Player Matchup

King Arthur
King Arthur
MasOjete78
King Arthur
Level 157
God Stats
2W - 2L
1,587 SR
Queue Stats
190W - 171L
1,482 Elo+
Solo
Tiamat
Tiamat
TheMidnightNinja
Tiamat
Level 106
God Stats
5W - 5L
1,448 SR
Queue Stats
96W - 76L
1,498 Elo+
Party 1
Ymir
Ymir
devLop97
Ymir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 31L
1,432 Elo+
Party 1
Sun Wukong
Sun Wukong
ericfool67
Sun Wukong
Level 63
God Stats
1W - 3L
1,813 SR
Queue Stats
59W - 61L
1,470 Elo+
Party 1
Nu Wa
Nu Wa
lukaiah
Nu Wa
Level 45
God Stats
9W - 8L
1,500 SR
Queue Stats
26W - 29L
1,823 Elo+
Solo
Team Averages
Level 76
1,570 SR
1,541 Elo+

VS

Team Averages
Level 71
1,464 SR
1,446 Elo+
Cthulhu
Cthulhu
CleboTheSnatcha
Cthulhu
Level 18
God Stats
7W - 2L
1,447 SR
Queue Stats
14W - 12L
1,433 Elo+
Party 3
Chaac
Chaac
DaledoTheErect
Chaac
Level 146
God Stats
2W - 1L
1,728 SR
Queue Stats
35W - 28L
1,425 Elo+
Party 2
Anubis
Anubis
OMGNoRespect
Anubis
Level 36
God Stats
30W - 30L
1,495 SR
Queue Stats
92W - 81L
1,534 Elo+
Solo
Chernobog
Chernobog
RNGesus786
Chernobog
Level 24
God Stats
5W - 3L
1,534 SR
Queue Stats
30W - 28L
1,402 Elo+
Party 2
Arachne
Arachne
Remorseful Acts
Arachne
Level 129
God Stats
1W - 0L
1,115 SR
Queue Stats
29W - 27L
1,433 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MasOjete78
King Arthur
19
0 / 9 / 7
13,549
903
15,089
38,947
40,207
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
4 / 5 / 6
15,206
1,014
29,353
22,840
19,504
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
19
0 / 9 / 8
13,190
879
12,071
42,770
49,686
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sun Wukong
ericfool67
Sun Wukong
20
4 / 9 / 5
15,083
1,006
26,168
45,227
47,147
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Nu Wa
lukaiah
Nu Wa
19
2 / 5 / 8
13,980
932
23,046
14,868
7,088
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

156

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 1 / 21
14,217
948
23,643
24,253
37,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
8 / 2 / 23
16,111
1,074
29,136
27,570
37,133
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
20
7 / 1 / 20
15,656
1,044
33,613
17,175
10,894
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chernobog
RNGesus786
Chernobog
20
4 / 1 / 23
14,271
951
27,232
19,343
13,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
16 / 5 / 16
16,563
1,104
42,686
28,935
14,543
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
140
10
Kills
37
37
Deaths
10
34
Assists
103
Player
Kills
Deaths
Assists
KDA
W
2
1
21
12.5
W
8
2
23
9.75
L
King Arthur
MasOjete78
King Arthur
0
9
7
0.39
W
Anubis
7
1
20
17
W
Chernobog
RNGesus786
Chernobog
4
1
23
15.5
W
16
5
16
4.8
L
4
5
6
1.4
L
Ymir
0
9
8
0.44
L
Sun Wukong
ericfool67
Sun Wukong
4
9
5
0.72
L
Nu Wa
lukaiah
Nu Wa
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,727
Damage
156,310
164,652
Taken
117,276
163,632
Mitigated
113,638
14,857
Healing
42,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,643
2,002
859
2,114
24,253
37,616
0
14,552
9,701
38,054
0
W
29,136
5,180
1,141
12,280
27,570
37,133
0
15,348
11,719
0
76,106
L
King Arthur
MasOjete78
King Arthur
15,089
1,447
0
559
38,947
40,207
0
16,889
21,455
0
44,296
W
Anubis
33,613
1,139
0
10,709
17,175
10,894
0
7,714
9,461
75,779
0
W
Chernobog
RNGesus786
Chernobog
27,232
16,057
0
4,970
19,343
13,452
0
10,240
9,103
0
47,992
W
42,686
29,284
0
10,039
28,935
14,543
0
16,616
12,274
0
46,373
L
29,353
1,745
0
3,357
22,840
19,504
0
8,616
14,001
62,082
0
L
Ymir
12,071
3,666
327
471
42,770
49,686
0
13,184
29,029
25,532
0
L
Sun Wukong
ericfool67
Sun Wukong
26,168
3,152
757
8,261
45,227
47,147
0
14,072
30,869
0
55,624
L
Nu Wa
lukaiah
Nu Wa
23,046
5,084
376
749
14,868
7,088
0
2,713
12,042
46,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,008
Gold Earned
76,818
314
Minions Killed
297
4
Camps Cleared
3
1,304,630
Distance Traveled
1,345,545
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,217
948
35
2
0
298,457
0
W
Chaac
16,111
1,074
128
9
1
307,480
1
L
King Arthur
13,549
903
62
4
0
297,741
0
W
Anubis
15,656
1,044
92
6
0
211,043
2
W
Chernobog
14,271
951
37
2
1
260,460
0
W
Arachne
16,563
1,104
5
0
1
268,105
1
L
Tiamat
15,206
1,014
89
6
2
279,079
0
L
Ymir
13,190
879
28
2
1
220,878
2
L
Sun Wukong
15,083
1,006
85
6
1
279,967
1
L
Nu Wa
13,980
932
50
3
0
226,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role