Player Matchup

Medusa
Medusa
Platinum IV
Sultan Kash
Medusa
Platinum IV
Level 106
God Stats
7W - 3L
1,859 SR
Queue Stats
26W - 12L
2,013 MMR
Party 1
Chaac
Chaac
Platinum II
TsukuyomiHub
Chaac
Platinum II
Level 128
God Stats
22W - 11L
1,921 SR
Queue Stats
56W - 52L
2,013 MMR
Party 1
Agni
Agni
Platinum IV
WapoViibez
Agni
Platinum IV
Level 123
God Stats
11W - 12L
1,609 SR
Queue Stats
421W - 415L
1,743 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 119
1,796 SR
1,923 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 153
1,442 SR
1,943 MMR
Geb
Geb
Diamond V
DeathMole
Geb
Diamond V
Level 157
God Stats
25W - 30L
1,455 SR
Queue Stats
213W - 243L
2,034 MMR
Party 2
Sol
Sol
Diamond V
Mr Nick J T
Sol
Diamond V
Level 156
God Stats
1W - 9L
1,372 SR
Queue Stats
213W - 244L
2,034 MMR
Party 2
Amaterasu
Amaterasu
Platinum V
VxRuS_PR
Amaterasu
Platinum V
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
243W - 281L
1,760 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
4 / 0 / 6
9,298
715
18,257
9,770
4,380
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
5 / 1 / 5
9,308
716
14,985
15,606
11,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
2 / 0 / 9
8,916
686
12,381
7,491
3,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
PersephoneThothAtlasAh Muzen CabShiva

VS

Bans
BastetGilgameshPoseidonHou YiHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
8,208
631
4,436
12,639
12,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 4 / 1
7,521
579
10,870
15,684
5,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
VxRuS_PR
Amaterasu
12
0 / 3 / 1
7,996
615
6,115
23,168
18,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
11
Kills
1
1
Deaths
11
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
0
4
1
0.13
W
Medusa
4
0
6
7
W
5
1
5
7.5
L
Amaterasu
VxRuS_PR
Amaterasu
0
3
1
0.17
W
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,623
Damage
21,421
32,867
Taken
51,491
18,721
Mitigated
36,478
13,068
Healing
16,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,436
387
583
1,931
12,639
12,779
0
2,826
9,070
12,954
0
L
10,870
4,099
0
4,817
15,684
5,516
0
3,552
11,768
38,463
0
W
Medusa
18,257
7,438
0
3,857
9,770
4,380
1,042
3,944
5,826
0
62,532
W
14,985
3,343
0
7,335
15,606
11,141
642
8,849
6,757
0
31,806
L
Amaterasu
VxRuS_PR
Amaterasu
6,115
2,264
0
9,455
23,168
18,183
0
5,174
17,074
0
21,193
W
12,381
1,179
0
1,876
7,491
3,200
553
2,832
4,659
26,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,522
Gold Earned
23,725
162
Minions Killed
125
6
Camps Cleared
5
762,402
Distance Traveled
697,094
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,208
631
18
1
1
233,286
0
L
Sol
7,521
579
81
6
3
221,348
3
W
Medusa
9,298
715
95
7
1
261,816
2
W
Chaac
9,308
716
36
3
2
255,629
2
L
Amaterasu
7,996
615
26
2
1
242,460
2
W
Agni
8,916
686
31
2
3
244,957
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role