Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Albaficca MR
Anubis
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
302W - 330L
1,590 Elo+
Party 1
Ymir
Ymir
TH AhPuch
Ymir
Level 154
God Stats
7W - 4L
1,566 SR
Queue Stats
128W - 151L
1,446 Elo+
Party 1
Aphrodite
Aphrodite
TH ELChUK
Aphrodite
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 77L
1,486 Elo+
Party 1
Neith
Neith
TH Levy Set
Neith
Level 27
God Stats
22W - 24L
1,487 SR
Queue Stats
28W - 35L
1,477 Elo+
Party 1
Team Averages
Level 116
1,511 SR
1,500 Elo+

VS

Team Averages
Level 88
1,472 SR
1,414 Elo+
Zeus
Zeus
DA GRINCH3919
Zeus
Level 139
God Stats
1W - 1L
1,554 SR
Queue Stats
13W - 18L
1,481 Elo+
Party 2
Jormungandr
Jormungandr
Doomed_species47
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Odin
Odin
KannedKewchi
Odin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 39L
1,295 Elo+
Party 2
Shiva
Shiva
ONIxNIMBUS
Shiva
Level 127
God Stats
2W - 5L
1,274 SR
Queue Stats
26W - 59L
1,251 Elo+
Party 2
Danzaburou
Danzaburou
ecosay
Danzaburou
Level 145
God Stats
1W - 1L
1,532 SR
Queue Stats
22W - 13L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
13
3 / 1 / 6
7,297
730
7,112
8,100
3,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
17
7 / 0 / 3
9,534
953
10,794
6,444
3,573
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
14
4 / 2 / 9
8,228
823
7,871
13,051
12,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Aphrodite
TH ELChUK
Aphrodite
14
5 / 0 / 6
7,796
780
5,438
5,492
2,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
1 / 3 / 9
7,272
727
4,702
7,631
2,946
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 0
7,005
701
12,905
5,237
1,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Doomed_species47
Jormungandr
12
1 / 7 / 1
6,684
668
4,058
12,922
8,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

12
0 / 3 / 2
6,325
633
3,049
8,536
5,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shiva
13
2 / 5 / 1
7,097
710
5,062
11,208
6,230
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Danzaburou
ecosay
Danzaburou
13
0 / 2 / 1
6,988
699
2,674
7,006
3,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
10
20
Kills
5
6
Deaths
20
33
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
3
1
6
6
W
Anubis
7
0
3
8.5
L
2
3
0
0.67
L
Jormungandr
Doomed_species47
Jormungandr
1
7
1
0.21
L
0
3
2
0.33
L
Shiva
2
5
1
0.5
W
Ymir
4
2
9
4.25
W
Aphrodite
TH ELChUK
Aphrodite
5
0
6
8
W
1
3
9
1.83
L
Danzaburou
ecosay
Danzaburou
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,917
Damage
27,748
40,718
Taken
44,909
24,841
Mitigated
24,914
18,909
Healing
4,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
7,112
1,045
0
1,067
8,100
3,083
0
2,937
4,920
0
22,078
W
Anubis
10,794
1,300
0
4,986
6,444
3,573
337
2,850
3,410
52,312
0
L
12,905
868
0
568
5,237
1,891
0
3,031
2,206
26,930
0
L
Jormungandr
Doomed_species47
Jormungandr
4,058
1,888
0
250
12,922
8,668
40
7,559
5,363
13,959
0
L
3,049
963
91
714
8,536
5,122
0
5,638
2,898
0
5,596
L
Shiva
5,062
1,571
252
1,606
11,208
6,230
0
4,556
6,652
0
16,937
W
Ymir
7,871
1,161
122
2,794
13,051
12,425
0
4,479
8,022
22,570
0
W
Aphrodite
TH ELChUK
Aphrodite
5,438
1,231
3,779
3,980
5,492
2,814
829
2,482
2,746
18,035
0
W
4,702
3,135
0
2,181
7,631
2,946
1,722
3,026
4,267
0
19,688
L
Danzaburou
ecosay
Danzaburou
2,674
891
0
1,151
7,006
3,003
37
3,319
3,687
0
19,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,127
Gold Earned
34,099
217
Minions Killed
145
0
Camps Cleared
0
943,873
Distance Traveled
859,120
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
7,297
730
24
2
0
237,118
4
W
Anubis
9,534
953
96
10
0
164,193
1
L
Zeus
7,005
701
46
5
0
182,636
1
L
Jormungandr
6,684
668
20
2
0
162,065
0
L
Odin
6,325
633
6
1
0
181,783
0
L
Shiva
7,097
710
33
3
0
191,851
1
W
Ymir
8,228
823
38
4
0
183,612
0
W
Aphrodite
7,796
780
33
3
0
186,282
1
W
Neith
7,272
727
26
3
0
172,668
1
L
Danzaburou
6,988
699
40
4
0
140,785
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role