Player Matchup

Ah Puch
Ah Puch
Dragoxxxfire
Ah Puch
Level 145
God Stats
6W - 6L
1,783 SR
Queue Stats
399W - 417L
1,593 Elo+
Party 1
Hou Yi
Hou Yi
LinusPacko
Hou Yi
Level 152
God Stats
6W - 2L
1,417 SR
Queue Stats
301W - 266L
1,631 Elo+
Party 1
Sun Wukong
Sun Wukong
Mikeres_
Sun Wukong
Level 149
God Stats
4W - 9L
1,180 SR
Queue Stats
725W - 594L
1,655 Elo+
Solo
Khepri
Khepri
TrippyPuppet
Khepri
Level 156
God Stats
8W - 9L
1,491 SR
Queue Stats
646W - 677L
1,549 Elo+
Solo
Janus
Janus
popcorn9pop
Janus
Level 109
God Stats
2W - 1L
1,478 SR
Queue Stats
89W - 78L
1,585 Elo+
Solo
Team Averages
Level 142
1,470 SR
1,603 Elo+

VS

Team Averages
Level 126
1,528 SR
1,650 Elo+
Tsukuyomi
Tsukuyomi
Babadook27
Tsukuyomi
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 45L
1,677 Elo+
Party 2
Danzaburou
Danzaburou
BarmyDuck386
Danzaburou
Level 124
God Stats
2W - 3L
1,374 SR
Queue Stats
89W - 80L
1,647 Elo+
Party 2
Kali
Kali
Phresh³
Kali
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
192W - 141L
1,632 Elo+
Solo
Artemis
Artemis
Tekphonik
Artemis
Level 79
God Stats
10W - 9L
1,618 SR
Queue Stats
749W - 764L
1,624 Elo+
Solo
Sol
Sol
ZtotheERO
Sol
Level 148
God Stats
7W - 5L
1,647 SR
Queue Stats
393W - 321L
1,669 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Dragoxxxfire
Ah Puch
20
11 / 2 / 16
12,812
854
29,983
16,212
10,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hou Yi
LinusPacko
Hou Yi
18
8 / 2 / 9
10,784
719
12,545
12,679
7,553
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Mikeres_
Sun Wukong
19
7 / 3 / 16
11,199
747
16,561
22,727
26,580
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Khepri
18
4 / 4 / 16
10,556
704
3,927
20,203
23,540
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
4 / 5 / 11
10,711
714
11,714
11,592
5,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Babadook27
Tsukuyomi
16
1 / 9 / 6
9,513
634
12,799
17,667
8,059
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
BarmyDuck386
Danzaburou
17
2 / 8 / 7
10,083
672
12,438
16,980
7,771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
15
3 / 8 / 6
9,993
666
12,316
16,724
8,506
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
Tekphonik
Artemis
18
3 / 5 / 9
10,416
694
10,942
13,944
7,327
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
6 / 4 / 5
11,416
761
19,554
14,244
6,838
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
48
34
Kills
15
16
Deaths
34
68
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Babadook27
Tsukuyomi
1
9
6
0.44
L
Danzaburou
BarmyDuck386
Danzaburou
2
8
7
0.69
W
Ah Puch
Dragoxxxfire
Ah Puch
11
2
16
9.5
W
Hou Yi
LinusPacko
Hou Yi
8
2
9
6.25
W
Sun Wukong
Mikeres_
Sun Wukong
7
3
16
5
L
Kali
3
8
6
0.75
L
Artemis
Tekphonik
Artemis
3
5
9
1.5
W
Khepri
4
4
16
3
L
6
4
5
2.13
W
4
5
11
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,730
Damage
68,049
83,413
Taken
79,559
73,290
Mitigated
38,501
26,335
Healing
17,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Babadook27
Tsukuyomi
12,799
2,038
1,227
1,449
17,667
8,059
0
9,848
7,819
0
27,273
L
Danzaburou
BarmyDuck386
Danzaburou
12,438
3,345
444
1,598
16,980
7,771
0
9,935
7,045
0
24,717
W
Ah Puch
Dragoxxxfire
Ah Puch
29,983
564
1,323
7,999
16,212
10,174
315
2,144
14,068
56,466
0
W
Hou Yi
LinusPacko
Hou Yi
12,545
7,572
2,624
2,603
12,679
7,553
2,387
4,052
8,627
0
23,918
W
Sun Wukong
Mikeres_
Sun Wukong
16,561
2,208
1,675
4,044
22,727
26,580
59
4,122
18,605
0
24,850
L
Kali
12,316
4,554
817
2,675
16,724
8,506
0
7,980
8,744
0
18,862
L
Artemis
Tekphonik
Artemis
10,942
3,268
1,638
2,444
13,944
7,327
0
8,185
5,759
0
23,657
W
Khepri
3,927
141
1,447
2,283
20,203
23,540
39
7,099
13,104
13,262
0
L
19,554
5,700
677
4,956
14,244
6,838
0
9,676
4,568
41,510
0
W
11,714
734
1,293
1,044
11,592
5,443
1,552
2,137
9,455
29,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,062
Gold Earned
51,421
182
Minions Killed
174
0
Camps Cleared
0
1,246,762
Distance Traveled
1,177,234
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,513
634
13
1
0
250,955
0
L
Danzaburou
10,083
672
38
3
0
197,196
0
W
Ah Puch
12,812
854
60
4
0
256,000
1
W
Hou Yi
10,784
719
39
3
0
234,868
0
W
Sun Wukong
11,199
747
16
1
0
261,246
0
L
Kali
9,993
666
15
1
0
225,110
1
L
Artemis
10,416
694
39
3
0
258,713
4
W
Khepri
10,556
704
16
1
0
259,830
0
L
Sol
11,416
761
69
5
0
245,260
4
W
Janus
10,711
714
51
3
0
234,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role