Player Matchup

Da Ji
Da Ji
FatalOkami
Da Ji
Level 48
God Stats
0W - 1L
1,295 SR
Queue Stats
3W - 6L
1,263 Elo+
Party 2
Hercules
Hercules
LeonidasDrago
Hercules
Level 128
God Stats
6W - 8L
1,460 SR
Queue Stats
163W - 153L
1,511 Elo+
Party 2
Nu Wa
Nu Wa
NekoJazzy
Nu Wa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,119 Elo+
Party 2
Thoth
Thoth
WhiteCopyFox
Thoth
Level 118
God Stats
0W - 3L
1,232 SR
Queue Stats
19W - 22L
1,414 Elo+
Party 2
Bakasura
Bakasura
slaying123
Bakasura
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
67W - 126L
1,345 Elo+
Solo
Team Averages
Level 67
1,397 SR
1,330 Elo+

VS

Team Averages
Level 39
1,465 SR
1,281 Elo+
Baron Samedi
Baron Samedi
BigDogD
Baron Samedi
Level 26
God Stats
5W - 2L
1,667 SR
Queue Stats
30W - 51L
1,188 Elo+
Party 1
Xbalanque
Xbalanque
LastWizardKing
Xbalanque
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 45L
1,271 Elo+
Party 1
Chaac
Chaac
R0J0Diabl0
Chaac
Level 29
God Stats
1W - 0L
1,412 SR
Queue Stats
31W - 45L
1,298 Elo+
Party 1
Thanatos
Thanatos
dafusion1
Thanatos
Level 92
God Stats
3W - 3L
1,258 SR
Queue Stats
123W - 145L
1,333 Elo+
Party 1
Sol
Sol
yaboitwist26
Sol
Level 27
God Stats
3W - 3L
1,490 SR
Queue Stats
49W - 57L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
15
0 / 9 / 3
8,938
596
2,635
14,907
6,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hercules
LeonidasDrago
Hercules
19
4 / 2 / 5
11,169
745
11,401
17,018
19,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
NekoJazzy
Nu Wa
17
1 / 9 / 2
10,231
682
9,504
14,911
4,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
4 / 4 / 3
12,230
815
17,850
13,325
4,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
slaying123
Bakasura
17
2 / 11 / 4
10,488
699
11,931
24,654
9,397
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BigDogD
Baron Samedi
20
5 / 0 / 10
12,644
843
11,003
10,508
5,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
LastWizardKing
Xbalanque
20
5 / 1 / 18
12,407
827
17,393
18,400
8,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
17
2 / 3 / 10
11,070
738
6,046
17,238
21,302
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thanatos
dafusion1
Thanatos
20
20 / 5 / 6
13,488
899
22,094
21,476
11,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
3 / 2 / 11
11,476
765
15,355
15,442
5,948
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
90
11
Kills
35
35
Deaths
11
17
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BigDogD
Baron Samedi
5
0
10
10
L
Da Ji
0
9
3
0.17
W
Xbalanque
LastWizardKing
Xbalanque
5
1
18
14
L
Hercules
LeonidasDrago
Hercules
4
2
5
3.25
L
Nu Wa
NekoJazzy
Nu Wa
1
9
2
0.22
W
Chaac
2
3
10
2.33
L
4
4
3
1.38
W
Thanatos
dafusion1
Thanatos
20
5
6
4.6
L
Bakasura
slaying123
Bakasura
2
11
4
0.36
W
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,321
Damage
71,891
84,815
Taken
83,064
45,042
Mitigated
53,363
11,528
Healing
38,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BigDogD
Baron Samedi
11,003
500
691
4,548
10,508
5,639
714
3,691
6,661
59,478
0
L
Da Ji
2,635
256
0
127
14,907
6,479
0
5,472
9,329
0
6,239
W
Xbalanque
LastWizardKing
Xbalanque
17,393
6,838
0
5,097
18,400
8,533
3,270
6,707
11,332
0
68,606
L
Hercules
LeonidasDrago
Hercules
11,401
2,217
0
8,118
17,018
19,643
0
4,769
11,946
0
32,569
L
Nu Wa
NekoJazzy
Nu Wa
9,504
2,732
0
239
14,911
4,984
0
4,823
10,015
35,274
0
W
Chaac
6,046
1,013
0
3,997
17,238
21,302
296
5,058
11,461
0
26,061
L
17,850
403
0
1,291
13,325
4,539
0
3,973
9,160
51,922
0
W
Thanatos
dafusion1
Thanatos
22,094
5,446
0
17,641
21,476
11,941
1,293
6,273
14,507
0
51,667
L
Bakasura
slaying123
Bakasura
11,931
9,532
0
1,753
24,654
9,397
0
7,001
17,572
0
33,412
W
15,355
5,317
0
6,477
15,442
5,948
3,091
4,561
10,242
50,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,056
Gold Earned
61,085
241
Minions Killed
339
0
Camps Cleared
0
1,232,720
Distance Traveled
1,490,001
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,644
843
101
7
0
295,519
0
L
Da Ji
8,938
596
5
0
0
219,120
0
W
Xbalanque
12,407
827
95
6
0
277,291
0
L
Hercules
11,169
745
57
4
0
321,699
2
L
Nu Wa
10,231
682
55
4
0
155,848
0
W
Chaac
11,070
738
24
2
0
300,268
0
L
Thoth
12,230
815
79
5
0
282,208
0
W
Thanatos
13,488
899
52
3
0
347,367
0
L
Bakasura
10,488
699
45
3
0
253,845
0
W
Sol
11,476
765
67
4
0
269,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role