Player Matchup

Medusa
Medusa
Grandmaster
Reganom
Medusa
Grandmaster
Level 104
God Stats
15W - 0L
2,204 SR
Queue Stats
38W - 2L
3,049 MMR
Solo
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 104
2,204 SR
3,049 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 160
1,990 SR
2,593 MMR
Chaac
Chaac
Masters
Stifger
Chaac
Masters
Level 160
God Stats
198W - 52L
1,990 SR
Queue Stats
420W - 246L
2,593 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Reganom
Medusa
19
8 / 2 / 0
13,199
1,015
12,775
14,592
14,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
UllrAh Muzen CabSkadiAnhurVulcan

VS

Bans
CupidOsirisChronosOlorunHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Stifger
Chaac
16
2 / 8 / 0
10,954
843
10,549
19,191
26,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
8
Kills
2
2
Deaths
8
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
Reganom
Medusa
8
2
0
4
L
Chaac
Stifger
Chaac
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,775
Damage
10,549
14,592
Taken
19,191
14,210
Mitigated
26,229
3,287
Healing
4,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Reganom
Medusa
12,775
6,984
0
3,287
14,592
14,210
2,728
924
13,668
0
81,867
L
Chaac
Stifger
Chaac
10,549
3,844
0
4,374
19,191
26,229
215
409
18,782
406
59,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,199
Gold Earned
10,954
139
Minions Killed
106
7
Camps Cleared
5
253,892
Distance Traveled
233,989
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,199
1,015
139
11
7
253,892
0
L
Chaac
10,954
843
106
8
5
233,989
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role