Player Matchup

Fafnir
Fafnir
DirtyBandit1948
Fafnir
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 150L
1,474 Elo+
Party 1
Jing Wei
Jing Wei
fordboy4567
Jing Wei
Level 42
God Stats
1W - 0L
1,774 SR
Queue Stats
6W - 11L
1,281 Elo+
Party 1
Ne Zha
Ne Zha
oSixxAM
Ne Zha
Level 121
God Stats
1W - 0L
1,753 SR
Queue Stats
14W - 15L
1,219 Elo+
Party 1
Team Averages
Level 90
1,676 SR
1,325 Elo+

VS

Team Averages
Level 59
1,515 SR
1,250 Elo+
Mulan
Mulan
ItzzClov3r
Mulan
Level 5
God Stats
2W - 7L
1,734 SR
Queue Stats
3W - 14L
1,304 Elo+
Party 2
Bacchus
Bacchus
fufyareckon
Bacchus
Level 129
God Stats
0W - 2L
1,076 SR
Queue Stats
117W - 124L
1,472 Elo+
Solo
Kali
Kali
sydtill25
Kali
Level 44
God Stats
1W - 3L
1,734 SR
Queue Stats
64W - 184L
972 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 0 / 7
14,798
779
16,625
17,864
28,907
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jing Wei
fordboy4567
Jing Wei
18
1 / 2 / 14
12,665
667
19,383
11,184
6,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ne Zha
oSixxAM
Ne Zha
19
7 / 1 / 9
13,239
697
20,514
16,072
12,515
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
14
2 / 8 / 1
10,913
574
8,079
27,713
36,454
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bacchus
fufyareckon
Bacchus
16
1 / 2 / 1
11,543
608
17,731
21,613
32,018
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Kali
15
0 / 6 / 2
10,557
556
7,083
18,009
10,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
16
Kills
3
3
Deaths
16
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
8
0
7
11.5
L
Mulan
2
8
1
0.31
W
Jing Wei
fordboy4567
Jing Wei
1
2
14
4
L
Bacchus
fufyareckon
Bacchus
1
2
1
0.75
W
Ne Zha
oSixxAM
Ne Zha
7
1
9
11.5
L
Kali
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,522
Damage
32,893
45,120
Taken
67,335
47,479
Mitigated
78,650
13,840
Healing
3,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,625
5,920
0
7,800
17,864
28,907
862
5,098
12,766
49,003
0
L
Mulan
8,079
808
0
429
27,713
36,454
0
8,477
18,990
0
32,610
W
Jing Wei
fordboy4567
Jing Wei
19,383
14,969
0
1,114
11,184
6,057
1,096
6,758
4,426
0
61,356
L
Bacchus
fufyareckon
Bacchus
17,731
657
288
1,231
21,613
32,018
27
4,492
17,121
56,042
0
W
Ne Zha
oSixxAM
Ne Zha
20,514
6,239
0
4,926
16,072
12,515
853
6,580
9,492
0
58,235
L
Kali
7,083
1,991
0
1,284
18,009
10,178
244
4,376
13,633
0
24,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,702
Gold Earned
33,013
213
Minions Killed
174
10
Camps Cleared
5
1,039,910
Distance Traveled
1,014,067
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
14,798
779
53
3
5
338,527
4
L
Mulan
10,913
574
48
3
2
287,690
1
W
Jing Wei
12,665
667
96
5
1
341,493
0
L
Bacchus
11,543
608
79
4
3
367,311
1
W
Ne Zha
13,239
697
64
3
4
359,890
1
L
Kali
10,557
556
47
2
0
359,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role