Player Matchup

Hercules
Hercules
 
Hercules
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
AntiSxciaL18
Ares
Level 56
God Stats
2W - 2L
1,814 SR
Queue Stats
142W - 171L
1,559 Elo+
Solo
Fenrir
Fenrir
ArnouxVenter
Fenrir
Level 129
God Stats
0W - 2L
1,501 SR
Queue Stats
113W - 114L
1,524 Elo+
Solo
Vamana
Vamana
ArtNnk
Vamana
Level 160
God Stats
13W - 14L
1,528 SR
Queue Stats
642W - 643L
1,506 Elo+
Solo
Horus
Horus
Nonedo
Horus
Level 156
God Stats
1W - 3L
1,192 SR
Queue Stats
140W - 172L
1,465 Elo+
Solo
Team Averages
Level 126
1,507 SR
1,511 Elo+

VS

Team Averages
Level 116
1,386 SR
1,495 Elo+
Sun Wukong
Sun Wukong
Lesnik2019
Sun Wukong
Level 72
God Stats
2W - 6L
1,148 SR
Queue Stats
346W - 374L
1,406 Elo+
Solo
Chang'e
Chang'e
MrShowtek
Chang'e
Level 127
God Stats
4W - 3L
1,500 SR
Queue Stats
116W - 129L
1,499 Elo+
Solo
Chaac
Chaac
neo1991
Chaac
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
rachetuta
Morgan Le Fay
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Ganesha
Ganesha
xX-DR_HANF-Xx
Ganesha
Level 154
God Stats
6W - 9L
1,283 SR
Queue Stats
648W - 666L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
1 / 3 / 2
7,297
730
9,569
14,558
15,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
0 / 3 / 5
6,560
656
8,977
14,741
15,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
12
2 / 4 / 2
6,888
689
7,697
13,687
10,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Vamana
ArtNnk
Vamana
12
1 / 4 / 4
7,535
754
9,441
19,004
13,301
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Horus
Nonedo
Horus
12
1 / 3 / 4
6,738
674
3,168
13,162
14,418
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Lesnik2019
Sun Wukong
14
6 / 1 / 10
8,233
823
15,209
10,372
8,052
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
MrShowtek
Chang'e
14
9 / 1 / 7
8,570
857
17,005
12,735
7,229
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
neo1991
Chaac
14
1 / 2 / 16
7,642
764
14,270
12,478
9,891
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
rachetuta
Morgan Le Fay
15
1 / 2 / 16
7,997
800
12,871
8,396
4,950
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
13
0 / 2 / 17
7,939
794
7,926
13,171
13,984
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
83
5
Kills
17
17
Deaths
8
17
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
3
2
0.67
L
0
3
5
0.83
L
Fenrir
2
4
2
0.75
L
Vamana
ArtNnk
Vamana
1
4
4
0.75
W
Sun Wukong
Lesnik2019
Sun Wukong
6
1
10
11
W
Chang'e
MrShowtek
Chang'e
9
1
7
12.5
L
Horus
Nonedo
Horus
1
3
4
1
W
Chaac
neo1991
Chaac
1
2
16
4.5
W
Morgan Le Fay
rachetuta
Morgan Le Fay
1
2
16
4.5
W
Ganesha
0
2
17
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,852
Damage
67,281
75,152
Taken
57,152
69,629
Mitigated
44,106
24,715
Healing
26,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
9,569
1,386
1,118
2,768
14,558
15,796
0
8,659
5,899
0
18,371
L
8,977
1,065
1,240
2,697
14,741
15,472
0
7,469
7,272
13,558
0
L
Fenrir
7,697
1,903
1,486
1,923
13,687
10,642
0
4,749
8,938
0
12,581
L
Vamana
ArtNnk
Vamana
9,441
2,983
372
6,274
19,004
13,301
0
11,103
7,901
0
19,471
W
Sun Wukong
Lesnik2019
Sun Wukong
15,209
2,309
1,396
1,199
10,372
8,052
240
892
9,288
0
20,621
W
Chang'e
MrShowtek
Chang'e
17,005
1,918
8,542
4,710
12,735
7,229
110
1,497
10,976
28,693
0
L
Horus
Nonedo
Horus
3,168
1,877
3,449
3,388
13,162
14,418
0
5,822
7,340
0
9,524
W
Chaac
neo1991
Chaac
14,270
2,343
1,576
2,480
12,478
9,891
264
2,990
9,145
0
23,164
W
Morgan Le Fay
rachetuta
Morgan Le Fay
12,871
1,722
573
1,317
8,396
4,950
308
1,029
7,307
24,501
0
W
Ganesha
7,926
1,005
2,873
1,986
13,171
13,984
383
2,569
10,194
12,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,018
Gold Earned
40,381
72
Minions Killed
94
0
Camps Cleared
0
898,981
Distance Traveled
945,877
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,297
730
26
3
0
190,276
0
L
Ares
6,560
656
9
1
0
167,587
1
L
Fenrir
6,888
689
10
1
0
191,612
0
L
Vamana
7,535
754
16
2
0
156,944
0
W
Sun Wukong
8,233
823
12
1
0
202,823
1
W
Chang'e
8,570
857
28
3
0
190,273
1
L
Horus
6,738
674
11
1
0
192,562
0
W
Chaac
7,642
764
17
2
0
198,560
0
W
Morgan Le Fay
7,997
800
37
4
0
174,897
1
W
Ganesha
7,939
794
0
0
0
179,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role