Player Matchup

Jing Wei
Jing Wei
Chookiecns
Jing Wei
Level 81
God Stats
0W - 1L
1,408 SR
Queue Stats
3W - 10L
1,043 Elo+
Party 2
Nike
Nike
Slagathore825
Nike
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,109 Elo+
Party 2
Cthulhu
Cthulhu
orcasurfer42
Cthulhu
Level 6
God Stats
0W - 4L
1,122 SR
Queue Stats
3W - 6L
1,043 Elo+
Party 2
Team Averages
Level 50
1,343 SR
1,065 Elo+

VS

Team Averages
Level 51
1,582 SR
1,068 Elo+
Baba Yaga
Baba Yaga
SquidDope6969
Baba Yaga
Level 57
God Stats
2W - 2L
1,291 SR
Queue Stats
7W - 27L
909 Elo+
Party 1
Artio
Artio
TheFFDisc
Artio
Level 83
God Stats
1W - 0L
1,757 SR
Queue Stats
62W - 68L
1,586 Elo+
Solo
Rama
Rama
regularjoeboi
Rama
Level 12
God Stats
1W - 0L
1,699 SR
Queue Stats
2W - 9L
709 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Chookiecns
Jing Wei
13
0 / 7 / 1
8,476
565
9,478
17,697
6,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
2 / 4 / 0
9,120
608
4,609
20,592
10,433
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
orcasurfer42
Cthulhu
12
0 / 5 / 0
7,849
523
2,322
12,842
7,693
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
SquidDope6969
Baba Yaga
16
5 / 1 / 10
10,884
726
26,897
8,841
4,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artio
TheFFDisc
Artio
16
8 / 0 / 7
11,151
743
7,107
18,026
19,447
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
3 / 2 / 11
9,927
662
10,917
10,126
5,103
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
44
2
Kills
16
16
Deaths
3
1
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Chookiecns
Jing Wei
0
7
1
0.07
L
2
4
0
0.5
W
Baba Yaga
SquidDope6969
Baba Yaga
5
1
10
10
W
Artio
TheFFDisc
Artio
8
0
7
11.5
L
Cthulhu
orcasurfer42
Cthulhu
0
5
0
0
W
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,409
Damage
44,921
51,131
Taken
36,993
24,871
Mitigated
29,190
3,566
Healing
11,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Chookiecns
Jing Wei
9,478
6,284
0
2,024
17,697
6,745
0
10,266
6,942
0
38,826
L
4,609
353
0
1,210
20,592
10,433
0
13,804
6,234
0
17,448
W
Baba Yaga
SquidDope6969
Baba Yaga
26,897
351
108
2,135
8,841
4,640
417
1,129
7,712
56,419
0
W
Artio
TheFFDisc
Artio
7,107
1,069
1,850
6,120
18,026
19,447
362
1,673
16,353
36,142
0
L
Cthulhu
orcasurfer42
Cthulhu
2,322
0
332
0
12,842
7,693
0
8,491
3,825
10,023
0
W
10,917
8,773
0
1,123
10,126
5,103
1,633
574
9,552
0
26,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,445
Gold Earned
31,962
113
Minions Killed
153
2
Camps Cleared
9
659,421
Distance Traveled
764,392
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,476
565
67
4
2
237,399
3
L
Nike
9,120
608
31
2
0
245,262
0
W
Baba Yaga
10,884
726
64
4
2
272,488
0
W
Artio
11,151
743
56
4
7
271,979
1
L
Cthulhu
7,849
523
15
1
0
176,760
1
W
Rama
9,927
662
33
2
0
219,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role