Player Matchup

Mercury
Mercury
ASVPZAMO11
Mercury
Level 54
God Stats
6W - 9L
982 SR
Queue Stats
239W - 289L
1,247 Elo+
Party 2
Athena
Athena
Darkeatermidir66
Athena
Level 66
God Stats
5W - 6L
1,527 SR
Queue Stats
653W - 769L
1,444 Elo+
Party 2
Fenrir
Fenrir
Thanatos-Prime
Fenrir
Level 144
God Stats
5W - 3L
1,736 SR
Queue Stats
127W - 133L
1,366 Elo+
Solo
Baron Samedi
Baron Samedi
Von Religion
Baron Samedi
Level 67
God Stats
7W - 8L
1,355 SR
Queue Stats
151W - 162L
1,389 Elo+
Solo
Danzaburou
Danzaburou
ondeado_gris
Danzaburou
Level 35
God Stats
16W - 21L
1,297 SR
Queue Stats
350W - 433L
1,267 Elo+
Party 2
Team Averages
Level 73
1,380 SR
1,343 Elo+

VS

Team Averages
Level 58
1,433 SR
1,169 Elo+
Hades
Hades
ALEXFABlAN
Hades
Level 105
God Stats
1W - 1L
1,722 SR
Queue Stats
134W - 138L
1,294 Elo+
Solo
Sol
Sol
BotsTtv
Sol
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
970 Elo+
Party 1
Bakasura
Bakasura
DemonPuppet2007
Bakasura
Level 39
God Stats
0W - 5L
942 SR
Queue Stats
5W - 21L
1,175 Elo+
Party 1
Neith
Neith
ForgottenRituaL
Neith
Level 117
God Stats
6W - 12L
1,500 SR
Queue Stats
957W - 1,022L
1,448 Elo+
Solo
Medusa
Medusa
XoLyric-
Medusa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
957 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ASVPZAMO11
Mercury
18
10 / 0 / 4
12,069
525
16,015
14,767
7,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
2 / 2 / 8
10,269
446
8,611
22,594
23,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
1 / 2 / 2
10,908
474
4,133
13,435
6,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Von Religion
Baron Samedi
19
9 / 1 / 8
12,213
531
19,301
13,128
7,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
ondeado_gris
Danzaburou
14
1 / 3 / 2
9,604
418
9,473
16,690
7,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
15
0 / 9 / 0
9,700
422
10,194
25,798
12,567
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sol
14
1 / 3 / 3
8,657
376
6,540
14,666
12,576
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
16
3 / 5 / 3
10,184
443
8,701
21,248
10,951
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 3 / 1
9,082
395
15,853
16,213
7,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
XoLyric-
Medusa
17
2 / 4 / 0
11,563
503
6,334
12,158
5,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
23
Kills
8
8
Deaths
24
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hades
0
9
0
0
W
Mercury
ASVPZAMO11
Mercury
10
0
4
12
L
Sol
1
3
3
0.83
W
2
2
8
3
L
Bakasura
3
5
3
0.9
L
2
3
1
0.83
W
1
2
2
1
W
Baron Samedi
Von Religion
Baron Samedi
9
1
8
13
L
Medusa
XoLyric-
Medusa
2
4
0
0.5
W
Danzaburou
ondeado_gris
Danzaburou
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,533
Damage
47,622
80,614
Taken
90,083
52,763
Mitigated
48,275
17,059
Healing
29,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
10,194
607
71
7,733
25,798
12,567
0
12,026
13,772
96,497
0
W
Mercury
ASVPZAMO11
Mercury
16,015
8,128
0
250
14,767
7,098
2,094
3,238
11,529
0
89,597
L
Sol
6,540
2,580
0
2,869
14,666
12,576
957
5,110
9,556
36,657
0
W
8,611
1,758
0
1,983
22,594
23,776
91
4,664
17,052
26,619
0
L
Bakasura
8,701
5,608
450
7,396
21,248
10,951
0
3,773
17,475
0
58,011
L
15,853
7,001
0
7,656
16,213
7,163
608
4,632
11,581
0
77,047
W
4,133
1,500
0
6,580
13,435
6,895
0
0
13,435
0
73,802
W
Baron Samedi
Von Religion
Baron Samedi
19,301
1,084
1,384
6,147
13,128
7,398
1,435
7,673
5,333
81,866
0
L
Medusa
XoLyric-
Medusa
6,334
2,490
0
2,970
12,158
5,018
3,186
2,371
9,787
0
81,568
W
Danzaburou
ondeado_gris
Danzaburou
9,473
5,380
0
715
16,690
7,596
923
1,159
14,911
0
74,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,063
Gold Earned
49,186
516
Minions Killed
543
0
Camps Cleared
0
2,206,395
Distance Traveled
1,946,719
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,700
422
120
5
0
292,054
0
W
Mercury
12,069
525
138
6
0
536,286
0
L
Sol
8,657
376
64
3
0
349,341
0
W
Athena
10,269
446
46
2
0
487,011
0
L
Bakasura
10,184
443
117
5
0
488,496
0
L
Neith
9,082
395
83
4
0
387,465
0
W
Fenrir
10,908
474
113
5
0
382,833
1
W
Baron Samedi
12,213
531
109
5
0
419,201
8
L
Medusa
11,563
503
159
7
0
429,363
5
W
Danzaburou
9,604
418
110
5
0
381,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role