Player Matchup

Kukulkan
Kukulkan
C4Clowns
Kukulkan
Level 107
God Stats
28W - 24L
1,386 SR
Queue Stats
330W - 279L
1,559 Elo+
Party 1
Loki
Loki
Marky11251
Loki
Level 29
God Stats
16W - 7L
1,680 SR
Queue Stats
120W - 108L
1,552 Elo+
Party 1
Mulan
Mulan
P4 Pax
Mulan
Level 105
God Stats
46W - 25L
1,518 SR
Queue Stats
126W - 121L
1,566 Elo+
Party 1
Team Averages
Level 80
1,528 SR
1,559 Elo+

VS

Team Averages
Level 48
1,633 SR
1,417 Elo+
Tiamat
Tiamat
HERPASYPH
Tiamat
Level 15
God Stats
4W - 4L
1,540 SR
Queue Stats
5W - 11L
1,329 Elo+
Party 2
Hades
Hades
TiB_KaRma
Hades
Level 82
God Stats
10W - 10L
1,515 SR
Queue Stats
81W - 87L
1,498 Elo+
Party 2
Sun Wukong
Sun Wukong
WolfGangPimp
Sun Wukong
Level 47
God Stats
4W - 3L
1,844 SR
Queue Stats
75W - 81L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
C4Clowns
Kukulkan
15
4 / 4 / 12
10,087
776
14,605
8,461
3,854
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
8 / 1 / 7
10,448
804
10,576
9,612
4,052
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mulan
P4 Pax
Mulan
15
6 / 0 / 12
10,301
792
11,634
8,558
7,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
HERPASYPH
Tiamat
11
0 / 6 / 1
7,520
578
1,771
11,231
4,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hades
TiB_KaRma
Hades
13
2 / 7 / 2
8,803
677
11,009
16,354
12,053
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
WolfGangPimp
Sun Wukong
11
3 / 5 / 2
8,251
635
8,238
16,777
11,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
10
18
Kills
5
5
Deaths
18
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
C4Clowns
Kukulkan
4
4
12
2.5
L
Tiamat
HERPASYPH
Tiamat
0
6
1
0.08
W
8
1
7
11.5
W
Mulan
P4 Pax
Mulan
6
0
12
12
L
Hades
TiB_KaRma
Hades
2
7
2
0.43
L
Sun Wukong
WolfGangPimp
Sun Wukong
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,815
Damage
21,018
26,631
Taken
44,362
14,947
Mitigated
28,435
4,448
Healing
5,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
C4Clowns
Kukulkan
14,605
592
0
110
8,461
3,854
810
4,686
3,775
49,568
0
L
Tiamat
HERPASYPH
Tiamat
1,771
526
0
240
11,231
4,492
0
1,939
8,922
16,802
0
W
10,576
3,189
583
1,135
9,612
4,052
1,026
4,919
4,693
0
32,418
W
Mulan
P4 Pax
Mulan
11,634
1,995
0
2,620
8,558
7,041
600
4,183
4,375
1,153
25,248
L
Hades
TiB_KaRma
Hades
11,009
340
279
3,115
16,354
12,053
0
5,773
10,221
35,367
0
L
Sun Wukong
WolfGangPimp
Sun Wukong
8,238
1,968
0
1,930
16,777
11,890
0
6,876
9,332
0
20,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,836
Gold Earned
24,574
148
Minions Killed
99
9
Camps Cleared
3
706,106
Distance Traveled
532,086
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,087
776
84
6
5
227,848
0
L
Tiamat
7,520
578
20
2
0
160,670
3
W
Loki
10,448
804
24
2
4
239,315
3
W
Mulan
10,301
792
40
3
0
238,943
0
L
Hades
8,803
677
50
4
1
187,853
4
L
Sun Wukong
8,251
635
29
2
2
183,563
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role