Player Matchup

Erlang Shen
Erlang Shen
ACTIONJ23
Erlang Shen
Level 89
God Stats
1W - 0L
1,571 SR
Queue Stats
14W - 20L
1,484 Elo+
Party 2
Anubis
Anubis
RetiredfromSmite
Anubis
Level 64
God Stats
1W - 0L
1,759 SR
Queue Stats
3W - 4L
1,407 Elo+
Party 2
Ullr
Ullr
WeenerAshDan
Ullr
Level 155
God Stats
8W - 6L
1,586 SR
Queue Stats
17W - 19L
1,482 Elo+
Party 2
Sol
Sol
XqRUPpX
Sol
Level 156
God Stats
1W - 1L
1,459 SR
Queue Stats
23W - 19L
1,536 Elo+
Party 2
Ymir
Ymir
weazeltamer
Ymir
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 18L
1,444 Elo+
Party 2
Team Averages
Level 118
1,575 SR
1,471 Elo+

VS

Team Averages
Level 82
1,632 SR
1,361 Elo+
Ne Zha
Ne Zha
Dread1472
Ne Zha
Level 95
God Stats
2W - 6L
1,569 SR
Queue Stats
50W - 85L
1,348 Elo+
Party 1
Cernunnos
Cernunnos
Ginja523
Cernunnos
Level 115
God Stats
8W - 13L
1,622 SR
Queue Stats
56W - 92L
1,363 Elo+
Party 1
Poseidon
Poseidon
JRSchneids15
Poseidon
Level 89
God Stats
5W - 3L
1,729 SR
Queue Stats
47W - 72L
1,383 Elo+
Party 1
Horus
Horus
Moose Kun
Horus
Level 90
God Stats
8W - 6L
1,727 SR
Queue Stats
54W - 90L
1,363 Elo+
Party 1
Cthulhu
Cthulhu
VANSBMXER99
Cthulhu
Level 22
God Stats
5W - 7L
1,510 SR
Queue Stats
15W - 30L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ACTIONJ23
Erlang Shen
17
3 / 4 / 9
10,365
740
12,748
19,561
16,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
6 / 2 / 7
11,448
818
15,140
11,034
5,632
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
7 / 0 / 7
12,160
869
12,680
6,848
3,259
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
18
2 / 5 / 11
11,025
788
19,397
15,546
5,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
2 / 3 / 8
10,646
760
8,735
26,380
19,003
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Dread1472
Ne Zha
17
5 / 6 / 6
10,405
743
10,095
17,494
7,843
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Cernunnos
Ginja523
Cernunnos
18
3 / 3 / 4
10,394
742
16,383
19,861
9,480
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
JRSchneids15
Poseidon
18
3 / 3 / 4
10,723
766
16,196
11,794
4,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Horus
Moose Kun
Horus
16
0 / 5 / 5
9,700
693
6,736
22,780
18,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cthulhu
VANSBMXER99
Cthulhu
16
3 / 3 / 7
10,315
737
11,910
14,340
16,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
40
20
Kills
14
14
Deaths
20
42
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
ACTIONJ23
Erlang Shen
3
4
9
1.88
L
Ne Zha
Dread1472
Ne Zha
5
6
6
1.33
L
Cernunnos
Ginja523
Cernunnos
3
3
4
1.67
L
Poseidon
JRSchneids15
Poseidon
3
3
4
1.67
L
Horus
Moose Kun
Horus
0
5
5
0.5
W
6
2
7
4.75
L
Cthulhu
VANSBMXER99
Cthulhu
3
3
7
2.17
W
7
0
7
10.5
W
Sol
2
5
11
1.5
W
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,700
Damage
61,320
79,369
Taken
86,269
50,336
Mitigated
56,735
27,887
Healing
30,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
ACTIONJ23
Erlang Shen
12,748
7,025
644
5,533
19,561
16,562
0
6,556
12,798
0
25,775
L
Ne Zha
Dread1472
Ne Zha
10,095
4,307
0
2,445
17,494
7,843
165
6,456
11,038
0
30,458
L
Cernunnos
Ginja523
Cernunnos
16,383
9,862
0
9,519
19,861
9,480
677
9,778
10,083
0
51,826
L
Poseidon
JRSchneids15
Poseidon
16,196
846
10
1,894
11,794
4,668
642
6,951
4,843
53,257
0
L
Horus
Moose Kun
Horus
6,736
3,636
6,363
9,339
22,780
18,152
279
12,689
10,091
0
14,479
W
15,140
430
0
5,477
11,034
5,632
1,084
3,989
6,731
47,163
0
L
Cthulhu
VANSBMXER99
Cthulhu
11,910
759
0
950
14,340
16,592
0
7,398
6,942
28,082
0
W
12,680
4,967
0
492
6,848
3,259
3,771
4,092
2,540
0
55,773
W
Sol
19,397
10,480
0
4,144
15,546
5,880
1,023
3,643
11,785
59,559
0
W
8,735
1,482
2,460
9,137
26,380
19,003
0
8,575
17,409
15,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,644
Gold Earned
51,537
286
Minions Killed
284
0
Camps Cleared
0
1,402,150
Distance Traveled
1,428,284
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,365
740
30
2
0
313,602
0
L
Ne Zha
10,405
743
38
3
0
282,427
0
L
Cernunnos
10,394
742
91
7
0
258,167
0
L
Poseidon
10,723
766
103
7
0
308,294
1
L
Horus
9,700
693
14
1
0
298,306
0
W
Anubis
11,448
818
70
5
0
253,786
0
L
Cthulhu
10,315
737
38
3
0
281,090
0
W
Ullr
12,160
869
95
7
0
303,941
0
W
Sol
11,025
788
77
6
0
245,884
0
W
Ymir
10,646
760
14
1
0
284,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role