Player Matchup

Thanatos
Thanatos
ConnorJoCFuss
Thanatos
Level 138
God Stats
18W - 19L
1,522 SR
Queue Stats
280W - 269L
1,552 Elo+
Party 2
Amaterasu
Amaterasu
CrusnikKiller
Amaterasu
Level 107
God Stats
16W - 16L
1,291 SR
Queue Stats
284W - 298L
1,464 Elo+
Party 1
King Arthur
King Arthur
Gman222
King Arthur
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ra
Ra
YouLoseOnMyTeam
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
mrs_Bigshot
Neith
Level 27
God Stats
0W - 2L
1,260 SR
Queue Stats
3W - 4L
1,367 Elo+
Party 1
Team Averages
Level 58
1,415 SR
1,477 Elo+

VS

Team Averages
Level 99
1,689 SR
1,607 Elo+
Serqet
Serqet
 
Serqet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
DaveWereling
Atlas
Level 48
God Stats
21W - 15L
1,713 SR
Queue Stats
42W - 30L
1,728 Elo+
Party 3
King Arthur
King Arthur
JumpDevil
King Arthur
Level 102
God Stats
18W - 9L
1,735 SR
Queue Stats
112W - 82L
1,679 Elo+
Party 3
Janus
Janus
Rowmants
Janus
Level 107
God Stats
4W - 4L
1,708 SR
Queue Stats
74W - 52L
1,675 Elo+
Party 3
Artemis
Artemis
SuperSlowEmilio_
Artemis
Level 77
God Stats
8W - 2L
1,789 SR
Queue Stats
99W - 112L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ConnorJoCFuss
Thanatos
7
1 / 4 / 1
4,959
451
4,485
10,151
4,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Amaterasu
CrusnikKiller
Amaterasu
9
3 / 2 / 1
5,227
475
2,870
10,004
6,502
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
Gman222
King Arthur
8
0 / 3 / 0
4,335
394
1,346
6,415
3,933
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 5 / 0
4,586
417
999
5,460
2,105
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 1 / 3
5,276
480
2,765
5,639
1,771
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
1 / 0 / 3
6,532
594
1,595
5,963
2,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
2 / 1 / 2
5,811
528
3,366
5,661
3,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
JumpDevil
King Arthur
11
4 / 0 / 2
6,634
603
6,991
7,671
6,682
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
Rowmants
Janus
9
7 / 1 / 4
6,635
603
7,818
6,117
1,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 3 / 1
5,917
538
4,014
7,604
2,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
4
Kills
15
15
Deaths
5
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
1
0
3
2.5
L
Thanatos
ConnorJoCFuss
Thanatos
1
4
1
0.38
L
Amaterasu
CrusnikKiller
Amaterasu
3
2
1
1.75
W
2
1
2
3
L
King Arthur
Gman222
King Arthur
0
3
0
0
W
King Arthur
JumpDevil
King Arthur
4
0
2
5
W
Janus
Rowmants
Janus
7
1
4
9
W
1
3
1
0.5
L
0
5
0
0
L
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,465
Damage
23,784
37,669
Taken
33,016
18,890
Mitigated
16,982
12,414
Healing
8,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
1,595
415
0
1,944
5,963
2,861
183
242
5,721
0
42,667
L
Thanatos
ConnorJoCFuss
Thanatos
4,485
1,567
0
6,266
10,151
4,579
0
3,216
6,623
0
27,411
L
Amaterasu
CrusnikKiller
Amaterasu
2,870
1,084
0
2,879
10,004
6,502
0
2,318
7,436
0
17,763
W
3,366
1,563
0
1,210
5,661
3,467
0
431
5,230
19,610
0
L
King Arthur
Gman222
King Arthur
1,346
390
0
0
6,415
3,933
0
839
5,576
0
11,007
W
King Arthur
JumpDevil
King Arthur
6,991
1,099
0
1,429
7,671
6,682
12
0
7,671
0
44,779
W
Janus
Rowmants
Janus
7,818
1,196
0
1,491
6,117
1,535
84
326
5,791
30,069
0
W
4,014
1,876
0
2,770
7,604
2,437
846
0
7,604
0
40,102
L
999
769
0
187
5,460
2,105
0
3,506
1,954
14,065
0
L
2,765
1,198
0
3,082
5,639
1,771
288
1,305
4,334
0
32,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,383
Gold Earned
31,529
156
Minions Killed
303
0
Camps Cleared
0
898,062
Distance Traveled
1,145,285
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,532
594
87
8
0
240,193
1
L
Thanatos
4,959
451
50
5
0
217,220
1
L
Amaterasu
5,227
475
28
3
0
195,020
0
W
Atlas
5,811
528
24
2
0
248,655
4
L
King Arthur
4,335
394
14
1
0
189,175
0
W
King Arthur
6,634
603
77
7
0
242,340
3
W
Janus
6,635
603
41
4
0
229,676
1
W
Artemis
5,917
538
74
7
0
184,421
5
L
Ra
4,586
417
18
2
0
143,098
0
L
Neith
5,276
480
46
4
0
153,549
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role