Player Matchup

Ah Muzen Cab
Ah Muzen Cab
ForneverNo9
Ah Muzen Cab
Level 89
God Stats
18W - 10L
1,661 SR
Queue Stats
199W - 209L
1,478 Elo+
Party 1
Arachne
Arachne
Inqu1sitive
Arachne
Level 56
God Stats
19W - 11L
1,618 SR
Queue Stats
209W - 225L
1,467 Elo+
Party 1
Fenrir
Fenrir
Vedious
Fenrir
Level 127
God Stats
2W - 2L
1,107 SR
Queue Stats
76W - 73L
1,454 Elo+
Party 1
Poseidon
Poseidon
boofkid
Poseidon
Level 12
God Stats
10W - 7L
1,420 SR
Queue Stats
13W - 13L
1,436 Elo+
Party 1
Danzaburou
Danzaburou
melashri19
Danzaburou
Level 68
God Stats
8W - 6L
1,446 SR
Queue Stats
120W - 136L
1,395 Elo+
Party 1
Team Averages
Level 70
1,451 SR
1,446 Elo+

VS

Team Averages
Level 49
1,469 SR
1,320 Elo+
Mercury
Mercury
CPT CUDDLES3946
Mercury
Level 59
God Stats
2W - 3L
1,361 SR
Queue Stats
16W - 29L
1,296 Elo+
Party 2
Poseidon
Poseidon
LostDragon909
Poseidon
Level 61
God Stats
3W - 7L
1,575 SR
Queue Stats
118W - 99L
1,494 Elo+
Party 2
Sobek
Sobek
Terroranodon
Sobek
Level 62
God Stats
1W - 3L
1,409 SR
Queue Stats
34W - 37L
1,245 Elo+
Party 2
Pele
Pele
YesFealReel
Pele
Level 31
God Stats
0W - 3L
1,500 SR
Queue Stats
23W - 40L
1,298 Elo+
Solo
Jing Wei
Jing Wei
polxity
Jing Wei
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 64L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ForneverNo9
Ah Muzen Cab
20
5 / 4 / 11
13,833
601
16,635
13,398
6,276
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Arachne
Inqu1sitive
Arachne
20
11 / 2 / 6
13,892
604
14,098
21,690
12,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Fenrir
Vedious
Fenrir
17
7 / 1 / 8
12,405
539
12,971
15,446
13,217
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Poseidon
boofkid
Poseidon
18
2 / 4 / 7
12,619
549
7,181
9,338
3,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
melashri19
Danzaburou
20
4 / 0 / 4
14,076
612
9,337
12,900
5,919
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 10 / 1
9,969
433
8,522
22,458
9,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Poseidon
LostDragon909
Poseidon
17
4 / 6 / 1
10,581
460
10,038
13,908
5,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 5 / 0
8,533
371
2,118
20,440
14,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
3 / 7 / 2
11,806
513
9,716
23,245
16,108
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jing Wei
polxity
Jing Wei
14
0 / 1 / 1
9,027
392
4,145
10,400
3,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
15
29
Kills
10
11
Deaths
29
36
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
10
1
0.35
W
Ah Muzen Cab
ForneverNo9
Ah Muzen Cab
5
4
11
2.63
W
Arachne
Inqu1sitive
Arachne
11
2
6
7
L
Poseidon
LostDragon909
Poseidon
4
6
1
0.75
L
0
5
0
0
W
Fenrir
Vedious
Fenrir
7
1
8
11
L
3
7
2
0.57
W
Poseidon
boofkid
Poseidon
2
4
7
1.38
W
Danzaburou
melashri19
Danzaburou
4
0
4
6
L
Jing Wei
polxity
Jing Wei
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,222
Damage
34,539
72,772
Taken
90,451
41,190
Mitigated
48,036
27,181
Healing
20,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,522
5,495
0
1,062
22,458
9,542
2,032
2,300
20,158
0
82,167
W
Ah Muzen Cab
ForneverNo9
Ah Muzen Cab
16,635
7,785
0
4,364
13,398
6,276
2,742
1,215
12,183
0
100,072
W
Arachne
Inqu1sitive
Arachne
14,098
8,122
0
11,011
21,690
12,225
2,032
6,373
15,317
0
112,056
L
Poseidon
LostDragon909
Poseidon
10,038
530
0
2,130
13,908
5,312
0
2,920
10,988
80,627
0
L
2,118
203
104
6,424
20,440
14,006
203
1,571
18,869
24,642
0
W
Fenrir
Vedious
Fenrir
12,971
2,628
0
2,366
15,446
13,217
1,056
3,490
11,956
0
51,930
L
9,716
2,344
0
6,539
23,245
16,108
0
889
22,356
7,501
89,188
W
Poseidon
boofkid
Poseidon
7,181
858
0
1,683
9,338
3,553
1,248
2,651
6,687
85,518
0
W
Danzaburou
melashri19
Danzaburou
9,337
5,916
0
7,757
12,900
5,919
5,278
2,362
10,538
0
132,752
L
Jing Wei
polxity
Jing Wei
4,145
3,199
0
4,678
10,400
3,068
0
0
10,400
0
61,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,825
Gold Earned
49,916
661
Minions Killed
582
0
Camps Cleared
0
2,390,356
Distance Traveled
1,967,795
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,969
433
125
5
0
423,256
0
W
Ah Muzen Cab
13,833
601
157
7
0
462,571
0
W
Arachne
13,892
604
146
6
0
534,872
0
L
Poseidon
10,581
460
147
6
0
431,260
5
L
Sobek
8,533
371
19
1
0
344,139
0
W
Fenrir
12,405
539
66
3
0
502,881
0
L
Pele
11,806
513
188
8
0
445,137
0
W
Poseidon
12,619
549
132
6
0
440,305
0
W
Danzaburou
14,076
612
160
7
0
449,727
0
L
Jing Wei
9,027
392
103
4
0
324,003
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role