Player Matchup

Jing Wei
Jing Wei
Bambambonsai
Jing Wei
Level 139
God Stats
13W - 5L
1,745 SR
Queue Stats
328W - 148L
1,773 Elo+
Party 1
Horus
Horus
Jawnnee
Horus
Level 159
God Stats
7W - 1L
1,510 SR
Queue Stats
131W - 52L
1,727 Elo+
Party 1
Discordia
Discordia
OnePunchMag
Discordia
Level 148
God Stats
32W - 12L
1,825 SR
Queue Stats
146W - 70L
1,722 Elo+
Party 1
Team Averages
Level 149
1,694 SR
1,741 Elo+

VS

Team Averages
Level 102
1,565 SR
1,583 Elo+
Zeus
Zeus
Addicted069
Zeus
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 66L
1,651 Elo+
Solo
Atlas
Atlas
HashtagChris
Atlas
Level 111
God Stats
4W - 7L
1,560 SR
Queue Stats
46W - 43L
1,480 Elo+
Solo
Mulan
Mulan
依伴B站11895373
Mulan
Level 55
God Stats
1W - 1L
1,637 SR
Queue Stats
1W - 2L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Bambambonsai
Jing Wei
17
8 / 1 / 7
11,636
727
21,857
17,117
9,069
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Horus
Jawnnee
Horus
16
6 / 1 / 10
12,092
756
8,886
17,456
25,209
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
OnePunchMag
Discordia
16
3 / 1 / 12
11,170
698
15,357
8,434
4,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 10 / 2
9,193
575
14,229
12,834
4,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
2 / 3 / 0
10,461
654
10,666
20,289
21,522
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 4 / 1
9,687
605
7,378
18,118
20,412
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
6
17
Kills
3
3
Deaths
17
29
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
10
2
0.1
W
Jing Wei
Bambambonsai
Jing Wei
8
1
7
11.5
L
2
3
0
0.67
W
Horus
Jawnnee
Horus
6
1
10
11
W
Discordia
OnePunchMag
Discordia
3
1
12
9
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,100
Damage
32,273
43,007
Taken
51,241
38,417
Mitigated
46,656
19,549
Healing
5,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,229
1,318
0
361
12,834
4,722
0
3,990
8,844
44,425
0
W
Jing Wei
Bambambonsai
Jing Wei
21,857
14,463
0
4,641
17,117
9,069
999
10,277
6,840
0
61,492
L
10,666
3,435
0
1,315
20,289
21,522
0
4,213
16,076
34,479
0
W
Horus
Jawnnee
Horus
8,886
4,038
5,443
8,172
17,456
25,209
221
9,393
8,063
0
18,896
W
Discordia
OnePunchMag
Discordia
15,357
644
0
1,293
8,434
4,139
188
5,748
2,686
60,627
0
L
7,378
504
195
3,443
18,118
20,412
0
7,578
10,540
0
23,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,898
Gold Earned
29,341
196
Minions Killed
160
10
Camps Cleared
5
971,312
Distance Traveled
834,573
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,193
575
76
5
4
250,649
5
W
Jing Wei
11,636
727
75
5
7
334,702
7
L
Atlas
10,461
654
44
3
0
297,453
1
W
Horus
12,092
756
13
1
2
319,330
5
W
Discordia
11,170
698
108
7
1
317,280
4
L
Mulan
9,687
605
40
3
1
286,471
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role