Player Matchup

Izanami
Izanami
DAN KATOU
Izanami
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
170W - 212L
1,298 Elo+
Party 1
Kali
Kali
ForgottenRituaL
Kali
Level 117
God Stats
4W - 6L
1,339 SR
Queue Stats
957W - 1,022L
1,440 Elo+
Solo
Nu Wa
Nu Wa
ToniiPR
Nu Wa
Level 108
God Stats
9W - 7L
1,331 SR
Queue Stats
261W - 317L
1,328 Elo+
Party 1
Guan Yu
Guan Yu
YOLO021FMT
Guan Yu
Level 108
God Stats
2W - 2L
1,274 SR
Queue Stats
264W - 295L
1,336 Elo+
Party 1
Shiva
Shiva
hoxxybuns
Shiva
Level 56
God Stats
3W - 4L
1,352 SR
Queue Stats
29W - 32L
1,343 Elo+
Solo
Team Averages
Level 100
1,359 SR
1,349 Elo+

VS

Team Averages
Level 84
1,509 SR
1,372 Elo+
Neith
Neith
 
Neith
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
KngsideCstl
Janus
Level 68
God Stats
1W - 2L
1,678 SR
Queue Stats
96W - 85L
1,345 Elo+
Solo
Ares
Ares
SageCrawdad
Ares
Level 82
God Stats
21W - 22L
1,458 SR
Queue Stats
108W - 125L
1,303 Elo+
Solo
Gilgamesh
Gilgamesh
UtopianBear1105
Gilgamesh
Level 64
God Stats
4W - 10L
1,410 SR
Queue Stats
94W - 102L
1,335 Elo+
Solo
Kali
Kali
lilldannyy
Kali
Level 55
God Stats
3W - 2L
1,500 SR
Queue Stats
264W - 294L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DAN KATOU
Izanami
12
1 / 1 / 3
7,642
402
9,142
9,701
3,450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
5 / 0 / 4
9,713
511
9,281
14,967
6,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
ToniiPR
Nu Wa
13
1 / 1 / 4
7,802
411
11,443
7,532
2,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
YOLO021FMT
Guan Yu
13
2 / 1 / 1
8,713
459
6,278
14,834
13,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
hoxxybuns
Shiva
16
2 / 0 / 3
9,623
506
10,855
15,508
10,270
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 0 / 1
7,419
390
7,137
8,231
2,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
1 / 4 / 0
8,469
446
5,089
13,869
5,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 1 / 2
8,123
428
7,761
15,646
15,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
UtopianBear1105
Gilgamesh
14
0 / 2 / 0
8,550
450
9,034
17,423
11,644
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 4 / 2
7,767
409
5,080
19,182
8,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
11
Kills
3
3
Deaths
11
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
0
1
1.5
W
Izanami
DAN KATOU
Izanami
1
1
3
2.5
W
5
0
4
7
L
1
4
0
0.25
L
0
1
2
1
W
Nu Wa
ToniiPR
Nu Wa
1
1
4
3
L
Gilgamesh
UtopianBear1105
Gilgamesh
0
2
0
0
W
Guan Yu
YOLO021FMT
Guan Yu
2
1
1
2.5
W
Shiva
hoxxybuns
Shiva
2
0
3
3.5
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,999
Damage
34,101
62,542
Taken
74,351
37,169
Mitigated
42,906
22,086
Healing
17,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,137
3,002
0
4,386
8,231
2,861
0
683
7,362
0
58,780
W
Izanami
DAN KATOU
Izanami
9,142
6,162
420
2,693
9,701
3,450
0
2,263
7,438
0
50,778
W
9,281
5,169
0
5,237
14,967
6,733
952
2,323
12,644
0
74,135
L
5,089
211
0
2,585
13,869
5,163
216
7,136
6,733
69,660
0
L
7,761
675
295
4,181
15,646
15,175
0
1,215
14,195
39,374
0
W
Nu Wa
ToniiPR
Nu Wa
11,443
4,576
0
2,579
7,532
2,987
633
2,915
4,617
49,739
0
L
Gilgamesh
UtopianBear1105
Gilgamesh
9,034
2,648
45
2,227
17,423
11,644
408
657
16,766
0
53,818
W
Guan Yu
YOLO021FMT
Guan Yu
6,278
1,143
2,227
5,557
14,834
13,729
251
4,450
10,384
0
45,200
W
Shiva
hoxxybuns
Shiva
10,855
3,091
0
3,373
15,508
10,270
521
899
14,609
0
56,517
L
5,080
2,164
0
3,602
19,182
8,063
0
1,752
17,430
0
58,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,493
Gold Earned
40,328
393
Minions Killed
396
0
Camps Cleared
0
1,724,572
Distance Traveled
1,718,874
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,419
390
83
4
0
280,047
3
W
Izanami
7,642
402
79
4
0
302,072
3
W
Kali
9,713
511
98
5
0
406,816
1
L
Janus
8,469
446
110
6
0
314,794
0
L
Ares
8,123
428
62
3
0
357,737
4
W
Nu Wa
7,802
411
59
3
0
298,880
1
L
Gilgamesh
8,550
450
73
4
0
376,895
1
W
Guan Yu
8,713
459
63
3
0
379,254
5
W
Shiva
9,623
506
94
5
0
337,550
0
L
Kali
7,767
409
68
4
0
389,401
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role