Player Matchup

Ymir
Ymir
Huskins
Ymir
Level 76
God Stats
2W - 1L
1,500 SR
Queue Stats
112W - 63L
1,698 Elo+
Party 1
Artemis
Artemis
Hutcho44
Artemis
Level 29
God Stats
5W - 2L
1,705 SR
Queue Stats
142W - 123L
1,552 Elo+
Party 1
Bastet
Bastet
SarConte
Bastet
Level 27
God Stats
6W - 2L
1,779 SR
Queue Stats
51W - 57L
1,464 Elo+
Solo
Tyr
Tyr
snakeXXeyez79
Tyr
Level 65
God Stats
3W - 3L
1,205 SR
Queue Stats
135W - 85L
1,656 Elo+
Party 1
Vulcan
Vulcan
thejollieollie
Vulcan
Level 59
God Stats
50W - 27L
1,729 SR
Queue Stats
201W - 137L
1,648 Elo+
Party 1
Team Averages
Level 51
1,584 SR
1,604 Elo+

VS

Team Averages
Level 56
1,496 SR
1,282 Elo+
Kuzenbo
Kuzenbo
CannibalBlood
Kuzenbo
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,281 Elo+
Party 2
Neith
Neith
Circulartree
Neith
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,274 Elo+
Party 2
Ra
Ra
CrainForborn
Ra
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 27L
1,269 Elo+
Party 2
Vamana
Vamana
Eat_Game_Panda
Vamana
Level 45
God Stats
0W - 2L
1,564 SR
Queue Stats
23W - 41L
1,366 Elo+
Party 2
Aphrodite
Aphrodite
VenomCat
Aphrodite
Level 39
God Stats
3W - 9L
1,417 SR
Queue Stats
5W - 15L
1,223 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Huskins
Ymir
16
2 / 0 / 12
9,349
719
5,118
11,797
14,286
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Hutcho44
Artemis
18
6 / 0 / 7
10,643
819
14,272
6,191
2,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
SarConte
Bastet
18
5 / 1 / 11
10,770
828
16,116
14,661
7,918
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
7 / 1 / 10
10,610
816
12,192
15,237
17,599
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
2 / 0 / 10
10,181
783
17,452
3,353
2,249
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
14
0 / 4 / 0
8,562
659
6,829
22,724
28,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
1 / 6 / 0
9,231
710
4,254
12,168
6,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
0 / 5 / 1
8,483
653
7,564
11,323
4,928
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

16
1 / 4 / 0
8,777
675
5,125
19,715
15,614
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
VenomCat
Aphrodite
15
0 / 3 / 1
8,180
629
1,225
11,043
6,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
4
22
Kills
2
2
Deaths
22
50
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
0
4
0
0
L
1
6
0
0.17
L
0
5
1
0.1
L
1
4
0
0.25
W
Ymir
Huskins
Ymir
2
0
12
8
W
Artemis
Hutcho44
Artemis
6
0
7
9.5
W
Bastet
SarConte
Bastet
5
1
11
10.5
L
Aphrodite
VenomCat
Aphrodite
0
3
1
0.17
W
7
1
10
12
W
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,150
Damage
24,997
51,239
Taken
76,973
45,028
Mitigated
62,220
13,826
Healing
21,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
6,829
2,888
0
1,552
22,724
28,666
211
7,623
15,101
14,211
0
L
4,254
700
0
1,623
12,168
6,429
0
2,223
9,945
0
28,870
L
7,564
418
2,759
1,769
11,323
4,928
0
2,134
9,189
34,686
0
L
5,125
2,039
0
2,817
19,715
15,614
297
6,979
12,736
0
29,623
W
Ymir
Huskins
Ymir
5,118
970
0
966
11,797
14,286
314
3,696
8,101
14,390
0
W
Artemis
Hutcho44
Artemis
14,272
8,432
0
3,734
6,191
2,976
2,698
3,800
2,391
0
41,132
W
Bastet
SarConte
Bastet
16,116
2,979
0
5,526
14,661
7,918
1,524
3,788
10,873
0
46,482
L
Aphrodite
VenomCat
Aphrodite
1,225
79
6,442
5,007
11,043
6,583
162
3,611
7,432
14,236
0
W
12,192
1,082
0
2,161
15,237
17,599
219
3,830
11,407
0
23,475
W
17,452
5,865
0
1,439
3,353
2,249
2,383
504
2,849
61,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,553
Gold Earned
43,233
276
Minions Killed
210
0
Camps Cleared
0
1,434,675
Distance Traveled
1,306,854
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,562
659
17
1
0
258,439
1
L
Neith
9,231
710
46
4
0
247,407
1
L
Ra
8,483
653
60
5
0
254,431
2
L
Vamana
8,777
675
49
4
0
267,021
1
W
Ymir
9,349
719
21
2
0
275,112
2
W
Artemis
10,643
819
80
6
0
241,779
1
W
Bastet
10,770
828
65
5
0
301,723
0
L
Aphrodite
8,180
629
38
3
0
279,556
0
W
Tyr
10,610
816
30
2
0
317,771
1
W
Vulcan
10,181
783
80
6
0
298,290
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role