Player Matchup

Danzaburou
Danzaburou
Gold V
Aselfy13
Danzaburou
Gold V
Level 87
God Stats
21W - 16L
1,605 SR
Queue Stats
81W - 75L
1,624 MMR
Solo
Sol
Sol
Gold V
JZliftoff14
Sol
Gold V
Level 123
God Stats
3W - 1L
1,896 SR
Queue Stats
28W - 25L
1,588 MMR
Party 2
Bakasura
Bakasura
Gold IV
SplitPaprika224
Bakasura
Gold IV
Level 48
God Stats
2W - 1L
1,730 SR
Queue Stats
16W - 16L
1,672 MMR
Party 2
Cabrakan
Cabrakan
Platinum IV
bubbafarts
Cabrakan
Platinum IV
Level 160
God Stats
50W - 45L
1,718 SR
Queue Stats
333W - 309L
1,621 MMR
Solo
King Arthur
King Arthur
Platinum IV
canyoubuckme_01
King Arthur
Platinum IV
Level 147
God Stats
29W - 36L
1,525 SR
Queue Stats
605W - 589L
1,618 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 113
1,695 SR
1,625 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 113
1,476 SR
1,625 MMR
Ravana
Ravana
Silver I
Assassin1772
Ravana
Silver I
Level 121
God Stats
0W - 1L
1,176 SR
Queue Stats
7W - 6L
1,640 MMR
Party 3
Chiron
Chiron
Gold III
Green_FromDeep
Chiron
Gold III
Level 125
God Stats
1W - 1L
1,552 SR
Queue Stats
333W - 346L
1,614 MMR
Solo
Jormungandr
Jormungandr
Gold II
J_Saurer15
Jormungandr
Gold II
Level 103
God Stats
11W - 13L
1,586 SR
Queue Stats
91W - 95L
1,485 MMR
Party 1
Izanami
Izanami
Platinum III
Saurer_Puss
Izanami
Platinum III
Level 106
God Stats
30W - 36L
1,565 SR
Queue Stats
180W - 177L
1,745 MMR
Party 1
Cerberus
Cerberus
Silver I
UNHOLYMONARCH
Cerberus
Silver I
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,639 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aselfy13
Danzaburou
20
6 / 1 / 9
17,156
660
12,576
16,636
7,613
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
8 / 2 / 11
15,537
598
19,763
24,970
10,255
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bakasura
20
8 / 2 / 12
15,537
598
24,216
27,306
14,087
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cabrakan
bubbafarts
Cabrakan
20
5 / 1 / 18
14,131
544
24,710
23,326
41,721
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
canyoubuckme_01
King Arthur
19
1 / 3 / 3
13,692
527
11,538
22,442
19,881
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
CliodhnaShivaLokiPoseidon

VS

Bans
GilgameshNu WaBacchusJing Wei
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
18
2 / 7 / 3
11,604
446
9,426
21,029
9,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
4 / 7 / 1
12,333
474
9,950
25,160
11,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
J_Saurer15
Jormungandr
20
2 / 4 / 2
13,969
537
21,966
26,151
29,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
Saurer_Puss
Izanami
20
1 / 3 / 0
12,974
499
8,617
15,132
6,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
UNHOLYMONARCH
Cerberus
14
0 / 7 / 3
9,569
368
6,783
31,691
32,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
18
28
Kills
9
9
Deaths
28
53
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Aselfy13
Danzaburou
6
1
9
10.5
L
Ravana
2
7
3
0.5
L
4
7
1
0.64
W
8
2
11
6.75
L
Jormungandr
J_Saurer15
Jormungandr
2
4
2
0.75
L
Izanami
Saurer_Puss
Izanami
1
3
0
0.33
W
Bakasura
8
2
12
7
L
Cerberus
UNHOLYMONARCH
Cerberus
0
7
3
0.21
W
Cabrakan
bubbafarts
Cabrakan
5
1
18
14
W
King Arthur
canyoubuckme_01
King Arthur
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,803
Damage
56,742
114,680
Taken
119,163
93,557
Mitigated
90,212
36,367
Healing
22,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Aselfy13
Danzaburou
12,576
5,490
0
7,442
16,636
7,613
2,389
3,530
13,106
0
174,524
L
Ravana
9,426
2,947
0
4,314
21,029
9,700
507
5,926
13,509
0
98,079
L
9,950
3,284
647
6,057
25,160
11,777
139
13,255
10,792
0
105,497
W
19,763
10,212
0
11,813
24,970
10,255
5,496
5,589
19,381
142,623
0
L
Jormungandr
J_Saurer15
Jormungandr
21,966
6,800
0
2,755
26,151
29,483
554
7,206
17,568
130,078
0
L
Izanami
Saurer_Puss
Izanami
8,617
4,939
0
5,323
15,132
6,576
733
2,004
12,765
0
132,736
W
Bakasura
24,216
13,876
0
9,931
27,306
14,087
5,198
4,930
22,376
0
163,983
L
Cerberus
UNHOLYMONARCH
Cerberus
6,783
263
0
3,343
31,691
32,676
102
14,193
15,391
37,346
0
W
Cabrakan
bubbafarts
Cabrakan
24,710
3,608
0
5,131
23,326
41,721
1,252
4,828
18,498
76,524
0
W
King Arthur
canyoubuckme_01
King Arthur
11,538
1,982
0
2,050
22,442
19,881
977
11,941
10,501
0
105,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,053
Gold Earned
60,449
901
Minions Killed
849
0
Camps Cleared
0
2,682,190
Distance Traveled
2,198,742
22
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
17,156
660
256
10
0
523,803
8
L
Ravana
11,604
446
143
6
0
510,218
0
L
Chiron
12,333
474
149
6
0
422,575
5
W
Sol
15,537
598
165
6
0
471,621
5
L
Jormungandr
13,969
537
230
9
0
436,919
6
L
Izanami
12,974
499
240
9
0
414,722
7
W
Bakasura
15,537
598
207
8
0
651,588
5
L
Cerberus
9,569
368
87
3
0
414,308
6
W
Cabrakan
14,131
544
93
4
0
509,552
4
W
King Arthur
13,692
527
180
7
0
525,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role