Player Matchup

Vulcan
Vulcan
Itz Accidental
Vulcan
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,791 Elo+
Party 1
Fenrir
Fenrir
MR FookyBear
Fenrir
Level 124
God Stats
0W - 1L
1,873 SR
Queue Stats
62W - 53L
1,660 Elo+
Party 1
Kumbhakarna
Kumbhakarna
thebuttercrust
Kumbhakarna
Level 146
God Stats
1W - 2L
1,798 SR
Queue Stats
369W - 216L
1,731 Elo+
Party 1
Team Averages
Level 119
1,724 SR
1,727 Elo+

VS

Team Averages
Level 91
1,864 SR
1,637 Elo+
Cernunnos
Cernunnos
PogMaster9575
Cernunnos
Level 68
God Stats
8W - 5L
1,830 SR
Queue Stats
102W - 78L
1,626 Elo+
Party 2
Chronos
Chronos
WhoBaTea
Chronos
Level 121
God Stats
6W - 0L
1,998 SR
Queue Stats
171W - 123L
1,647 Elo+
Party 2
Cthulhu
Cthulhu
eldukedjnery
Cthulhu
Level 83
God Stats
25W - 16L
1,763 SR
Queue Stats
104W - 80L
1,637 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 6
11,011
612
23,030
10,191
4,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
15
8 / 9 / 0
12,140
674
15,144
26,523
16,727
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kumbhakarna
thebuttercrust
Kumbhakarna
14
0 / 4 / 6
11,138
619
5,789
25,569
38,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
PogMaster9575
Cernunnos
17
8 / 3 / 5
13,141
730
21,115
12,847
4,842
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
WhoBaTea
Chronos
18
4 / 2 / 8
13,059
726
18,221
19,014
7,852
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
eldukedjnery
Cthulhu
16
2 / 3 / 9
12,488
694
14,486
20,639
27,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
36
8
Kills
14
14
Deaths
8
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
1
6
3
L
Fenrir
8
9
0
0.89
W
Cernunnos
PogMaster9575
Cernunnos
8
3
5
3.5
W
Chronos
WhoBaTea
Chronos
4
2
8
4
W
Cthulhu
eldukedjnery
Cthulhu
2
3
9
2.17
L
Kumbhakarna
thebuttercrust
Kumbhakarna
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,963
Damage
53,822
62,283
Taken
52,500
59,890
Mitigated
40,392
7,420
Healing
9,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,030
5,478
0
130
10,191
4,323
45
5,051
5,140
73,201
0
L
Fenrir
15,144
4,195
0
2,958
26,523
16,727
0
13,012
13,511
0
29,454
W
Cernunnos
PogMaster9575
Cernunnos
21,115
8,708
0
469
12,847
4,842
1,166
6,858
5,831
0
50,246
W
Chronos
WhoBaTea
Chronos
18,221
3,604
0
5,738
19,014
7,852
1,393
11,013
7,623
80,148
0
W
Cthulhu
eldukedjnery
Cthulhu
14,486
2,445
756
3,000
20,639
27,698
272
10,297
9,798
34,414
0
L
Kumbhakarna
thebuttercrust
Kumbhakarna
5,789
482
0
4,332
25,569
38,840
77
15,107
10,462
16,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,289
Gold Earned
38,688
147
Minions Killed
198
3
Camps Cleared
11
1,028,862
Distance Traveled
974,913
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
11,011
612
112
6
1
368,974
3
L
Fenrir
12,140
674
26
1
1
307,816
1
W
Cernunnos
13,141
730
62
3
2
304,430
2
W
Chronos
13,059
726
111
6
9
342,226
3
W
Cthulhu
12,488
694
25
1
0
328,257
3
L
Kumbhakarna
11,138
619
9
1
1
352,072
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role