Player Matchup

Serqet
Serqet
EMH_20XX
Serqet
Level 109
God Stats
0W - 7L
1,010 SR
Queue Stats
192W - 207L
1,502 Elo+
Party 1
Heimdallr
Heimdallr
MrDragonBalls
Heimdallr
Level 128
God Stats
38W - 31L
1,640 SR
Queue Stats
459W - 501L
1,530 Elo+
Party 1
King Arthur
King Arthur
OrganizedBerry
King Arthur
Level 69
God Stats
11W - 10L
1,642 SR
Queue Stats
82W - 48L
1,582 Elo+
Solo
Tiamat
Tiamat
TunaSkooma_
Tiamat
Level 129
God Stats
8W - 15L
1,558 SR
Queue Stats
472W - 520L
1,531 Elo+
Party 1
Olorun
Olorun
Zizyip
Olorun
Level 125
God Stats
5W - 14L
1,467 SR
Queue Stats
363W - 393L
1,484 Elo+
Solo
Team Averages
Level 112
1,463 SR
1,526 Elo+

VS

Team Averages
Level 134
1,477 SR
1,480 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
DEADLYHELLHOUND
Baron Samedi
Level 160
God Stats
9W - 5L
1,443 SR
Queue Stats
359W - 341L
1,471 Elo+
Party 2
Izanami
Izanami
InquisitorIceMaw
Izanami
Level 147
God Stats
6W - 5L
1,500 SR
Queue Stats
153W - 134L
1,475 Elo+
Party 2
Ra
Ra
SlapYaSilly93
Ra
Level 109
God Stats
4W - 5L
1,380 SR
Queue Stats
33W - 42L
1,458 Elo+
Party 2
Thanatos
Thanatos
UNHOLYANGEL13
Thanatos
Level 149
God Stats
12W - 5L
1,564 SR
Queue Stats
305W - 293L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
EMH_20XX
Serqet
14
5 / 4 / 2
9,013
530
5,500
14,597
5,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
MrDragonBalls
Heimdallr
11
0 / 4 / 1
7,074
416
6,971
13,188
4,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
OrganizedBerry
King Arthur
15
6 / 1 / 2
9,526
560
12,927
15,964
11,471
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
11
0 / 1 / 2
6,714
395
3,860
10,373
7,688
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
Zizyip
Olorun
13
0 / 7 / 4
8,396
494
7,110
18,552
7,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
15
5 / 2 / 7
9,768
575
9,738
13,756
9,198
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
DEADLYHELLHOUND
Baron Samedi
16
5 / 1 / 6
9,867
580
9,559
10,274
5,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
4 / 0 / 8
9,036
532
13,398
10,486
3,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
1 / 5 / 6
8,781
517
8,824
11,441
4,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thanatos
UNHOLYANGEL13
Thanatos
15
2 / 3 / 6
9,151
538
7,942
14,323
6,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
50
11
Kills
17
17
Deaths
11
11
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
5
2
7
4.25
W
Baron Samedi
DEADLYHELLHOUND
Baron Samedi
5
1
6
8
L
Serqet
EMH_20XX
Serqet
5
4
2
1.5
W
4
0
8
8
L
Heimdallr
MrDragonBalls
Heimdallr
0
4
1
0.13
L
King Arthur
OrganizedBerry
King Arthur
6
1
2
7
W
1
5
6
0.8
L
Tiamat
0
1
2
1
W
Thanatos
UNHOLYANGEL13
Thanatos
2
3
6
1.67
L
Olorun
Zizyip
Olorun
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,368
Damage
49,461
72,674
Taken
60,280
36,622
Mitigated
29,910
19,266
Healing
33,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
9,738
2,677
363
4,405
13,756
9,198
429
3,392
10,364
0
40,693
W
Baron Samedi
DEADLYHELLHOUND
Baron Samedi
9,559
490
1,589
3,548
10,274
5,828
0
4,228
5,824
84,349
0
L
Serqet
EMH_20XX
Serqet
5,500
1,275
0
2,110
14,597
5,933
0
2,786
11,811
0
63,813
W
13,398
7,953
0
4,957
10,486
3,668
1,197
1,587
8,581
0
86,271
L
Heimdallr
MrDragonBalls
Heimdallr
6,971
3,466
0
3,537
13,188
4,311
0
1,414
11,774
0
47,047
L
King Arthur
OrganizedBerry
King Arthur
12,927
1,562
0
2,827
15,964
11,471
129
6,230
9,734
0
66,880
W
8,824
1,304
1,150
3,255
11,441
4,634
1,030
787
10,510
67,633
0
L
Tiamat
3,860
719
598
3,786
10,373
7,688
0
1,472
8,901
30,649
0
W
Thanatos
UNHOLYANGEL13
Thanatos
7,942
2,052
0
13,734
14,323
6,582
0
1,439
12,494
0
68,539
L
Olorun
Zizyip
Olorun
7,110
4,012
467
5,941
18,552
7,219
2,279
6,481
12,071
67,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,723
Gold Earned
46,603
457
Minions Killed
523
0
Camps Cleared
0
1,541,577
Distance Traveled
1,667,199
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
9,768
575
48
3
0
371,716
6
W
Baron Samedi
9,867
580
129
8
0
329,220
8
L
Serqet
9,013
530
106
6
0
356,664
7
W
Izanami
9,036
532
121
7
0
314,587
3
L
Heimdallr
7,074
416
79
5
0
270,253
2
L
King Arthur
9,526
560
124
7
0
321,232
3
W
Ra
8,781
517
111
7
0
289,369
1
L
Tiamat
6,714
395
43
3
0
300,911
5
W
Thanatos
9,151
538
114
7
0
362,307
5
L
Olorun
8,396
494
105
6
0
292,517
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role