Player Matchup

Bakasura
Bakasura
CxllyTempest
Bakasura
Level 121
God Stats
7W - 9L
1,628 SR
Queue Stats
930W - 855L
1,563 Elo+
Party 3
Guan Yu
Guan Yu
ItsMakita
Guan Yu
Level 63
God Stats
6W - 6L
1,712 SR
Queue Stats
56W - 58L
1,532 Elo+
Party 3
Cliodhna
Cliodhna
Monsterchizzitzz
Cliodhna
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 123L
1,516 Elo+
Party 2
Rama
Rama
P170Tiezo
Rama
Level 105
God Stats
1W - 4L
1,406 SR
Queue Stats
366W - 334L
1,572 Elo+
Party 3
Sol
Sol
THEPA1LRIDER
Sol
Level 97
God Stats
2W - 2L
1,637 SR
Queue Stats
30W - 25L
1,651 Elo+
Party 2
Team Averages
Level 98
1,576 SR
1,567 Elo+

VS

Team Averages
Level 113
1,576 SR
1,556 Elo+
King Arthur
King Arthur
CaenisTempest
King Arthur
Level 158
God Stats
31W - 30L
1,597 SR
Queue Stats
395W - 359L
1,553 Elo+
Party 1
Horus
Horus
KemuriNoKishi_
Horus
Level 89
God Stats
7W - 3L
1,763 SR
Queue Stats
83W - 71L
1,563 Elo+
Party 1
Chang'e
Chang'e
MommyRaikou
Chang'e
Level 83
God Stats
30W - 18L
1,618 SR
Queue Stats
331W - 312L
1,562 Elo+
Party 1
Loki
Loki
Otyxe
Loki
Level 156
God Stats
10W - 2L
1,697 SR
Queue Stats
285W - 261L
1,567 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
pathos536
Ah Muzen Cab
Level 80
God Stats
3W - 5L
1,206 SR
Queue Stats
164W - 148L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CxllyTempest
Bakasura
15
5 / 4 / 2
9,884
520
10,084
21,552
10,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
ItsMakita
Guan Yu
16
0 / 1 / 0
9,265
488
5,005
19,839
21,473
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

14
2 / 7 / 4
8,357
440
12,706
17,229
9,546
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
15
2 / 6 / 1
9,193
484
8,909
17,992
6,327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
0 / 4 / 0
8,366
440
10,085
14,805
5,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CaenisTempest
King Arthur
18
2 / 0 / 3
11,473
604
14,472
11,860
13,110
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
0 / 2 / 8
8,970
472
6,391
18,502
19,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
MommyRaikou
Chang'e
17
5 / 1 / 5
10,648
560
15,038
13,648
6,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Loki
Otyxe
Loki
16
5 / 3 / 7
9,999
526
8,829
15,710
6,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
pathos536
Ah Muzen Cab
18
10 / 3 / 1
11,207
590
18,109
17,777
7,232
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
46
9
Kills
22
22
Deaths
9
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
King Arthur
CaenisTempest
King Arthur
2
0
3
3.5
L
Bakasura
CxllyTempest
Bakasura
5
4
2
1.5
L
Guan Yu
ItsMakita
Guan Yu
0
1
0
0
W
0
2
8
2
W
Chang'e
MommyRaikou
Chang'e
5
1
5
7.5
L
2
7
4
0.57
W
Loki
Otyxe
Loki
5
3
7
2.83
L
Rama
2
6
1
0.42
L
0
4
0
0
W
Ah Muzen Cab
pathos536
Ah Muzen Cab
10
3
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,789
Damage
62,839
91,417
Taken
77,497
53,670
Mitigated
53,322
22,386
Healing
33,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
CaenisTempest
King Arthur
14,472
1,061
0
2,251
11,860
13,110
0
0
11,414
184
106,149
L
Bakasura
CxllyTempest
Bakasura
10,084
5,837
0
4,147
21,552
10,366
76
3,674
17,878
0
73,962
L
Guan Yu
ItsMakita
Guan Yu
5,005
451
340
6,094
19,839
21,473
0
10
19,829
0
72,639
W
6,391
2,890
1,442
4,759
18,502
19,753
62
2,999
14,883
0
27,882
W
Chang'e
MommyRaikou
Chang'e
15,038
846
4,353
7,806
13,648
6,511
486
5,157
8,233
95,970
0
L
12,706
1,830
0
2,246
17,229
9,546
0
4,004
13,225
0
48,260
W
Loki
Otyxe
Loki
8,829
2,257
0
5,116
15,710
6,716
499
763
14,602
0
83,184
L
Rama
8,909
8,238
0
4,960
17,992
6,327
975
619
17,373
0
76,957
L
10,085
3,415
172
4,427
14,805
5,958
501
6,861
7,944
69,650
9,320
W
Ah Muzen Cab
pathos536
Ah Muzen Cab
18,109
10,089
0
7,374
17,777
7,232
2,066
65
16,837
0
96,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,065
Gold Earned
52,297
617
Minions Killed
631
0
Camps Cleared
0
1,814,987
Distance Traveled
1,948,471
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,473
604
175
9
0
400,555
3
L
Bakasura
9,884
520
129
7
0
422,870
5
L
Guan Yu
9,265
488
160
8
0
367,469
1
W
Horus
8,970
472
43
2
0
403,066
4
W
Chang'e
10,648
560
158
8
0
364,739
5
L
Cliodhna
8,357
440
61
3
0
346,597
1
W
Loki
9,999
526
119
6
0
409,203
3
L
Rama
9,193
484
149
8
0
338,372
4
L
Sol
8,366
440
118
6
0
339,679
0
W
Ah Muzen Cab
11,207
590
136
7
0
370,908
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role