Player Matchup

Bakasura
Bakasura
CPM_Trueno
Bakasura
Level 63
God Stats
3W - 4L
1,301 SR
Queue Stats
55W - 113L
1,174 Elo+
Party 1
Ao Kuang
Ao Kuang
CPM_ZXjericoZX
Ao Kuang
Level 49
God Stats
1W - 5L
1,490 SR
Queue Stats
55W - 113L
1,174 Elo+
Party 1
Geb
Geb
Jitwitdastick
Geb
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,390 Elo+
Solo
Team Averages
Level 73
1,430 SR
1,246 Elo+

VS

Team Averages
Level 67
1,564 SR
1,341 Elo+
Baron Samedi
Baron Samedi
C4_sandstorm_yt
Baron Samedi
Level 67
God Stats
14W - 11L
1,634 SR
Queue Stats
143W - 151L
1,416 Elo+
Solo
Neith
Neith
Rickmeister 305
Neith
Level 97
God Stats
2W - 1L
1,601 SR
Queue Stats
102W - 154L
1,294 Elo+
Solo
Chaac
Chaac
Zenith6284
Chaac
Level 38
God Stats
7W - 8L
1,458 SR
Queue Stats
34W - 50L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CPM_Trueno
Bakasura
11
1 / 4 / 0
7,072
589
2,366
11,125
6,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
11
0 / 4 / 1
6,695
558
5,128
11,737
4,989
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 5 / 1
6,556
546
4,538
12,601
10,816
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
C4_sandstorm_yt
Baron Samedi
14
4 / 1 / 8
8,822
735
11,392
8,593
4,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
5 / 0 / 7
9,018
752
10,239
8,528
3,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
14
4 / 0 / 7
9,054
755
5,454
9,387
6,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
1
Kills
13
13
Deaths
1
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
C4_sandstorm_yt
Baron Samedi
4
1
8
8
L
Bakasura
CPM_Trueno
Bakasura
1
4
0
0.25
L
Ao Kuang
0
4
1
0.13
L
0
5
1
0.1
W
5
0
7
8.5
W
Chaac
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,032
Damage
27,085
35,463
Taken
26,508
22,450
Mitigated
14,917
2,858
Healing
15,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
C4_sandstorm_yt
Baron Samedi
11,392
1,280
1,829
4,397
8,593
4,468
749
3,620
4,963
32,715
0
L
Bakasura
CPM_Trueno
Bakasura
2,366
2,017
0
1,695
11,125
6,645
451
3,797
6,874
0
14,510
L
Ao Kuang
5,128
1,002
0
998
11,737
4,989
61
3,864
7,440
16,370
0
L
4,538
265
75
90
12,601
10,816
0
3,763
8,392
12,165
0
W
10,239
6,135
231
3,949
8,528
3,586
498
2,244
6,284
0
32,591
W
Chaac
5,454
617
0
5,249
9,387
6,863
28
4,031
5,316
0
31,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,323
Gold Earned
26,894
69
Minions Killed
133
4
Camps Cleared
8
568,878
Distance Traveled
666,768
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,822
735
47
4
1
213,311
1
L
Bakasura
7,072
589
41
3
3
197,137
2
L
Ao Kuang
6,695
558
19
2
1
215,358
5
L
Geb
6,556
546
9
1
0
156,383
1
W
Neith
9,018
752
34
3
3
214,206
2
W
Chaac
9,054
755
52
4
4
239,251
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role