Player Matchup

Thanatos
Thanatos
ICUDeadSoon666
Thanatos
Level 124
God Stats
2W - 3L
1,500 SR
Queue Stats
80W - 104L
1,484 Elo+
Party 1
Merlin
Merlin
Insceptic_Wolf
Merlin
Level 64
God Stats
0W - 2L
1,357 SR
Queue Stats
27W - 34L
1,458 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
daraptor009
Ah Muzen Cab
Level 144
God Stats
3W - 5L
1,360 SR
Queue Stats
116W - 160L
1,394 Elo+
Solo
Team Averages
Level 111
1,406 SR
1,445 Elo+

VS

Team Averages
Level 59
1,428 SR
1,409 Elo+
Merlin
Merlin
FearDerbo
Merlin
Level 50
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 79L
1,413 Elo+
Solo
Artemis
Artemis
Whiskers Lee
Artemis
Level 54
God Stats
18W - 29L
1,371 SR
Queue Stats
130W - 181L
1,367 Elo+
Solo
Erlang Shen
Erlang Shen
tjmarshalls
Erlang Shen
Level 74
God Stats
24W - 33L
1,412 SR
Queue Stats
139W - 161L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
18
9 / 8 / 3
14,076
704
21,663
21,806
10,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
1 / 7 / 9
12,793
640
12,022
24,216
11,121
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
daraptor009
Ah Muzen Cab
19
2 / 5 / 5
13,655
683
16,136
15,672
8,240
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
FearDerbo
Merlin
19
5 / 6 / 10
14,041
702
10,908
15,434
6,174
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Artemis
Whiskers Lee
Artemis
20
6 / 4 / 10
14,380
719
15,269
18,708
8,521
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
tjmarshalls
Erlang Shen
20
8 / 2 / 12
14,997
750
25,447
27,243
26,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
51
12
Kills
19
20
Deaths
12
17
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Merlin
FearDerbo
Merlin
5
6
10
1.67
L
Thanatos
9
8
3
1.31
L
1
7
9
0.79
W
Artemis
Whiskers Lee
Artemis
6
4
10
2.75
L
Ah Muzen Cab
daraptor009
Ah Muzen Cab
2
5
5
0.9
W
Erlang Shen
tjmarshalls
Erlang Shen
8
2
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,821
Damage
51,624
61,694
Taken
61,385
29,843
Mitigated
41,037
20,824
Healing
15,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
FearDerbo
Merlin
10,908
2,534
0
685
15,434
6,174
624
3,213
12,221
41,936
0
L
Thanatos
21,663
10,181
180
12,109
21,806
10,482
0
5,163
16,643
0
62,909
L
12,022
959
108
5,033
24,216
11,121
0
4,651
19,565
48,857
0
W
Artemis
Whiskers Lee
Artemis
15,269
4,437
0
6,730
18,708
8,521
1,729
3,998
14,710
0
56,874
L
Ah Muzen Cab
daraptor009
Ah Muzen Cab
16,136
2,641
0
3,394
15,672
8,240
994
1,861
13,811
0
62,933
W
Erlang Shen
tjmarshalls
Erlang Shen
25,447
15,436
0
8,029
27,243
26,342
744
5,142
22,101
0
69,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,524
Gold Earned
43,418
219
Minions Killed
249
6
Camps Cleared
12
989,967
Distance Traveled
1,068,650
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,041
702
73
4
2
326,376
0
L
Thanatos
14,076
704
47
2
5
326,653
4
L
Merlin
12,793
640
57
3
1
303,869
0
W
Artemis
14,380
719
96
5
3
336,135
5
L
Ah Muzen Cab
13,655
683
115
6
0
359,445
0
W
Erlang Shen
14,997
750
80
4
7
406,139
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role