Player Matchup

Thanatos
Thanatos
Aiimful
Thanatos
Level 112
God Stats
4W - 7L
1,313 SR
Queue Stats
80W - 88L
1,474 Elo+
Party 1
Izanami
Izanami
Sproatum
Izanami
Level 91
God Stats
7W - 11L
1,436 SR
Queue Stats
67W - 58L
1,559 Elo+
Party 1
Fafnir
Fafnir
StigmaJ
Fafnir
Level 93
God Stats
9W - 4L
1,728 SR
Queue Stats
82W - 90L
1,484 Elo+
Party 1
Neith
Neith
rightonnn
Neith
Level 53
God Stats
10W - 13L
1,466 SR
Queue Stats
30W - 38L
1,471 Elo+
Party 1
Nu Wa
Nu Wa
soga219
Nu Wa
Level 16
God Stats
2W - 1L
1,226 SR
Queue Stats
4W - 4L
1,351 Elo+
Party 1
Team Averages
Level 73
1,434 SR
1,468 Elo+

VS

Team Averages
Level 64
1,526 SR
1,441 Elo+
Olorun
Olorun
ChocoBills
Olorun
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,372 Elo+
Solo
Kali
Kali
MagicianPants
Kali
Level 48
God Stats
10W - 13L
1,466 SR
Queue Stats
158W - 195L
1,434 Elo+
Party 2
Chaac
Chaac
PhreshWes
Chaac
Level 84
God Stats
7W - 10L
1,480 SR
Queue Stats
210W - 248L
1,462 Elo+
Party 2
Xing Tian
Xing Tian
Regulus29
Xing Tian
Level 69
God Stats
1W - 2L
1,683 SR
Queue Stats
94W - 123L
1,458 Elo+
Party 2
Izanami
Izanami
brbthatsme
Izanami
Level 81
God Stats
10W - 8L
1,501 SR
Queue Stats
166W - 185L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Aiimful
Thanatos
20
5 / 2 / 8
16,600
553
12,277
27,073
15,474
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
Sproatum
Izanami
20
2 / 1 / 10
15,748
525
24,630
27,110
14,259
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fafnir
StigmaJ
Fafnir
18
1 / 2 / 8
13,897
463
6,130
24,298
43,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
rightonnn
Neith
20
5 / 0 / 4
17,453
582
16,750
19,362
10,903
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
soga219
Nu Wa
20
4 / 0 / 7
15,991
533
26,432
16,363
8,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ChocoBills
Olorun
20
1 / 2 / 1
14,675
489
8,288
21,300
9,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
3 / 5 / 0
12,352
412
13,372
27,602
12,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
PhreshWes
Chaac
20
0 / 1 / 1
13,665
456
15,151
23,471
35,521
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xing Tian
Regulus29
Xing Tian
17
0 / 2 / 2
11,539
385
12,441
28,716
32,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
brbthatsme
Izanami
19
1 / 7 / 0
12,688
423
13,131
24,449
8,548
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
9
17
Kills
5
5
Deaths
17
37
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Aiimful
Thanatos
5
2
8
4.5
L
Olorun
ChocoBills
Olorun
1
2
1
0.75
L
3
5
0
0.6
L
Chaac
PhreshWes
Chaac
0
1
1
0.5
L
Xing Tian
Regulus29
Xing Tian
0
2
2
0.5
W
Izanami
Sproatum
Izanami
2
1
10
7
W
Fafnir
StigmaJ
Fafnir
1
2
8
2.5
L
Izanami
brbthatsme
Izanami
1
7
0
0.14
W
Neith
rightonnn
Neith
5
0
4
7
W
Nu Wa
soga219
Nu Wa
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,219
Damage
62,383
114,206
Taken
125,538
92,216
Mitigated
98,721
65,019
Healing
34,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Aiimful
Thanatos
12,277
2,215
0
27,916
27,073
15,474
518
5,458
21,615
0
184,075
L
Olorun
ChocoBills
Olorun
8,288
3,833
1,262
10,452
21,300
9,603
1,266
6,916
14,384
171,068
0
L
13,372
5,425
0
6,749
27,602
12,367
0
8,656
18,946
0
123,902
L
Chaac
PhreshWes
Chaac
15,151
1,932
0
4,790
23,471
35,521
924
3,924
19,547
0
123,330
L
Xing Tian
Regulus29
Xing Tian
12,441
1,492
888
3,777
28,716
32,682
174
7,685
21,031
46,633
0
W
Izanami
Sproatum
Izanami
24,630
17,615
0
14,211
27,110
14,259
5,342
8,131
18,979
0
210,375
W
Fafnir
StigmaJ
Fafnir
6,130
1,750
0
8,443
24,298
43,134
712
7,533
16,765
26,288
0
L
Izanami
brbthatsme
Izanami
13,131
8,265
0
6,237
24,449
8,548
0
5,381
19,068
0
138,690
W
Neith
rightonnn
Neith
16,750
5,727
0
10,673
19,362
10,903
1,781
1,342
18,020
0
138,039
W
Nu Wa
soga219
Nu Wa
26,432
5,163
44
3,732
16,363
8,446
439
5,772
10,591
150,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,689
Gold Earned
64,919
885
Minions Killed
880
0
Camps Cleared
0
2,840,861
Distance Traveled
2,795,289
31
Wards Purchased
44
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
16,600
553
199
7
0
605,645
3
L
Olorun
14,675
489
269
9
0
531,609
8
L
Kali
12,352
412
158
5
0
595,316
4
L
Chaac
13,665
456
212
7
0
587,911
2
L
Xing Tian
11,539
385
43
1
0
531,408
15
W
Izanami
15,748
525
239
8
0
573,606
5
W
Fafnir
13,897
463
26
1
0
539,095
13
L
Izanami
12,688
423
198
7
0
549,045
15
W
Neith
17,453
582
206
7
0
550,949
3
W
Nu Wa
15,991
533
215
7
0
571,566
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role