Player Matchup

Apollo
Apollo
AdanRam
Apollo
Level 80
God Stats
2W - 1L
1,500 SR
Queue Stats
285W - 210L
1,577 Elo+
Party 2
Da Ji
Da Ji
IvantonioPC
Da Ji
Level 160
God Stats
4W - 1L
1,809 SR
Queue Stats
95W - 85L
1,524 Elo+
Party 2
Zeus
Zeus
KitsuneAda
Zeus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 45L
1,626 Elo+
Party 2
Sobek
Sobek
jhonny0128
Sobek
Level 158
God Stats
5W - 2L
1,444 SR
Queue Stats
427W - 356L
1,625 Elo+
Party 2
Yemoja
Yemoja
roana027
Yemoja
Level 99
God Stats
8W - 2L
1,438 SR
Queue Stats
185W - 158L
1,646 Elo+
Party 2
Team Averages
Level 105
1,538 SR
1,600 Elo+

VS

Team Averages
Level 60
1,587 SR
1,634 Elo+
Morgan Le Fay
Morgan Le Fay
Abominae
Morgan Le Fay
Level 127
God Stats
0W - 1L
1,670 SR
Queue Stats
6W - 6L
1,517 Elo+
Party 1
Yemoja
Yemoja
HiWyGuy
Yemoja
Level 88
God Stats
1W - 2L
1,443 SR
Queue Stats
111W - 48L
1,667 Elo+
Party 3
Ah Puch
Ah Puch
Ptarmageddon
Ah Puch
Level 36
God Stats
6W - 6L
1,478 SR
Queue Stats
265W - 178L
1,685 Elo+
Party 3
He Bo
He Bo
UncleDadd
He Bo
Level 27
God Stats
6W - 1L
1,843 SR
Queue Stats
146W - 69L
1,674 Elo+
Party 3
Osiris
Osiris
Vengeful Hunter
Osiris
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AdanRam
Apollo
20
14 / 4 / 11
12,741
849
30,197
18,667
10,877
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
9 / 6 / 14
11,812
787
18,476
18,378
12,298
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
3 / 2 / 19
11,324
755
16,864
8,543
4,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
19
2 / 2 / 20
11,892
793
11,898
31,147
33,014
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Yemoja
roana027
Yemoja
17
1 / 3 / 19
10,392
693
3,998
16,569
13,099
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Abominae
Morgan Le Fay
14
1 / 6 / 4
8,925
595
9,587
13,089
7,519
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
HiWyGuy
Yemoja
19
2 / 5 / 9
10,221
681
6,289
20,424
26,967
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ah Puch
Ptarmageddon
Ah Puch
19
6 / 7 / 4
11,335
756
19,979
19,059
11,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

He Bo
UncleDadd
He Bo
18
7 / 8 / 5
11,266
751
20,586
15,449
7,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 3 / 5
8,715
581
6,233
21,904
15,908
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
43
29
Kills
16
17
Deaths
29
83
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Abominae
Morgan Le Fay
1
6
4
0.5
W
Apollo
AdanRam
Apollo
14
4
11
4.88
L
Yemoja
HiWyGuy
Yemoja
2
5
9
1.3
W
9
6
14
2.67
W
3
2
19
6.25
L
Ah Puch
Ptarmageddon
Ah Puch
6
7
4
1.14
L
He Bo
UncleDadd
He Bo
7
8
5
1.19
L
0
3
5
0.83
W
Sobek
2
2
20
6
W
Yemoja
roana027
Yemoja
1
3
19
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,433
Damage
62,674
93,304
Taken
89,925
73,894
Mitigated
69,464
48,938
Healing
26,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Abominae
Morgan Le Fay
9,587
1,598
763
1,451
13,089
7,519
431
4,806
8,283
23,168
0
W
Apollo
AdanRam
Apollo
30,197
15,105
3,112
5,299
18,667
10,877
5,205
11,530
7,137
0
53,878
L
Yemoja
HiWyGuy
Yemoja
6,289
1,157
4,334
3,288
20,424
26,967
232
7,691
12,733
12,963
0
W
18,476
4,468
2,554
1,847
18,378
12,298
748
12,232
6,146
0
24,370
W
16,864
985
99
972
8,543
4,606
1,361
6,347
2,196
44,153
0
L
Ah Puch
Ptarmageddon
Ah Puch
19,979
882
1,527
4,718
19,059
11,096
381
6,562
12,497
37,603
0
L
He Bo
UncleDadd
He Bo
20,586
1,121
463
1,206
15,449
7,974
399
4,362
11,087
33,341
0
L
6,233
2,125
396
8,141
21,904
15,908
427
9,339
12,565
0
12,561
W
Sobek
11,898
964
556
14,122
31,147
33,014
356
13,602
17,545
20,060
0
W
Yemoja
roana027
Yemoja
3,998
1,029
15,097
5,280
16,569
13,099
1,196
12,730
3,839
14,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,161
Gold Earned
50,462
146
Minions Killed
125
0
Camps Cleared
0
1,383,812
Distance Traveled
1,263,903
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,925
595
28
2
0
230,686
0
W
Apollo
12,741
849
42
3
0
286,134
0
L
Yemoja
10,221
681
10
1
0
237,566
0
W
Da Ji
11,812
787
7
0
0
271,405
3
W
Zeus
11,324
755
71
5
0
276,636
0
L
Ah Puch
11,335
756
48
3
0
245,603
1
L
He Bo
11,266
751
25
2
0
256,543
0
L
Osiris
8,715
581
14
1
0
293,505
0
W
Sobek
11,892
793
18
1
0
286,848
0
W
Yemoja
10,392
693
8
1
0
262,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role