Player Matchup

Sol
Sol
BassHunter4343
Sol
Level 72
God Stats
10W - 12L
1,488 SR
Queue Stats
259W - 256L
1,398 Elo+
Solo
Artemis
Artemis
MfLucidSwauv420
Artemis
Level 129
God Stats
73W - 66L
1,596 SR
Queue Stats
661W - 660L
1,368 Elo+
Solo
Bakasura
Bakasura
PerryPlatapus25
Bakasura
Level 118
God Stats
25W - 11L
1,324 SR
Queue Stats
169W - 168L
1,486 Elo+
Solo
Ares
Ares
SageCrawdad
Ares
Level 82
God Stats
21W - 22L
1,444 SR
Queue Stats
108W - 125L
1,280 Elo+
Solo
Nox
Nox
tlisaeon
Nox
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,320 Elo+
Solo
Team Averages
Level 105
1,471 SR
1,370 Elo+

VS

Team Averages
Level 73
1,402 SR
1,354 Elo+
Fenrir
Fenrir
CONTR4CT_K1LLA5
Fenrir
Level 67
God Stats
1W - 3L
1,316 SR
Queue Stats
65W - 70L
1,435 Elo+
Solo
Medusa
Medusa
Commando_Clay
Medusa
Level 83
God Stats
17W - 21L
1,468 SR
Queue Stats
35W - 49L
1,420 Elo+
Solo
Discordia
Discordia
QadashNaqam
Discordia
Level 123
God Stats
8W - 11L
1,444 SR
Queue Stats
138W - 139L
1,343 Elo+
Solo
Nike
Nike
War_sismo
Nike
Level 32
God Stats
1W - 2L
1,500 SR
Queue Stats
106W - 128L
1,268 Elo+
Solo
Kumbhakarna
Kumbhakarna
bramek-37
Kumbhakarna
Level 61
God Stats
4W - 13L
1,284 SR
Queue Stats
127W - 168L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 0
8,288
518
6,921
11,147
3,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 0 / 6
7,621
476
11,732
6,722
3,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
15
5 / 1 / 3
8,987
562
8,994
14,166
6,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 2 / 8
8,317
520
5,092
10,765
9,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 1 / 7
7,824
489
4,708
6,737
3,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 0
7,793
487
4,527
13,172
5,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 3 / 0
6,741
421
8,609
10,317
3,495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
QadashNaqam
Discordia
12
0 / 1 / 0
6,998
437
7,486
6,940
2,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nike
12
0 / 3 / 2
7,290
456
5,943
13,443
5,803
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
bramek-37
Kumbhakarna
11
0 / 4 / 2
6,439
402
3,138
14,575
7,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
14
Kills
7
7
Deaths
14
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
3
0
0.67
L
4
3
0
1.33
L
3
3
0
1
W
4
0
6
7
W
Bakasura
5
1
3
6.5
L
Discordia
QadashNaqam
Discordia
0
1
0
0
W
2
2
8
3
L
Nike
0
3
2
0.33
L
Kumbhakarna
bramek-37
Kumbhakarna
0
4
2
0.25
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,447
Damage
29,703
49,537
Taken
58,447
26,316
Mitigated
25,584
16,371
Healing
18,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,921
2,327
53
5,334
11,147
3,825
3,471
709
10,438
49,564
0
L
4,527
568
0
5,000
13,172
5,626
0
3,019
9,584
0
49,214
L
8,609
2,666
0
3,134
10,317
3,495
31
1,573
8,744
0
45,558
W
11,732
6,368
0
1,688
6,722
3,035
965
1,082
5,640
0
41,239
W
Bakasura
8,994
6,197
0
6,575
14,166
6,415
0
921
13,245
0
65,510
L
Discordia
QadashNaqam
Discordia
7,486
141
264
1,116
6,940
2,795
0
2,141
4,519
50,189
0
W
5,092
463
345
1,898
10,765
9,922
337
2,708
8,057
30,750
0
L
Nike
5,943
1,675
0
3,904
13,443
5,803
0
5,964
6,929
0
51,051
L
Kumbhakarna
bramek-37
Kumbhakarna
3,138
291
352
4,403
14,575
7,865
0
4,024
10,411
23,049
0
W
4,708
301
0
478
6,737
3,119
92
5,204
1,533
42,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,037
Gold Earned
35,261
395
Minions Killed
361
0
Camps Cleared
0
1,499,606
Distance Traveled
1,424,028
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,288
518
89
6
0
249,851
0
L
Fenrir
7,793
487
97
6
0
319,613
3
L
Medusa
6,741
421
51
3
0
275,570
3
W
Artemis
7,621
476
70
4
0
303,921
4
W
Bakasura
8,987
562
121
8
0
369,960
2
L
Discordia
6,998
437
82
5
0
285,831
0
W
Ares
8,317
520
39
2
0
289,804
7
L
Nike
7,290
456
99
6
0
260,636
7
L
Kumbhakarna
6,439
402
32
2
0
282,378
3
W
Nox
7,824
489
76
5
0
286,070
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role