Player Matchup

Ares
Ares
 
Ares
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
BACCNHEM
Hera
Level 67
God Stats
0W - 1L
1,224 SR
Queue Stats
1W - 4L
1,271 Elo+
Party 1
Jing Wei
Jing Wei
SwiftSailin
Jing Wei
Level 17
God Stats
0W - 1L
1,619 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sol
Sol
VersaceDog
Sol
Level 85
God Stats
0W - 1L
1,518 SR
Queue Stats
1W - 5L
1,228 Elo+
Party 1
Neith
Neith
codyn17
Neith
Level 17
God Stats
1W - 1L
1,699 SR
Queue Stats
1W - 1L
1,617 Elo+
Party 1
Team Averages
Level 69
1,512 SR
1,423 Elo+

VS

Team Averages
Level 92
1,593 SR
1,578 Elo+
King Arthur
King Arthur
 
King Arthur
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
Nowhere Lost
Kukulkan
Level 127
God Stats
5W - 1L
1,978 SR
Queue Stats
286W - 260L
1,566 Elo+
Party 3
Khepri
Khepri
SHWTYM
Khepri
Level 28
God Stats
1W - 0L
1,263 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
philthyHippo2
Hun Batz
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 28L
1,696 Elo+
Party 2
Artemis
Artemis
quad_2006
Artemis
Level 137
God Stats
6W - 1L
1,724 SR
Queue Stats
75W - 64L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
0 / 0 / 0
6,912
691
6,383
9,062
9,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hera
13
0 / 5 / 0
6,799
680
4,569
8,290
3,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
SwiftSailin
Jing Wei
12
0 / 4 / 0
6,451
645
2,796
9,487
4,528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 3 / 0
6,656
666
8,324
9,800
4,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
codyn17
Neith
13
0 / 2 / 0
6,799
680
2,708
6,290
3,055
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
3 / 0 / 5
7,703
770
7,935
8,200
9,043
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Nowhere Lost
Kukulkan
15
2 / 0 / 3
7,968
797
8,117
1,216
575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Khepri
SHWTYM
Khepri
14
0 / 0 / 11
7,836
784
6,329
7,535
9,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
philthyHippo2
Hun Batz
16
8 / 0 / 2
8,634
863
7,104
9,007
4,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artemis
quad_2006
Artemis
13
1 / 0 / 3
6,974
697
4,262
7,508
3,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
38
0
Kills
14
14
Deaths
0
0
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
0
0
0
W
King Arthur
 
King Arthur
3
0
5
5.5
L
Hera
0
5
0
0
W
Kukulkan
Nowhere Lost
Kukulkan
2
0
3
3.5
W
Khepri
SHWTYM
Khepri
0
0
11
5.5
L
Jing Wei
SwiftSailin
Jing Wei
0
4
0
0
L
0
3
0
0
L
Neith
codyn17
Neith
0
2
0
0
W
Hun Batz
philthyHippo2
Hun Batz
8
0
2
9
W
Artemis
quad_2006
Artemis
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,780
Damage
33,747
42,929
Taken
33,466
25,218
Mitigated
27,026
4,309
Healing
9,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
6,383
240
0
641
9,062
9,238
0
2,635
6,427
16,465
0
W
King Arthur
 
King Arthur
7,935
634
0
500
8,200
9,043
0
3,966
4,234
0
21,389
L
Hera
4,569
968
0
328
8,290
3,451
255
2,139
6,151
22,741
0
W
Kukulkan
Nowhere Lost
Kukulkan
8,117
210
0
0
1,216
575
0
354
862
39,735
0
W
Khepri
SHWTYM
Khepri
6,329
521
0
2,752
7,535
9,106
0
4,406
3,129
12,575
0
L
Jing Wei
SwiftSailin
Jing Wei
2,796
2,460
0
237
9,487
4,528
17
5,257
4,230
0
11,143
L
8,324
2,923
0
2,757
9,800
4,946
540
2,111
7,689
22,261
2,626
L
Neith
codyn17
Neith
2,708
1,179
0
346
6,290
3,055
0
2,304
3,986
0
16,187
W
Hun Batz
philthyHippo2
Hun Batz
7,104
2,875
0
4,344
9,007
4,812
0
4,326
4,681
0
37,343
W
Artemis
quad_2006
Artemis
4,262
942
0
1,908
7,508
3,490
48
5,283
2,225
0
17,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,617
Gold Earned
39,115
167
Minions Killed
222
0
Camps Cleared
0
973,868
Distance Traveled
1,071,251
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,912
691
21
2
0
218,286
1
W
King Arthur
7,703
770
31
3
0
224,213
3
L
Hera
6,799
680
43
4
0
199,840
0
W
Kukulkan
7,968
797
77
8
0
193,553
0
W
Khepri
7,836
784
8
1
0
223,732
2
L
Jing Wei
6,451
645
25
3
0
205,651
0
L
Sol
6,656
666
37
4
0
180,650
0
L
Neith
6,799
680
41
4
0
169,441
0
W
Hun Batz
8,634
863
81
8
0
247,540
2
W
Artemis
6,974
697
25
3
0
182,213
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role