Player Matchup

Neith
Neith
Benji saiyan
Neith
Level 66
God Stats
4W - 4L
1,676 SR
Queue Stats
17W - 19L
1,639 Elo+
Party 1
Zhong Kui
Zhong Kui
BrightMoore
Zhong Kui
Level 129
God Stats
6W - 2L
1,874 SR
Queue Stats
157W - 148L
1,615 Elo+
Party 1
Artio
Artio
xSituatedBat
Artio
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 72L
1,609 Elo+
Party 1
Team Averages
Level 94
1,683 SR
1,621 Elo+

VS

Team Averages
Level 142
1,543 SR
1,563 Elo+
Artemis
Artemis
EGSR GRIM
Artemis
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 21L
1,533 Elo+
Party 2
Ganesha
Ganesha
NfM Malice
Ganesha
Level 158
God Stats
4W - 4L
1,531 SR
Queue Stats
247W - 266L
1,533 Elo+
Solo
Baron Samedi
Baron Samedi
Nfd Joker
Baron Samedi
Level 120
God Stats
5W - 2L
1,599 SR
Queue Stats
83W - 73L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 1
9,492
593
6,695
12,499
4,457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
BrightMoore
Zhong Kui
15
1 / 3 / 1
9,504
594
18,051
16,933
12,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 5 / 2
8,633
540
3,938
19,886
23,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
EGSR GRIM
Artemis
17
7 / 0 / 3
11,970
748
18,457
10,924
4,997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
NfM Malice
Ganesha
15
0 / 0 / 10
10,819
676
8,068
15,478
20,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
Nfd Joker
Baron Samedi
15
3 / 2 / 7
10,878
680
13,154
11,869
5,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
2
Kills
10
10
Deaths
2
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
Zhong Kui
BrightMoore
Zhong Kui
1
3
1
0.5
W
Artemis
EGSR GRIM
Artemis
7
0
3
8.5
W
Ganesha
NfM Malice
Ganesha
0
0
10
5
W
Baron Samedi
Nfd Joker
Baron Samedi
3
2
7
3.25
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,684
Damage
39,679
49,318
Taken
38,271
40,039
Mitigated
31,122
10,412
Healing
17,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,695
3,466
0
4,204
12,499
4,457
616
7,555
4,944
0
40,726
L
Zhong Kui
BrightMoore
Zhong Kui
18,051
1,407
0
4,266
16,933
12,096
309
6,948
9,985
58,920
0
W
Artemis
EGSR GRIM
Artemis
18,457
8,191
0
4,899
10,924
4,997
2,035
7,356
3,427
0
57,517
W
Ganesha
NfM Malice
Ganesha
8,068
430
0
4,504
15,478
20,246
375
5,577
9,744
25,962
0
W
Baron Samedi
Nfd Joker
Baron Samedi
13,154
1,173
2,076
5,906
11,869
5,879
397
8,806
2,627
46,646
0
L
3,938
382
83
1,859
19,886
23,486
56
7,168
12,718
10,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,629
Gold Earned
33,667
183
Minions Killed
175
9
Camps Cleared
5
767,681
Distance Traveled
813,717
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,492
593
72
5
2
253,975
2
L
Zhong Kui
9,504
594
97
6
5
260,906
3
W
Artemis
11,970
748
89
6
4
261,067
4
W
Ganesha
10,819
676
0
0
0
295,457
2
W
Baron Samedi
10,878
680
86
5
1
257,193
1
L
Artio
8,633
540
14
1
2
252,800
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role