Player Matchup

Charybdis
Charybdis
Dagnarus26
Charybdis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Set
Set
Glutony4473
Set
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ra
Ra
Moon Hits
Ra
Level 23
God Stats
1W - 2L
1,715 SR
Queue Stats
30W - 20L
1,507 Elo+
Party 2
Cerberus
Cerberus
NLFE REAPER
Cerberus
Level 68
God Stats
0W - 2L
1,634 SR
Queue Stats
102W - 100L
1,570 Elo+
Party 2
Neith
Neith
SoulEaterGM00
Neith
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 25
1,570 SR
1,516 Elo+

VS

Team Averages
Level 74
1,537 SR
1,474 Elo+
Zeus
Zeus
Bemani
Zeus
Level 8
God Stats
1W - 2L
1,637 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Apollo
Apollo
ImUnbreakable
Apollo
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,648 Elo+
Party 3
Nike
Nike
Jolerico0
Nike
Level 112
God Stats
6W - 6L
1,491 SR
Queue Stats
182W - 203L
1,380 Elo+
Solo
Ullr
Ullr
WhatWrongWukong
Ullr
Level 45
God Stats
1W - 0L
1,508 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Merlin
Merlin
totin22
Merlin
Level 105
God Stats
36W - 31L
1,548 SR
Queue Stats
591W - 606L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dagnarus26
Charybdis
13
0 / 6 / 2
7,524
627
4,208
11,547
5,061
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 7 / 1
7,564
630
3,465
13,431
7,379
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
2 / 0 / 1
8,633
719
6,027
5,641
2,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
NLFE REAPER
Cerberus
13
0 / 1 / 3
7,942
662
5,832
16,146
14,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
1 / 6 / 0
8,516
710
4,471
12,953
5,959
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Bemani
Zeus
16
4 / 0 / 5
9,116
760
14,390
4,129
1,695
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 1 / 7
9,732
811
11,118
10,185
4,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nike
15
2 / 2 / 7
8,821
735
7,373
11,810
12,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
7 / 1 / 2
9,525
794
11,463
9,555
4,389
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
totin22
Merlin
16
3 / 0 / 5
9,255
771
8,258
3,916
1,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
4
Kills
20
20
Deaths
4
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Zeus
Bemani
Zeus
4
0
5
6.5
L
Charybdis
Dagnarus26
Charybdis
0
6
2
0.17
L
1
7
1
0.21
W
4
1
7
7.5
W
Nike
2
2
7
2.75
L
2
0
1
2.5
L
Cerberus
NLFE REAPER
Cerberus
0
1
3
1.5
L
1
6
0
0.17
W
7
1
2
8
W
Merlin
totin22
Merlin
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,003
Damage
52,602
59,718
Taken
39,595
34,861
Mitigated
24,600
9,191
Healing
9,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Bemani
Zeus
14,390
2,797
0
168
4,129
1,695
2,495
1,900
2,163
31,623
0
L
Charybdis
Dagnarus26
Charybdis
4,208
1,827
0
307
11,547
5,061
0
3,247
8,032
0
15,826
L
3,465
1,067
0
142
13,431
7,379
0
7,172
6,021
0
8,045
W
11,118
7,574
0
4,156
10,185
4,515
622
3,758
6,427
0
42,924
W
Nike
7,373
377
0
1,848
11,810
12,202
596
2,030
9,780
634
23,263
L
6,027
409
1,472
2,921
5,641
2,460
0
2,905
2,736
37,461
0
L
Cerberus
NLFE REAPER
Cerberus
5,832
419
0
3,448
16,146
14,002
0
7,839
8,119
14,326
0
L
4,471
1,597
0
901
12,953
5,959
994
1,811
11,042
0
22,894
W
11,463
5,338
0
546
9,555
4,389
2,663
3,329
6,226
0
27,885
W
Merlin
totin22
Merlin
8,258
224
354
1,948
3,916
1,799
448
842
2,933
32,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,179
Gold Earned
46,449
179
Minions Killed
248
0
Camps Cleared
0
1,062,628
Distance Traveled
1,205,512
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,116
760
39
3
0
247,268
0
L
Charybdis
7,524
627
30
3
0
183,328
0
L
Set
7,564
630
9
1
0
195,801
0
W
Apollo
9,732
811
64
5
0
250,618
0
W
Nike
8,821
735
37
3
0
247,414
1
L
Ra
8,633
719
71
6
0
259,610
0
L
Cerberus
7,942
662
21
2
0
244,340
4
L
Neith
8,516
710
48
4
0
179,549
0
W
Ullr
9,525
794
47
4
0
229,682
0
W
Merlin
9,255
771
61
5
0
230,530
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role