Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ymir
Ymir
Elbubs
Ymir
Level 25
God Stats
34W - 32L
1,440 SR
Queue Stats
215W - 217L
1,377 Elo+
Party 2
Janus
Janus
IamArugula
Janus
Level 47
God Stats
3W - 0L
1,194 SR
Queue Stats
237W - 227L
1,423 Elo+
Party 2
Pele
Pele
LumpaUmpa
Pele
Level 64
God Stats
8W - 10L
1,548 SR
Queue Stats
389W - 412L
1,418 Elo+
Party 2
Neith
Neith
lemendolii
Neith
Level 106
God Stats
16W - 29L
1,422 SR
Queue Stats
229W - 268L
1,446 Elo+
Party 4
Team Averages
Level 73
1,421 SR
1,433 Elo+

VS

Team Averages
Level 91
1,574 SR
1,426 Elo+
Erlang Shen
Erlang Shen
CuterGirl
Erlang Shen
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 72L
1,381 Elo+
Party 1
Geb
Geb
Josie6091
Geb
Level 103
God Stats
9W - 4L
1,683 SR
Queue Stats
20W - 29L
1,390 Elo+
Party 3
Chronos
Chronos
SirBlackCr
Chronos
Level 29
God Stats
4W - 5L
1,490 SR
Queue Stats
44W - 62L
1,357 Elo+
Party 1
Arachne
Arachne
YoGabbaSwaga
Arachne
Level 129
God Stats
5W - 1L
1,746 SR
Queue Stats
106W - 108L
1,519 Elo+
Party 3
Izanami
Izanami
chadness
Izanami
Level 68
God Stats
16W - 20L
1,452 SR
Queue Stats
36W - 34L
1,485 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
20
8 / 1 / 8
13,163
598
17,529
20,888
11,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
Elbubs
Ymir
16
2 / 0 / 8
10,300
468
9,495
16,242
12,937
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Janus
17
0 / 6 / 8
11,746
534
5,355
11,208
4,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
20
13 / 2 / 7
14,032
638
29,167
31,932
20,223
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
19
5 / 2 / 4
12,526
569
17,269
12,014
6,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CuterGirl
Erlang Shen
16
2 / 5 / 3
10,307
469
14,443
17,626
12,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

15
1 / 4 / 4
10,037
456
8,820
19,894
19,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
SirBlackCr
Chronos
15
3 / 7 / 4
10,094
459
9,702
21,770
9,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Arachne
YoGabbaSwaga
Arachne
15
5 / 6 / 2
9,983
454
12,934
25,094
11,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
chadness
Izanami
15
0 / 6 / 2
9,031
411
5,431
15,317
7,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
26
28
Kills
11
11
Deaths
28
35
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
8
1
8
12
L
Erlang Shen
CuterGirl
Erlang Shen
2
5
3
0.7
W
Ymir
Elbubs
Ymir
2
0
8
6
W
Janus
0
6
8
0.67
L
1
4
4
0.75
W
Pele
13
2
7
8.25
L
Chronos
SirBlackCr
Chronos
3
7
4
0.71
L
Arachne
YoGabbaSwaga
Arachne
5
6
2
1
L
Izanami
chadness
Izanami
0
6
2
0.17
W
Neith
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,815
Damage
51,330
92,284
Taken
99,701
55,238
Mitigated
61,898
45,784
Healing
22,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
17,529
4,502
0
14,703
20,888
11,163
1,064
2,521
18,367
0
118,359
L
Erlang Shen
CuterGirl
Erlang Shen
14,443
7,916
0
6,782
17,626
12,730
1,062
2,881
14,745
0
86,166
W
Ymir
Elbubs
Ymir
9,495
1,219
839
3,453
16,242
12,937
261
6,743
9,499
36,547
0
W
Janus
5,355
193
507
1,312
11,208
4,549
1,415
2,219
8,989
79,056
0
L
8,820
839
0
2,252
19,894
19,871
0
4,442
15,452
35,621
0
W
Pele
29,167
8,891
592
19,222
31,932
20,223
1,406
7,487
24,445
0
124,141
L
Chronos
SirBlackCr
Chronos
9,702
2,618
0
3,389
21,770
9,584
0
3,414
18,356
58,904
0
L
Arachne
YoGabbaSwaga
Arachne
12,934
8,420
0
7,093
25,094
11,857
0
2,909
22,185
0
83,704
L
Izanami
chadness
Izanami
5,431
2,730
0
2,795
15,317
7,856
0
1,204
14,113
0
79,188
W
Neith
17,269
5,361
0
5,156
12,014
6,366
2,394
2,573
9,441
0
119,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,767
Gold Earned
49,452
676
Minions Killed
515
0
Camps Cleared
0
2,129,585
Distance Traveled
2,089,153
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
13,163
598
160
7
0
434,809
0
L
Erlang Shen
10,307
469
137
6
0
462,765
6
W
Ymir
10,300
468
26
1
0
454,495
2
W
Janus
11,746
534
152
7
0
410,148
4
L
Geb
10,037
456
43
2
0
448,288
2
W
Pele
14,032
638
165
8
0
450,295
2
L
Chronos
10,094
459
86
4
0
377,209
4
L
Arachne
9,983
454
114
5
0
411,231
5
L
Izanami
9,031
411
135
6
0
389,660
1
W
Neith
12,526
569
173
8
0
379,838
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role