Player Matchup

Set
Set
Gold V
II JoReY II
Set
Gold V
Level 89
God Stats
0W - 2L
1,279 SR
Queue Stats
309W - 321L
1,378 MMR
Solo
Khepri
Khepri
Silver I
JJluvaboy24
Khepri
Silver I
Level 158
God Stats
3W - 4L
1,710 SR
Queue Stats
117W - 129L
1,380 MMR
Solo
Horus
Horus
Silver II
PapaRoach69
Horus
Silver II
Level 109
God Stats
6W - 6L
1,555 SR
Queue Stats
20W - 20L
1,416 MMR
Solo
Poseidon
Poseidon
Gold V
TheSaltyDingus
Poseidon
Gold V
Level 147
God Stats
3W - 5L
1,498 SR
Queue Stats
716W - 744L
1,187 MMR
Party 2
Artemis
Artemis
Gold II
mini_g_1
Artemis
Gold II
Level 145
God Stats
4W - 4L
1,691 SR
Queue Stats
513W - 514L
1,554 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 130
1,547 SR
1,383 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 133
1,604 SR
1,385 MMR
King Arthur
King Arthur
Gold IV
Coastal Soldier
King Arthur
Gold IV
Level 154
God Stats
5W - 5L
1,538 SR
Queue Stats
349W - 354L
1,414 MMR
Solo
Cthulhu
Cthulhu
Silver I
Dark XOrvax
Cthulhu
Silver I
Level 107
God Stats
7W - 5L
1,652 SR
Queue Stats
90W - 98L
1,190 MMR
Party 1
Loki
Loki
Bronze III
DeadlySlayer348
Loki
Bronze III
Level 143
God Stats
1W - 0L
1,547 SR
Queue Stats
5W - 4L
1,542 MMR
Party 1
Xbalanque
Xbalanque
Bronze V
swagersou
Xbalanque
Bronze V
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 16L
1,363 MMR
Solo
Merlin
Merlin
Gold II
zSpadesz
Merlin
Gold II
Level 155
God Stats
7W - 6L
1,786 SR
Queue Stats
241W - 238L
1,415 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 2
9,683
461
10,253
25,507
13,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
14
1 / 7 / 5
8,997
428
5,370
24,450
28,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 4 / 2
9,490
452
10,741
20,586
20,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
17
4 / 4 / 4
10,529
501
18,012
18,023
9,723
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Artemis
mini_g_1
Artemis
15
1 / 8 / 3
8,959
427
9,406
20,553
9,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Bans
KaliGebNemesisCliodhna

VS

Bans
ChaacZeusYmirArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Coastal Soldier
King Arthur
17
5 / 4 / 6
11,076
527
18,548
24,105
26,353
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
Dark XOrvax
Cthulhu
16
7 / 3 / 12
10,215
486
13,219
22,999
23,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
2 / 2 / 11
10,309
491
19,119
17,216
7,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
swagersou
Xbalanque
19
11 / 3 / 7
12,561
598
20,962
17,231
7,327
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
zSpadesz
Merlin
18
4 / 2 / 9
11,301
538
14,550
9,989
4,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
74
12
Kills
29
29
Deaths
14
16
Assists
45
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Coastal Soldier
King Arthur
5
4
6
2
W
Cthulhu
Dark XOrvax
Cthulhu
7
3
12
4.33
W
2
2
11
3.75
L
3
6
2
0.67
L
Khepri
1
7
5
0.5
L
3
4
2
1
L
Poseidon
4
4
4
1.5
L
Artemis
mini_g_1
Artemis
1
8
3
0.31
W
Xbalanque
swagersou
Xbalanque
11
3
7
4.83
W
Merlin
zSpadesz
Merlin
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,782
Damage
86,398
109,119
Taken
91,540
82,140
Mitigated
68,986
31,850
Healing
20,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Coastal Soldier
King Arthur
18,548
1,758
0
3,440
24,105
26,353
160
2,259
21,151
0
78,683
W
Cthulhu
Dark XOrvax
Cthulhu
13,219
1,726
700
2,753
22,999
23,566
314
8,305
14,614
33,463
0
W
19,119
6,644
0
5,276
17,216
7,247
0
5,777
11,375
0
95,851
L
10,253
5,442
0
10,709
25,507
13,357
0
4,580
20,800
0
79,933
L
Khepri
5,370
639
33
2,066
24,450
28,646
0
8,907
15,144
23,915
0
L
10,741
4,169
567
6,486
20,586
20,647
0
3,327
17,115
0
56,281
L
Poseidon
18,012
3,802
0
5,474
18,023
9,723
0
6,289
11,479
97,778
0
L
Artemis
mini_g_1
Artemis
9,406
4,430
0
6,515
20,553
9,767
0
3,564
16,812
0
72,587
W
Xbalanque
swagersou
Xbalanque
20,962
12,825
0
6,313
17,231
7,327
1,314
3,892
13,298
0
127,859
W
Merlin
zSpadesz
Merlin
14,550
416
0
2,346
9,989
4,493
965
4,088
5,901
98,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,658
Gold Earned
55,462
502
Minions Killed
617
0
Camps Cleared
0
1,853,550
Distance Traveled
1,900,239
26
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,076
527
128
6
0
359,009
3
W
Cthulhu
10,215
486
41
2
0
372,524
1
W
Loki
10,309
491
118
6
0
441,957
1
L
Set
9,683
461
125
6
0
397,475
4
L
Khepri
8,997
428
32
2
0
359,048
5
L
Horus
9,490
452
96
5
0
365,905
4
L
Poseidon
10,529
501
149
7
0
390,551
7
L
Artemis
8,959
427
100
5
0
340,571
6
W
Xbalanque
12,561
598
175
8
0
332,071
8
W
Merlin
11,301
538
155
7
0
394,678
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role