Player Matchup

Neith
Neith
 
Neith
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
 
Cthulhu
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
CombatanDrop
Bellona
Level 83
God Stats
37W - 33L
1,562 SR
Queue Stats
222W - 247L
1,319 Elo+
Solo
Nox
Nox
W4hlersss
Nox
Level 62
God Stats
1W - 1L
1,670 SR
Queue Stats
3W - 5L
1,299 Elo+
Party 4
Loki
Loki
valenmendezz
Loki
Level 49
God Stats
1W - 1L
1,534 SR
Queue Stats
2W - 2L
1,458 Elo+
Party 4
Team Averages
Level 79
1,553 SR
1,415 Elo+

VS

Team Averages
Level 85
1,510 SR
1,319 Elo+
Cerberus
Cerberus
Heltux
Cerberus
Level 68
God Stats
13W - 7L
1,548 SR
Queue Stats
108W - 139L
1,286 Elo+
Party 1
Tyr
Tyr
JDURBO19D
Tyr
Level 126
God Stats
7W - 6L
1,390 SR
Queue Stats
311W - 340L
1,276 Elo+
Solo
He Bo
He Bo
Nighthawk_1517
He Bo
Level 64
God Stats
111W - 113L
1,438 SR
Queue Stats
153W - 162L
1,330 Elo+
Party 3
Neith
Neith
jtais_tue
Neith
Level 108
God Stats
24W - 29L
1,386 SR
Queue Stats
80W - 90L
1,349 Elo+
Party 1
Arachne
Arachne
zxToxiicc
Arachne
Level 59
God Stats
61W - 33L
1,788 SR
Queue Stats
203W - 196L
1,355 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
0 / 1 / 0
5,331
485
2,282
2,872
1,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
 
Cthulhu
7
0 / 1 / 0
4,904
446
1,883
7,013
4,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
CombatanDrop
Bellona
10
2 / 1 / 0
6,270
570
2,851
5,031
3,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 1 / 0
5,136
467
1,542
2,913
1,190
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate

Breastplate

+20
Physical Protection

6
0 / 5 / 0
4,550
414
747
7,763
2,093
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Heltux
Cerberus
8
0 / 0 / 1
5,400
491
1,838
5,270
2,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 2 / 0
4,771
434
1,898
4,566
2,088
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
2 / 0 / 0
6,076
552
1,992
2,378
768
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
jtais_tue
Neith
8
0 / 0 / 1
4,664
424
2,904
3,722
1,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
zxToxiicc
Arachne
10
7 / 0 / 2
6,386
581
5,275
4,855
1,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
13
2
Kills
9
9
Deaths
2
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
1
0
0
L
Cthulhu
 
Cthulhu
0
1
0
0
L
Bellona
CombatanDrop
Bellona
2
1
0
2
W
Cerberus
Heltux
Cerberus
0
0
1
0.5
W
0
2
0
0
W
2
0
0
2
L
0
1
0
0
W
Neith
jtais_tue
Neith
0
0
1
0.5
L
0
5
0
0
W
Arachne
zxToxiicc
Arachne
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,305
Damage
13,907
25,592
Taken
20,791
12,303
Mitigated
9,287
5,939
Healing
6,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,282
625
0
503
2,872
1,283
0
653
2,219
0
33,713
L
Cthulhu
 
Cthulhu
1,883
183
1
2,154
7,013
4,189
0
539
6,474
13,601
0
L
Bellona
CombatanDrop
Bellona
2,851
1,483
0
1,457
5,031
3,548
966
0
5,031
0
39,993
W
Cerberus
Heltux
Cerberus
1,838
51
112
2,050
5,270
2,865
0
724
4,546
10,828
0
W
1,898
718
0
1,261
4,566
2,088
0
0
4,566
0
20,528
W
1,992
207
102
653
2,378
768
0
793
1,585
33,995
0
L
1,542
386
0
829
2,913
1,190
270
1,807
1,106
24,789
0
W
Neith
jtais_tue
Neith
2,904
1,062
0
1,309
3,722
1,574
0
523
3,199
0
31,492
L
747
92
17
978
7,763
2,093
0
831
6,932
0
22,409
W
Arachne
zxToxiicc
Arachne
5,275
3,897
0
1,453
4,855
1,992
0
1,385
3,470
0
35,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,191
Gold Earned
27,297
259
Minions Killed
233
0
Camps Cleared
0
915,598
Distance Traveled
926,536
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,331
485
72
7
0
172,679
2
L
Cthulhu
4,904
446
14
1
0
193,369
3
L
Bellona
6,270
570
91
8
0
175,267
4
W
Cerberus
5,400
491
19
2
0
189,994
2
W
Tyr
4,771
434
44
4
0
111,820
3
W
He Bo
6,076
552
68
6
0
181,680
4
L
Nox
5,136
467
46
4
0
187,548
3
W
Neith
4,664
424
44
4
0
178,965
1
L
Loki
4,550
414
36
3
0
186,735
0
W
Arachne
6,386
581
58
5
0
264,077
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role