Player Matchup

Chang'e
Chang'e
Itz Accidental
Chang'e
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,708 Elo+
Party 1
Heimdallr
Heimdallr
MR FookyBear
Heimdallr
Level 124
God Stats
4W - 1L
1,671 SR
Queue Stats
62W - 53L
1,639 Elo+
Party 1
Hercules
Hercules
thebuttercrust
Hercules
Level 146
God Stats
3W - 2L
1,525 SR
Queue Stats
369W - 216L
1,714 Elo+
Party 1
Team Averages
Level 119
1,565 SR
1,687 Elo+

VS

Team Averages
Level 121
1,627 SR
1,611 Elo+
Artemis
Artemis
LIKASOMEBOOTI
Artemis
Level 103
God Stats
18W - 15L
1,681 SR
Queue Stats
282W - 137L
1,721 Elo+
Party 2
Ah Puch
Ah Puch
Ruthless88
Ah Puch
Level 147
God Stats
1W - 3L
1,500 SR
Queue Stats
44W - 54L
1,483 Elo+
Party 2
Hercules
Hercules
SantaButters
Hercules
Level 114
God Stats
15W - 9L
1,700 SR
Queue Stats
105W - 85L
1,631 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 4
16,999
708
21,159
23,158
8,486
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
MR FookyBear
Heimdallr
19
3 / 4 / 5
15,167
632
25,594
22,948
9,667
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
20
4 / 3 / 10
18,040
752
17,039
37,820
61,218
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
18
5 / 6 / 4
14,612
609
30,319
24,431
11,838
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
Ruthless88
Ah Puch
20
3 / 5 / 5
15,517
647
24,011
17,654
9,064
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
SantaButters
Hercules
19
3 / 4 / 4
14,203
592
18,260
35,176
47,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
24
15
Kills
11
11
Deaths
15
19
Assists
13
Player
Kills
Deaths
Assists
KDA
W
8
4
4
2.5
L
Artemis
5
6
4
1.17
W
Heimdallr
MR FookyBear
Heimdallr
3
4
5
1.38
L
Ah Puch
Ruthless88
Ah Puch
3
5
5
1.1
L
Hercules
SantaButters
Hercules
3
4
4
1.25
W
Hercules
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,792
Damage
72,590
83,926
Taken
77,261
79,371
Mitigated
68,221
37,894
Healing
14,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,159
186
10,675
11,519
23,158
8,486
735
4,779
18,143
58,801
0
L
Artemis
30,319
11,556
0
1,792
24,431
11,838
822
8,618
15,812
0
67,428
W
Heimdallr
MR FookyBear
Heimdallr
25,594
6,551
0
3,245
22,948
9,667
2,373
8,569
14,152
0
88,212
L
Ah Puch
Ruthless88
Ah Puch
24,011
850
0
4,072
17,654
9,064
348
3,724
13,930
101,628
0
L
Hercules
SantaButters
Hercules
18,260
6,186
332
8,272
35,176
47,319
0
9,214
25,962
0
43,715
W
Hercules
17,039
3,361
0
12,455
37,820
61,218
384
11,938
24,881
0
42,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,206
Gold Earned
44,332
220
Minions Killed
217
9
Camps Cleared
7
1,355,205
Distance Traveled
1,384,880
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
16,999
708
95
4
3
462,096
8
L
Artemis
14,612
609
67
3
2
416,075
4
W
Heimdallr
15,167
632
95
4
1
418,451
2
L
Ah Puch
15,517
647
106
4
2
433,621
2
L
Hercules
14,203
592
44
2
3
535,184
3
W
Hercules
18,040
752
30
1
5
474,658
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role