Player Matchup

Zhong Kui
Zhong Kui
GoldKnight-_-
Zhong Kui
Level 85
God Stats
10W - 5L
1,715 SR
Queue Stats
125W - 105L
1,506 Elo+
Party 3
Danzaburou
Danzaburou
O MightyxSmiter
Danzaburou
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Bacchus
Bacchus
Walker3txranger
Bacchus
Level 29
God Stats
5W - 2L
1,597 SR
Queue Stats
202W - 195L
1,341 Elo+
Party 1
Fenrir
Fenrir
caulkin_gun
Fenrir
Level 7
God Stats
2W - 4L
1,737 SR
Queue Stats
2W - 4L
1,277 Elo+
Party 3
Tsukuyomi
Tsukuyomi
xMr AW3SOM3x
Tsukuyomi
Level 142
God Stats
8W - 13L
1,534 SR
Queue Stats
85W - 70L
1,382 Elo+
Party 1
Team Averages
Level 61
1,617 SR
1,401 Elo+

VS

Team Averages
Level 53
1,443 SR
1,332 Elo+
Nu Wa
Nu Wa
MJz_913
Nu Wa
Level 21
God Stats
4W - 6L
1,389 SR
Queue Stats
8W - 16L
1,307 Elo+
Party 2
King Arthur
King Arthur
aySeba_
King Arthur
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 77L
1,580 Elo+
Party 2
Ymir
Ymir
rickyastley
Ymir
Level 48
God Stats
17W - 14L
1,492 SR
Queue Stats
36W - 24L
1,539 Elo+
Party 2
Heimdallr
Heimdallr
zKomandr
Heimdallr
Level 28
God Stats
0W - 4L
1,439 SR
Queue Stats
8W - 19L
1,107 Elo+
Party 2
Ao Kuang
Ao Kuang
znucleaar
Ao Kuang
Level 29
God Stats
1W - 3L
1,398 SR
Queue Stats
6W - 17L
1,128 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
GoldKnight-_-
Zhong Kui
20
14 / 0 / 9
16,912
626
35,694
21,374
17,667
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
O MightyxSmiter
Danzaburou
18
1 / 1 / 6
12,597
467
13,105
13,329
5,915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
1 / 4 / 5
11,702
433
7,164
28,034
38,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
18
1 / 3 / 6
11,981
444
4,977
24,222
12,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tsukuyomi
xMr AW3SOM3x
Tsukuyomi
20
10 / 3 / 12
16,095
596
27,125
25,684
19,660
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
MJz_913
Nu Wa
17
2 / 5 / 5
11,864
439
14,239
15,430
4,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
aySeba_
King Arthur
20
3 / 5 / 3
13,166
488
15,810
23,519
25,957
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
0 / 4 / 5
11,857
439
9,824
34,363
35,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heimdallr
zKomandr
Heimdallr
17
2 / 6 / 3
11,516
427
12,891
21,478
8,657
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
znucleaar
Ao Kuang
15
3 / 8 / 2
10,906
404
9,025
29,482
10,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
28
27
Kills
10
11
Deaths
28
38
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
GoldKnight-_-
Zhong Kui
14
0
9
18.5
L
Nu Wa
MJz_913
Nu Wa
2
5
5
0.9
W
Danzaburou
O MightyxSmiter
Danzaburou
1
1
6
4
W
1
4
5
0.88
L
King Arthur
aySeba_
King Arthur
3
5
3
0.9
W
Fenrir
1
3
6
1.33
L
0
4
5
0.63
W
Tsukuyomi
xMr AW3SOM3x
Tsukuyomi
10
3
12
5.33
L
Heimdallr
zKomandr
Heimdallr
2
6
3
0.58
L
Ao Kuang
znucleaar
Ao Kuang
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,065
Damage
61,789
112,643
Taken
124,272
93,877
Mitigated
84,203
46,704
Healing
26,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
GoldKnight-_-
Zhong Kui
35,694
1,928
0
16,967
21,374
17,667
1,741
7,458
13,506
228,259
0
L
Nu Wa
MJz_913
Nu Wa
14,239
3,198
194
856
15,430
4,071
2,206
8,393
6,951
71,361
0
W
Danzaburou
O MightyxSmiter
Danzaburou
13,105
6,659
0
3,230
13,329
5,915
7,272
6,109
7,098
0
108,489
W
7,164
990
695
6,998
28,034
38,324
1,243
9,656
18,199
33,150
0
L
King Arthur
aySeba_
King Arthur
15,810
1,856
0
2,979
23,519
25,957
240
6,018
16,738
0
107,223
W
Fenrir
4,977
2,686
0
8,160
24,222
12,311
1,290
6,557
17,425
0
95,546
L
9,824
1,504
0
9,117
34,363
35,500
528
11,966
22,244
57,898
0
W
Tsukuyomi
xMr AW3SOM3x
Tsukuyomi
27,125
6,728
0
10,654
25,684
19,660
4,310
6,858
18,623
0
147,175
L
Heimdallr
zKomandr
Heimdallr
12,891
5,477
713
5,854
21,478
8,657
1,833
9,863
11,574
0
93,452
L
Ao Kuang
znucleaar
Ao Kuang
9,025
3,055
0
6,494
29,482
10,018
660
9,038
20,328
71,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,287
Gold Earned
59,309
785
Minions Killed
611
0
Camps Cleared
0
2,659,138
Distance Traveled
2,414,508
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
16,912
626
274
10
0
505,716
7
L
Nu Wa
11,864
439
113
4
0
462,192
9
W
Danzaburou
12,597
467
160
6
0
453,735
4
W
Bacchus
11,702
433
49
2
0
615,956
4
L
King Arthur
13,166
488
176
7
0
502,059
3
W
Fenrir
11,981
444
115
4
0
515,023
1
L
Ymir
11,857
439
59
2
0
469,403
5
W
Tsukuyomi
16,095
596
187
7
0
568,708
2
L
Heimdallr
11,516
427
169
6
0
468,174
4
L
Ao Kuang
10,906
404
94
3
0
512,680
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role