Player Matchup

Tsukuyomi
Tsukuyomi
Guyle02
Tsukuyomi
Level 128
God Stats
16W - 17L
1,650 SR
Queue Stats
150W - 146L
1,517 Elo+
Solo
Kukulkan
Kukulkan
SiiX0TvvO
Kukulkan
Level 106
God Stats
72W - 79L
1,493 SR
Queue Stats
526W - 533L
1,480 Elo+
Party 3
Bacchus
Bacchus
TheScrubKing
Bacchus
Level 69
God Stats
4W - 2L
1,632 SR
Queue Stats
110W - 106L
1,530 Elo+
Party 2
Izanami
Izanami
WaGGoN BuRRneR
Izanami
Level 110
God Stats
52W - 50L
1,663 SR
Queue Stats
318W - 294L
1,506 Elo+
Party 3
Cliodhna
Cliodhna
th3b0yw0nd3r883
Cliodhna
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 112L
1,478 Elo+
Party 2
Team Averages
Level 96
1,588 SR
1,502 Elo+

VS

Team Averages
Level 138
1,596 SR
1,462 Elo+
Scylla
Scylla
DEADLYHELLHOUND
Scylla
Level 160
God Stats
54W - 46L
1,558 SR
Queue Stats
359W - 341L
1,458 Elo+
Party 1
Artio
Artio
InquisitorIceMaw
Artio
Level 147
God Stats
16W - 7L
1,566 SR
Queue Stats
153W - 134L
1,459 Elo+
Party 1
Odin
Odin
SlapYaSilly93
Odin
Level 109
God Stats
14W - 5L
1,681 SR
Queue Stats
33W - 42L
1,438 Elo+
Party 1
Da Ji
Da Ji
UNHOLYANGEL13
Da Ji
Level 149
God Stats
3W - 3L
1,447 SR
Queue Stats
305W - 293L
1,484 Elo+
Party 1
Chernobog
Chernobog
Zizyip
Chernobog
Level 125
God Stats
2W - 0L
1,727 SR
Queue Stats
363W - 393L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Guyle02
Tsukuyomi
14
1 / 4 / 2
8,275
436
10,687
17,386
11,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
SiiX0TvvO
Kukulkan
15
3 / 1 / 2
9,396
495
13,444
5,399
2,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
TheScrubKing
Bacchus
12
1 / 2 / 4
8,528
449
9,670
13,419
18,486
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
0 / 2 / 1
9,386
494
5,254
9,129
3,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cliodhna
13
1 / 5 / 3
8,350
439
6,843
18,432
7,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 3
10,241
539
10,048
6,939
3,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 0 / 7
9,940
523
12,695
17,660
21,836
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
0 / 2 / 6
8,131
428
4,421
19,327
20,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
4 / 2 / 4
9,397
495
9,899
17,260
8,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chernobog
Zizyip
Chernobog
16
2 / 2 / 3
10,013
527
6,030
13,064
6,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
6
Kills
14
14
Deaths
6
12
Assists
23
Player
Kills
Deaths
Assists
KDA
W
4
0
3
5.5
L
Tsukuyomi
Guyle02
Tsukuyomi
1
4
2
0.5
W
4
0
7
7.5
L
Kukulkan
SiiX0TvvO
Kukulkan
3
1
2
4
W
0
2
6
1.5
L
Bacchus
TheScrubKing
Bacchus
1
2
4
1.5
W
4
2
4
3
L
0
2
1
0.25
W
Chernobog
Zizyip
Chernobog
2
2
3
1.75
L
Cliodhna
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,898
Damage
43,093
63,765
Taken
74,250
43,755
Mitigated
61,119
13,981
Healing
27,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,048
626
0
1,240
6,939
3,277
0
2,151
4,712
101,029
0
L
Tsukuyomi
Guyle02
Tsukuyomi
10,687
1,394
0
4,678
17,386
11,788
18
10,445
6,941
0
50,850
W
12,695
402
1,579
8,715
17,660
21,836
170
4,460
12,187
62,053
0
L
Kukulkan
SiiX0TvvO
Kukulkan
13,444
810
0
782
5,399
2,541
0
2,038
3,361
99,301
0
W
4,421
644
732
2,780
19,327
20,972
0
10,365
8,884
0
24,509
L
Bacchus
TheScrubKing
Bacchus
9,670
1,987
2,372
2,719
13,419
18,486
0
4,127
9,292
26,777
0
W
9,899
2,814
0
6,110
17,260
8,680
0
3,283
13,896
0
71,152
L
5,254
4,362
0
500
9,129
3,299
1,200
1,485
7,644
0
92,724
W
Chernobog
Zizyip
Chernobog
6,030
2,875
0
6,290
13,064
6,354
2,124
3,267
9,721
0
85,034
L
Cliodhna
6,843
940
0
2,930
18,432
7,641
0
5,083
13,349
0
60,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,935
Gold Earned
47,722
516
Minions Killed
554
0
Camps Cleared
0
1,796,576
Distance Traveled
1,902,910
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,241
539
172
9
0
366,866
7
L
Tsukuyomi
8,275
436
71
4
0
369,357
3
W
Artio
9,940
523
88
5
0
394,515
2
L
Kukulkan
9,396
495
169
9
0
334,248
4
W
Odin
8,131
428
24
1
0
387,723
4
L
Bacchus
8,528
449
31
2
0
382,644
10
W
Da Ji
9,397
495
132
7
0
380,939
6
L
Izanami
9,386
494
158
8
0
332,472
3
W
Chernobog
10,013
527
138
7
0
372,867
1
L
Cliodhna
8,350
439
87
5
0
377,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role