Player Matchup

King Arthur
King Arthur
FlyingCarrots
King Arthur
Level 156
God Stats
34W - 26L
1,638 SR
Queue Stats
740W - 449L
1,743 Elo+
Party 3
Cthulhu
Cthulhu
Howcow400
Cthulhu
Level 32
God Stats
7W - 2L
1,775 SR
Queue Stats
33W - 21L
1,680 Elo+
Party 3
Hades
Hades
StreetRat24601
Hades
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
276W - 160L
1,701 Elo+
Party 3
Loki
Loki
UncreatedBrute
Loki
Level 129
God Stats
12W - 4L
1,351 SR
Queue Stats
516W - 292L
1,704 Elo+
Party 3
Anhur
Anhur
duneblaster0
Anhur
Level 31
God Stats
24W - 7L
1,814 SR
Queue Stats
325W - 128L
1,777 Elo+
Party 3
Team Averages
Level 78
1,616 SR
1,721 Elo+

VS

Team Averages
Level 66
1,454 SR
1,474 Elo+
Ullr
Ullr
Invexed
Ullr
Level 49
God Stats
3W - 2L
1,534 SR
Queue Stats
7W - 11L
1,495 Elo+
Party 2
Susano
Susano
KBcato
Susano
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,495 Elo+
Party 2
Khepri
Khepri
Snowskol
Khepri
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 10L
1,385 Elo+
Party 1
Zeus
Zeus
Zadaar
Zeus
Level 143
God Stats
1W - 3L
1,238 SR
Queue Stats
40W - 38L
1,533 Elo+
Party 1
Pele
Pele
toxic4life22
Pele
Level 20
God Stats
19W - 27L
1,500 SR
Queue Stats
102W - 116L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FlyingCarrots
King Arthur
20
6 / 3 / 12
12,505
782
18,472
24,803
29,111
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
Howcow400
Cthulhu
18
3 / 4 / 10
11,026
689
9,542
25,284
36,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
9 / 4 / 16
13,025
814
19,101
17,154
11,637
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
5 / 5 / 13
11,998
750
9,335
15,287
6,759
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
7 / 4 / 13
13,111
819
17,538
16,720
7,384
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Invexed
Ullr
19
1 / 4 / 11
11,077
692
9,628
12,038
6,647
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
KBcato
Susano
19
6 / 6 / 4
11,682
730
12,757
17,796
11,551
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Khepri
Snowskol
Khepri
17
1 / 7 / 8
11,163
698
6,143
19,521
24,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zeus
Zadaar
Zeus
19
6 / 7 / 6
11,950
747
27,842
14,120
8,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 6 / 9
12,277
767
16,305
20,688
10,226
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
58
30
Kills
20
20
Deaths
30
64
Assists
38
Player
Kills
Deaths
Assists
KDA
W
King Arthur
FlyingCarrots
King Arthur
6
3
12
4
W
Cthulhu
Howcow400
Cthulhu
3
4
10
2
L
Ullr
Invexed
Ullr
1
4
11
1.63
L
Susano
KBcato
Susano
6
6
4
1.33
L
Khepri
Snowskol
Khepri
1
7
8
0.71
W
9
4
16
4.25
W
5
5
13
2.3
L
Zeus
Zadaar
Zeus
6
7
6
1.29
W
7
4
13
3.38
L
6
6
9
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,988
Damage
72,675
99,248
Taken
84,163
90,975
Mitigated
61,227
10,425
Healing
10,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
FlyingCarrots
King Arthur
18,472
1,364
0
2,736
24,803
29,111
320
7,929
16,874
0
41,571
W
Cthulhu
Howcow400
Cthulhu
9,542
989
710
677
25,284
36,084
518
8,428
16,856
23,897
0
L
Ullr
Invexed
Ullr
9,628
5,746
0
584
12,038
6,647
0
4,643
7,266
0
31,098
L
Susano
KBcato
Susano
12,757
2,434
0
1,300
17,796
11,551
1,025
5,605
12,070
0
39,481
L
Khepri
Snowskol
Khepri
6,143
1,111
0
752
19,521
24,592
0
5,558
13,871
14,784
0
W
19,101
1,654
751
3,291
17,154
11,637
1,737
8,528
8,626
46,105
0
W
9,335
2,657
0
389
15,287
6,759
0
2,476
12,811
0
47,983
L
Zeus
Zadaar
Zeus
27,842
3,589
0
1,058
14,120
8,211
0
4,872
9,043
70,379
0
W
17,538
10,686
0
1,871
16,720
7,384
4,616
6,624
10,096
0
49,166
L
16,305
6,010
0
6,586
20,688
10,226
0
7,198
13,270
0
50,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,665
Gold Earned
58,149
269
Minions Killed
284
0
Camps Cleared
0
1,650,666
Distance Traveled
1,475,866
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,505
782
55
3
0
360,864
4
W
Cthulhu
11,026
689
21
1
0
316,334
1
L
Ullr
11,077
692
59
4
0
305,998
0
L
Susano
11,682
730
49
3
0
308,906
0
L
Khepri
11,163
698
19
1
0
270,214
0
W
Hades
13,025
814
68
4
0
330,190
2
W
Loki
11,998
750
47
3
0
314,979
1
L
Zeus
11,950
747
90
6
0
287,751
3
W
Anhur
13,111
819
78
5
0
328,299
1
L
Pele
12,277
767
67
4
0
302,997
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role