Player Matchup

Arachne
Arachne
DrEasyBake
Arachne
Level 98
God Stats
0W - 2L
1,293 SR
Queue Stats
37W - 47L
1,012 Elo+
Party 2
Hades
Hades
Loobndoobn
Hades
Level 29
God Stats
1W - 2L
1,468 SR
Queue Stats
4W - 11L
1,239 Elo+
Party 2
King Arthur
King Arthur
Misterkohld
King Arthur
Level 69
God Stats
3W - 4L
1,443 SR
Queue Stats
37W - 55L
1,228 Elo+
Party 2
Team Averages
Level 65
1,401 SR
1,160 Elo+

VS

Team Averages
Level 91
1,570 SR
1,292 Elo+
Baron Samedi
Baron Samedi
D1MOND MAN
Baron Samedi
Level 67
God Stats
4W - 1L
1,798 SR
Queue Stats
14W - 17L
1,138 Elo+
Party 1
Sylvanus
Sylvanus
HacksNotSkills
Sylvanus
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,398 Elo+
Party 1
Bastet
Bastet
SAJROD1113
Bastet
Level 78
God Stats
4W - 4L
1,413 SR
Queue Stats
11W - 17L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DrEasyBake
Arachne
14
2 / 7 / 5
10,753
597
9,360
16,355
6,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
17
5 / 8 / 2
11,984
666
18,419
20,712
12,887
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
Misterkohld
King Arthur
16
2 / 6 / 5
11,046
614
12,729
23,863
25,192
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
D1MOND MAN
Baron Samedi
17
7 / 3 / 12
13,120
729
17,756
14,711
8,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sylvanus
19
9 / 3 / 11
14,110
784
23,798
22,288
13,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
SAJROD1113
Bastet
17
5 / 3 / 12
12,629
702
10,647
18,216
8,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
56
9
Kills
21
21
Deaths
9
12
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
D1MOND MAN
Baron Samedi
7
3
12
4.33
L
Arachne
DrEasyBake
Arachne
2
7
5
0.64
W
Sylvanus
9
3
11
4.83
L
Hades
5
8
2
0.75
L
King Arthur
Misterkohld
King Arthur
2
6
5
0.75
W
Bastet
SAJROD1113
Bastet
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,508
Damage
52,201
60,930
Taken
55,215
44,765
Mitigated
30,990
7,494
Healing
23,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
D1MOND MAN
Baron Samedi
17,756
1,227
2,189
5,133
14,711
8,619
628
3,363
11,348
53,682
0
L
Arachne
DrEasyBake
Arachne
9,360
6,930
0
2,120
16,355
6,686
0
11,052
5,303
0
33,945
W
Sylvanus
23,798
8,088
4,643
9,472
22,288
13,898
1,859
8,567
13,721
66,252
7,978
L
Hades
18,419
679
609
2,898
20,712
12,887
182
14,048
6,664
42,637
0
L
King Arthur
Misterkohld
King Arthur
12,729
598
0
1,867
23,863
25,192
0
14,446
9,417
0
33,439
W
Bastet
SAJROD1113
Bastet
10,647
3,386
0
1,721
18,216
8,473
533
7,227
10,989
0
37,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,783
Gold Earned
39,859
155
Minions Killed
229
6
Camps Cleared
11
888,975
Distance Traveled
885,153
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,120
729
54
3
1
294,682
3
L
Arachne
10,753
597
65
4
6
328,284
3
W
Sylvanus
14,110
784
118
7
4
249,113
2
L
Hades
11,984
666
50
3
0
255,687
0
L
King Arthur
11,046
614
40
2
0
305,004
2
W
Bastet
12,629
702
57
3
6
341,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role