Player Matchup

Athena
Athena
FatefulSon
Athena
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 36L
1,471 Elo+
Party 3
Nemesis
Nemesis
GonnaGetSmacked
Nemesis
Level 18
God Stats
3W - 5L
1,176 SR
Queue Stats
363W - 382L
1,410 Elo+
Party 3
Zhong Kui
Zhong Kui
Sireo
Zhong Kui
Level 68
God Stats
7W - 11L
1,412 SR
Queue Stats
169W - 172L
1,446 Elo+
Solo
Medusa
Medusa
SpookyDinosaur09
Medusa
Level 58
God Stats
1W - 1L
1,778 SR
Queue Stats
118W - 138L
1,403 Elo+
Party 1
Guan Yu
Guan Yu
UnwashedAphro
Guan Yu
Level 145
God Stats
6W - 5L
1,500 SR
Queue Stats
431W - 452L
1,458 Elo+
Party 1
Team Averages
Level 67
1,473 SR
1,438 Elo+

VS

Team Averages
Level 82
1,420 SR
1,429 Elo+
Kukulkan
Kukulkan
BestWaifuwu
Kukulkan
Level 47
God Stats
23W - 23L
1,516 SR
Queue Stats
436W - 407L
1,521 Elo+
Solo
Hun Batz
Hun Batz
QUiST15
Hun Batz
Level 150
God Stats
1W - 3L
1,129 SR
Queue Stats
25W - 34L
1,440 Elo+
Party 4
Cerberus
Cerberus
TaurusSilverX
Cerberus
Level 29
God Stats
17W - 15L
1,580 SR
Queue Stats
97W - 117L
1,384 Elo+
Party 2
Neith
Neith
WooBackDamage
Neith
Level 55
God Stats
7W - 5L
1,412 SR
Queue Stats
111W - 111L
1,406 Elo+
Party 2
Heimdallr
Heimdallr
smunchnu
Heimdallr
Level 129
God Stats
1W - 0L
1,463 SR
Queue Stats
12W - 16L
1,397 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
FatefulSon
Athena
12
0 / 4 / 0
7,929
378
5,119
16,782
15,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 1 / 1
8,542
407
4,608
16,158
10,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
Sireo
Zhong Kui
17
1 / 1 / 0
9,681
461
4,509
11,916
9,703
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 7 / 0
7,613
363
10,684
19,351
6,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
17
3 / 3 / 0
10,659
508
12,386
19,693
22,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BestWaifuwu
Kukulkan
20
2 / 0 / 3
12,447
593
5,949
8,901
4,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
QUiST15
Hun Batz
17
4 / 1 / 1
10,763
513
7,259
13,340
5,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
TaurusSilverX
Cerberus
15
3 / 0 / 8
10,812
515
6,806
14,566
15,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
7 / 0 / 4
11,527
549
21,887
12,048
6,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heimdallr
smunchnu
Heimdallr
16
0 / 4 / 4
10,230
487
9,715
16,174
6,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
5
Kills
16
16
Deaths
5
1
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BestWaifuwu
Kukulkan
2
0
3
3.5
L
Athena
FatefulSon
Athena
0
4
0
0
L
1
1
1
1.5
W
Hun Batz
QUiST15
Hun Batz
4
1
1
4.5
L
Zhong Kui
Sireo
Zhong Kui
1
1
0
1
L
0
7
0
0
W
Cerberus
TaurusSilverX
Cerberus
3
0
8
7
L
Guan Yu
3
3
0
1
W
7
0
4
9
W
Heimdallr
smunchnu
Heimdallr
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,306
Damage
51,616
83,900
Taken
65,029
65,114
Mitigated
38,662
28,550
Healing
27,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BestWaifuwu
Kukulkan
5,949
873
0
677
8,901
4,479
809
3,386
5,515
136,886
0
L
Athena
FatefulSon
Athena
5,119
1,797
0
1,367
16,782
15,361
0
4,281
12,501
24,176
0
L
4,608
1,846
0
1,695
16,158
10,885
0
1,053
15,105
0
67,647
W
Hun Batz
QUiST15
Hun Batz
7,259
1,870
0
5,946
13,340
5,678
0
336
12,866
0
81,665
L
Zhong Kui
Sireo
Zhong Kui
4,509
246
0
5,649
11,916
9,703
0
4,154
7,762
90,153
0
L
10,684
5,931
0
7,777
19,351
6,681
0
1,739
17,612
0
65,278
W
Cerberus
TaurusSilverX
Cerberus
6,806
1,508
1,137
7,141
14,566
15,853
228
2,688
11,878
28,236
0
L
Guan Yu
12,386
1,491
136
11,926
19,693
22,484
0
1,528
18,165
0
76,550
W
21,887
12,144
0
5,539
12,048
6,211
726
2,431
9,617
0
108,353
W
Heimdallr
smunchnu
Heimdallr
9,715
6,436
0
7,538
16,174
6,441
601
1,291
14,066
0
69,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,424
Gold Earned
55,779
488
Minions Killed
639
0
Camps Cleared
0
1,991,233
Distance Traveled
2,002,126
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,447
593
213
10
0
421,818
3
L
Athena
7,929
378
33
2
0
406,341
2
L
Nemesis
8,542
407
91
4
0
444,395
2
W
Hun Batz
10,763
513
121
6
0
415,908
4
L
Zhong Kui
9,681
461
142
7
0
388,503
3
L
Medusa
7,613
363
89
4
0
334,275
4
W
Cerberus
10,812
515
42
2
0
409,644
4
L
Guan Yu
10,659
508
133
6
0
417,719
1
W
Neith
11,527
549
165
8
0
389,696
3
W
Heimdallr
10,230
487
98
5
0
365,060
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role