Player Matchup

Khepri
Khepri
BussinBussy
Khepri
Level 129
God Stats
9W - 5L
1,903 SR
Queue Stats
243W - 245L
1,446 Elo+
Party 2
Ares
Ares
KdeWitt
Ares
Level 109
God Stats
2W - 0L
1,637 SR
Queue Stats
26W - 30L
1,526 Elo+
Party 1
Terra
Terra
LoserEmporium
Terra
Level 29
God Stats
1W - 0L
1,701 SR
Queue Stats
5W - 2L
1,599 Elo+
Party 1
Hera
Hera
WhosReality
Hera
Level 28
God Stats
9W - 8L
1,638 SR
Queue Stats
190W - 200L
1,435 Elo+
Party 2
Nox
Nox
iSnagForJah
Nox
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,599 Elo+
Party 1
Team Averages
Level 85
1,676 SR
1,521 Elo+

VS

Team Averages
Level 102
1,587 SR
1,438 Elo+
Cthulhu
Cthulhu
Lordpersy
Cthulhu
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
62W - 72L
1,268 Elo+
Solo
Chiron
Chiron
Seventh Tip
Chiron
Level 144
God Stats
3W - 1L
1,500 SR
Queue Stats
307W - 333L
1,449 Elo+
Party 3
Hades
Hades
That1Asian5923
Hades
Level 28
God Stats
1W - 1L
1,748 SR
Queue Stats
9W - 19L
1,501 Elo+
Party 3
Vulcan
Vulcan
oo NICE oo
Vulcan
Level 159
God Stats
3W - 7L
1,500 SR
Queue Stats
423W - 475L
1,485 Elo+
Party 3
Guan Yu
Guan Yu
xXx SHINER xXx
Guan Yu
Level 154
God Stats
1W - 2L
1,688 SR
Queue Stats
209W - 229L
1,485 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
20
5 / 4 / 26
13,754
724
15,585
31,328
49,979
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ares
KdeWitt
Ares
20
9 / 5 / 15
13,210
695
21,149
34,174
42,636
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

20
9 / 4 / 23
13,969
735
25,558
32,298
27,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
9 / 8 / 18
14,310
753
31,057
21,195
12,316
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
11 / 4 / 20
14,751
776
30,108
22,350
15,077
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Lordpersy
Cthulhu
20
5 / 11 / 9
12,770
672
17,363
31,219
51,750
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chiron
20
8 / 8 / 13
13,204
695
26,142
24,769
11,629
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
3 / 9 / 14
12,165
640
18,486
31,181
18,013
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
oo NICE oo
Vulcan
20
3 / 9 / 17
12,898
679
28,864
22,959
11,411
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
5 / 7 / 17
12,766
672
20,064
32,173
52,661
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
94
43
Kills
24
25
Deaths
44
102
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Khepri
5
4
26
4.5
W
Ares
KdeWitt
Ares
9
5
15
3.3
L
Cthulhu
Lordpersy
Cthulhu
5
11
9
0.86
W
9
4
23
5.13
L
Chiron
8
8
13
1.81
L
3
9
14
1.11
W
9
8
18
2.25
W
11
4
20
5.25
L
Vulcan
oo NICE oo
Vulcan
3
9
17
1.28
L
5
7
17
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,457
Damage
110,919
141,345
Taken
142,301
147,241
Mitigated
145,464
67,074
Healing
47,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
15,585
948
6,451
4,046
31,328
49,979
1,461
12,223
19,105
37,011
0
W
Ares
KdeWitt
Ares
21,149
985
422
2,996
34,174
42,636
1,755
13,563
20,611
31,302
0
L
Cthulhu
Lordpersy
Cthulhu
17,363
1,219
2,499
1,667
31,219
51,750
43
23,575
7,644
37,924
0
W
25,558
2,781
27,285
14,968
32,298
27,233
1,208
17,681
14,617
46,617
0
L
Chiron
26,142
6,360
4,237
4,827
24,769
11,629
1,512
22,745
2,024
0
57,571
L
18,486
2,829
1,315
7,496
31,181
18,013
187
29,082
2,099
37,780
0
W
31,057
12,601
1,189
3,025
21,195
12,316
1,566
10,338
10,857
51,146
0
W
30,108
4,601
2,320
4,372
22,350
15,077
3,409
10,908
11,442
65,671
0
L
Vulcan
oo NICE oo
Vulcan
28,864
12,445
856
1,901
22,959
11,411
794
21,466
1,493
54,525
0
L
20,064
3,704
10,470
12,340
32,173
52,661
0
26,589
5,584
0
33,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,994
Gold Earned
63,803
181
Minions Killed
192
0
Camps Cleared
0
1,729,446
Distance Traveled
1,503,252
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
13,754
724
28
1
0
359,128
0
W
Ares
13,210
695
10
1
0
355,277
0
L
Cthulhu
12,770
672
25
1
0
273,664
2
W
Terra
13,969
735
34
2
0
404,795
0
L
Chiron
13,204
695
61
3
0
296,360
1
L
Hades
12,165
640
34
2
0
288,938
0
W
Hera
14,310
753
33
2
0
284,914
0
W
Nox
14,751
776
76
4
0
325,332
2
L
Vulcan
12,898
679
55
3
0
304,028
1
L
Guan Yu
12,766
672
17
1
0
340,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role