Player Matchup

Chaac
Chaac
JamaicanJenkins
Chaac
Level 82
God Stats
9W - 4L
1,589 SR
Queue Stats
266W - 203L
1,577 Elo+
Party 2
Heimdallr
Heimdallr
Scott217217
Heimdallr
Level 67
God Stats
4W - 5L
1,533 SR
Queue Stats
255W - 217L
1,623 Elo+
Party 2
Ganesha
Ganesha
jjason626
Ganesha
Level 105
God Stats
13W - 8L
1,417 SR
Queue Stats
235W - 204L
1,600 Elo+
Party 2
Baba Yaga
Baba Yaga
lilreckyy
Baba Yaga
Level 15
God Stats
5W - 1L
1,906 SR
Queue Stats
33W - 8L
1,769 Elo+
Party 2
Mercury
Mercury
solgriz
Mercury
Level 131
God Stats
3W - 2L
1,715 SR
Queue Stats
331W - 277L
1,602 Elo+
Party 2
Team Averages
Level 80
1,632 SR
1,634 Elo+

VS

Team Averages
Level 75
1,543 SR
1,497 Elo+
Xing Tian
Xing Tian
HakunaMakoa
Xing Tian
Level 83
God Stats
14W - 14L
1,569 SR
Queue Stats
71W - 75L
1,544 Elo+
Party 1
Sol
Sol
Jelly SBY
Sol
Level 74
God Stats
3W - 3L
1,672 SR
Queue Stats
117W - 99L
1,474 Elo+
Party 3
Nemesis
Nemesis
Kiwi SBY
Nemesis
Level 69
God Stats
21W - 15L
1,361 SR
Queue Stats
104W - 101L
1,454 Elo+
Party 3
Ymir
Ymir
SomiEsque
Ymir
Level 44
God Stats
5W - 5L
1,571 SR
Queue Stats
74W - 87L
1,543 Elo+
Party 1
Ullr
Ullr
eggroll8418
Ullr
Level 107
God Stats
16W - 13L
1,545 SR
Queue Stats
76W - 78L
1,472 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 3
11,822
563
20,204
20,583
23,733
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
Scott217217
Heimdallr
17
2 / 2 / 4
10,859
517
7,557
15,095
7,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
jjason626
Ganesha
16
1 / 1 / 20
12,028
573
11,452
21,458
27,650
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baba Yaga
lilreckyy
Baba Yaga
18
8 / 3 / 8
11,991
571
21,164
12,076
7,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
solgriz
Mercury
20
10 / 0 / 9
12,705
605
18,977
14,500
6,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
HakunaMakoa
Xing Tian
15
4 / 2 / 0
9,986
476
10,897
31,446
28,603
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
0 / 7 / 3
8,349
398
5,020
14,792
6,954
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
Kiwi SBY
Nemesis
13
1 / 10 / 2
8,808
419
6,843
21,460
9,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
13
1 / 3 / 2
9,025
430
5,463
20,313
24,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
2 / 5 / 0
10,336
492
10,897
19,288
10,181
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
15
27
Kills
8
8
Deaths
27
44
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
HakunaMakoa
Xing Tian
4
2
0
2
W
6
2
3
3.75
L
0
7
3
0.21
L
Nemesis
Kiwi SBY
Nemesis
1
10
2
0.2
W
Heimdallr
Scott217217
Heimdallr
2
2
4
2
L
Ymir
1
3
2
0.67
L
2
5
0
0.4
W
Ganesha
jjason626
Ganesha
1
1
20
11
W
Baba Yaga
lilreckyy
Baba Yaga
8
3
8
4
W
Mercury
solgriz
Mercury
10
0
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,354
Damage
39,120
83,712
Taken
107,299
72,752
Mitigated
79,450
30,883
Healing
21,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
HakunaMakoa
Xing Tian
10,897
1,512
0
12,359
31,446
28,603
0
7,475
23,971
59,420
0
W
20,204
3,569
0
8,449
20,583
23,733
377
7,901
12,464
0
93,294
L
5,020
1,846
0
3,446
14,792
6,954
482
9,027
5,765
52,797
0
L
Nemesis
Kiwi SBY
Nemesis
6,843
2,671
0
2,191
21,460
9,551
0
4,046
17,414
0
70,596
W
Heimdallr
Scott217217
Heimdallr
7,557
2,874
0
7,534
15,095
7,143
3,213
2,204
12,891
0
77,573
L
Ymir
5,463
1,678
251
2,748
20,313
24,161
0
9,458
10,855
27,917
0
L
10,897
4,101
0
508
19,288
10,181
0
3,171
16,117
0
99,467
W
Ganesha
jjason626
Ganesha
11,452
1,347
4,880
6,853
21,458
27,650
741
5,762
15,651
38,757
0
W
Baba Yaga
lilreckyy
Baba Yaga
21,164
742
0
2,388
12,076
7,526
1,623
4,691
7,385
107,981
0
W
Mercury
solgriz
Mercury
18,977
9,334
0
779
14,500
6,700
1,137
2,178
12,322
0
131,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,405
Gold Earned
46,504
610
Minions Killed
434
0
Camps Cleared
0
2,057,775
Distance Traveled
1,898,416
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,986
476
92
4
0
351,410
0
W
Chaac
11,822
563
141
7
0
401,017
3
L
Sol
8,349
398
80
4
0
350,407
3
L
Nemesis
8,808
419
89
4
0
406,021
4
W
Heimdallr
10,859
517
124
6
0
354,557
1
L
Ymir
9,025
430
27
1
0
379,406
6
L
Ullr
10,336
492
146
7
0
411,172
3
W
Ganesha
12,028
573
13
1
0
400,868
10
W
Baba Yaga
11,991
571
144
7
0
388,492
3
W
Mercury
12,705
605
188
9
0
512,841
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role