Player Matchup

Sol
Sol
AteamBEATER89
Sol
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,299 Elo+
Party 2
Xing Tian
Xing Tian
OriginalBean332
Xing Tian
Level 127
God Stats
0W - 1L
1,727 SR
Queue Stats
23W - 17L
1,803 Elo+
Party 2
Yemoja
Yemoja
Seeker Swarm
Yemoja
Level 146
God Stats
4W - 5L
1,473 SR
Queue Stats
333W - 312L
1,514 Elo+
Party 2
Janus
Janus
TheGiftedJuan
Janus
Level 130
God Stats
0W - 2L
1,698 SR
Queue Stats
132W - 104L
1,493 Elo+
Party 2
Thoth
Thoth
xGEMx Angel
Thoth
Level 160
God Stats
2W - 11L
1,238 SR
Queue Stats
652W - 657L
1,519 Elo+
Solo
Team Averages
Level 126
1,527 SR
1,525 Elo+

VS

Team Averages
Level 47
1,349 SR
1,499 Elo+
Sobek
Sobek
BrashDruid44
Sobek
Level 49
God Stats
2W - 2L
1,292 SR
Queue Stats
47W - 50L
1,494 Elo+
Party 1
Eset
Eset
CerealMilk0103
Eset
Level 26
God Stats
1W - 1L
1,259 SR
Queue Stats
20W - 24L
1,475 Elo+
Solo
Hel
Hel
Davaikth
Hel
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 25L
1,472 Elo+
Party 1
Tsukuyomi
Tsukuyomi
JasonJolly69
Tsukuyomi
Level 46
God Stats
1W - 1L
1,193 SR
Queue Stats
26W - 30L
1,512 Elo+
Party 3
Sun Wukong
Sun Wukong
xXEvO88Xx
Sun Wukong
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 40L
1,542 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 2
9,116
651
12,584
12,586
6,125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
OriginalBean332
Xing Tian
14
2 / 5 / 6
9,090
649
3,508
19,843
27,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yemoja
15
2 / 3 / 6
9,679
691
5,795
14,715
16,853
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
2 / 4 / 3
10,312
737
16,152
13,260
7,480
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
0 / 5 / 7
8,389
599
15,319
12,116
6,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 13
11,285
806
10,292
21,978
25,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 1 / 15
10,921
780
15,086
15,924
8,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
4 / 1 / 7
10,318
737
6,770
9,224
5,444
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
JasonJolly69
Tsukuyomi
18
7 / 2 / 12
11,241
803
22,040
17,229
8,861
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
xXEvO88Xx
Sun Wukong
17
2 / 3 / 17
10,253
732
12,722
19,999
16,601
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
85
8
Kills
21
21
Deaths
8
24
Assists
64
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
W
5
1
13
11.5
W
3
1
15
10.5
W
4
1
7
7.5
W
Tsukuyomi
JasonJolly69
Tsukuyomi
7
2
12
6.5
L
Xing Tian
OriginalBean332
Xing Tian
2
5
6
1
L
Yemoja
2
3
6
1.67
L
2
4
3
0.88
L
0
5
7
0.7
W
Sun Wukong
xXEvO88Xx
Sun Wukong
2
3
17
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,358
Damage
66,910
72,520
Taken
84,354
63,986
Mitigated
65,145
25,081
Healing
50,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,584
3,510
692
1,687
12,586
6,125
105
5,572
7,014
23,785
0
W
10,292
1,132
1,319
6,062
21,978
25,722
1,184
11,239
10,739
18,918
0
W
15,086
1,233
2,393
3,195
15,924
8,517
1,370
13,531
2,393
41,618
0
W
6,770
1,254
17,074
5,188
9,224
5,444
1,309
7,856
1,368
15,693
0
W
Tsukuyomi
JasonJolly69
Tsukuyomi
22,040
4,697
1,413
4,919
17,229
8,861
2,594
9,713
7,516
0
38,455
L
Xing Tian
OriginalBean332
Xing Tian
3,508
133
697
1,487
19,843
27,490
0
8,796
11,047
6,170
0
L
Yemoja
5,795
1,824
9,733
3,225
14,715
16,853
0
5,220
9,495
12,291
0
L
16,152
769
2,322
1,847
13,260
7,480
0
6,456
6,804
48,975
0
L
15,319
282
2,197
1,194
12,116
6,038
0
6,104
6,012
27,384
0
W
Sun Wukong
xXEvO88Xx
Sun Wukong
12,722
1,930
3,203
5,696
19,999
16,601
80
11,019
8,980
0
26,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,586
Gold Earned
54,018
137
Minions Killed
152
0
Camps Cleared
0
1,230,854
Distance Traveled
1,459,987
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,116
651
26
2
0
254,668
0
W
Sobek
11,285
806
13
1
0
294,547
0
W
Eset
10,921
780
47
3
0
262,960
1
W
Hel
10,318
737
22
2
0
282,443
0
W
Tsukuyomi
11,241
803
32
2
0
322,156
0
L
Xing Tian
9,090
649
1
0
0
274,319
2
L
Yemoja
9,679
691
9
1
0
227,496
0
L
Janus
10,312
737
81
6
0
232,610
1
L
Thoth
8,389
599
20
1
0
241,761
4
W
Sun Wukong
10,253
732
38
3
0
297,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role