Player Matchup

Shiva
Shiva
Deathgore126
Shiva
Level 127
God Stats
25W - 14L
1,694 SR
Queue Stats
223W - 171L
1,610 Elo+
Party 2
Merlin
Merlin
Poptarts135
Merlin
Level 121
God Stats
13W - 6L
1,796 SR
Queue Stats
222W - 178L
1,612 Elo+
Party 2
Ymir
Ymir
WeeaburgerSMITE
Ymir
Level 14
God Stats
5W - 0L
1,941 SR
Queue Stats
15W - 9L
1,585 Elo+
Party 2
Team Averages
Level 87
1,810 SR
1,602 Elo+

VS

Team Averages
Level 105
1,551 SR
1,528 Elo+
Fenrir
Fenrir
Ares895
Fenrir
Level 84
God Stats
2W - 2L
1,692 SR
Queue Stats
236W - 254L
1,507 Elo+
Party 1
Nu Wa
Nu Wa
Felreign
Nu Wa
Level 143
God Stats
3W - 5L
1,682 SR
Queue Stats
288W - 312L
1,610 Elo+
Solo
Bellona
Bellona
Tempermine
Bellona
Level 87
God Stats
10W - 14L
1,279 SR
Queue Stats
158W - 165L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 5
7,934
793
11,297
11,695
9,450
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Merlin
14
6 / 0 / 8
8,445
845
12,252
6,145
2,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 0 / 6
7,925
793
2,488
5,916
5,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ares895
Fenrir
9
0 / 5 / 0
5,815
582
5,019
13,917
7,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
Felreign
Nu Wa
10
0 / 2 / 0
6,249
625
7,138
4,788
1,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Tempermine
Bellona
9
0 / 7 / 0
5,933
593
4,086
10,808
7,882
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
14
Kills
0
0
Deaths
14
19
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Ares895
Fenrir
0
5
0
0
W
6
0
5
8.5
L
Nu Wa
Felreign
Nu Wa
0
2
0
0
W
Merlin
6
0
8
10
L
Bellona
Tempermine
Bellona
0
7
0
0
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,037
Damage
16,243
23,756
Taken
29,513
17,317
Mitigated
17,498
6,443
Healing
2,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Ares895
Fenrir
5,019
806
92
794
13,917
7,731
0
7,489
6,428
0
10,338
W
11,297
1,747
621
3,405
11,695
9,450
0
3,007
8,463
0
33,305
L
Nu Wa
Felreign
Nu Wa
7,138
1,718
0
250
4,788
1,885
0
1,548
3,240
27,779
0
W
Merlin
12,252
388
0
1,422
6,145
2,649
553
1,929
4,192
39,596
0
L
Bellona
Tempermine
Bellona
4,086
885
0
1,228
10,808
7,882
0
5,725
5,083
0
11,809
W
2,488
1,142
0
995
5,916
5,218
0
2,728
3,016
9,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,304
Gold Earned
17,997
119
Minions Killed
84
8
Camps Cleared
1
588,481
Distance Traveled
519,330
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,815
582
12
1
0
179,471
2
W
Shiva
7,934
793
47
5
5
202,130
5
L
Nu Wa
6,249
625
57
6
1
188,797
4
W
Merlin
8,445
845
67
7
3
201,761
4
L
Bellona
5,933
593
15
2
0
151,062
1
W
Ymir
7,925
793
5
1
0
184,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role