Player Matchup

Ao Kuang
Ao Kuang
AtticusRays
Ao Kuang
Level 143
God Stats
8W - 10L
1,393 SR
Queue Stats
228W - 183L
1,666 Elo+
Party 1
Cupid
Cupid
Deltoni
Cupid
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
177W - 125L
1,705 Elo+
Party 1
Merlin
Merlin
KINGJACKACE
Merlin
Level 49
God Stats
5W - 2L
1,572 SR
Queue Stats
114W - 72L
1,687 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SmokeyTehBandit
Kumbhakarna
Level 142
God Stats
7W - 1L
1,744 SR
Queue Stats
135W - 119L
1,577 Elo+
Party 1
Shiva
Shiva
VoltElectrifies
Shiva
Level 88
God Stats
9W - 7L
1,545 SR
Queue Stats
261W - 217L
1,686 Elo+
Party 1
Team Averages
Level 110
1,551 SR
1,664 Elo+

VS

Team Averages
Level 76
1,501 SR
1,533 Elo+
Ah Muzen Cab
Ah Muzen Cab
Selfmade09
Ah Muzen Cab
Level 38
God Stats
0W - 2L
1,208 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Chiron
Chiron
ShutUpYourUgly
Chiron
Level 88
God Stats
2W - 1L
1,735 SR
Queue Stats
140W - 145L
1,488 Elo+
Party 2
Yemoja
Yemoja
chanceisgreat
Yemoja
Level 133
God Stats
7W - 5L
1,577 SR
Queue Stats
157W - 169L
1,586 Elo+
Party 2
Mercury
Mercury
derrickhalford
Mercury
Level 89
God Stats
36W - 33L
1,654 SR
Queue Stats
265W - 267L
1,590 Elo+
Party 2
Chang'e
Chang'e
peshiru
Chang'e
Level 31
God Stats
0W - 1L
1,329 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AtticusRays
Ao Kuang
17
9 / 3 / 6
10,894
573
10,783
17,211
8,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cupid
Deltoni
Cupid
17
4 / 2 / 6
10,373
546
16,753
15,408
5,886
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
16
4 / 0 / 7
9,884
520
19,607
7,396
3,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
SmokeyTehBandit
Kumbhakarna
14
0 / 2 / 12
9,172
483
6,201
19,808
16,964
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
3 / 4 / 5
10,346
545
11,286
22,518
17,438
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Selfmade09
Ah Muzen Cab
16
5 / 6 / 1
10,423
549
15,881
24,080
11,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 4 / 2
9,926
522
10,064
17,078
8,146
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 3 / 4
9,039
476
3,756
16,598
18,001
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
3 / 3 / 1
9,102
479
5,933
16,181
7,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
peshiru
Chang'e
12
0 / 4 / 2
7,510
395
8,608
14,841
6,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
21
20
Kills
11
11
Deaths
20
36
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
AtticusRays
Ao Kuang
9
3
6
4
W
Cupid
Deltoni
Cupid
4
2
6
3.5
W
Merlin
4
0
7
7.5
L
Ah Muzen Cab
Selfmade09
Ah Muzen Cab
5
6
1
0.92
L
1
4
2
0.5
W
Kumbhakarna
SmokeyTehBandit
Kumbhakarna
0
2
12
3
W
3
4
5
1.38
L
2
3
4
1.33
L
3
3
1
1.17
L
Chang'e
peshiru
Chang'e
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,630
Damage
44,242
82,341
Taken
88,778
51,495
Mitigated
52,280
22,982
Healing
33,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
AtticusRays
Ao Kuang
10,783
2,379
0
6,336
17,211
8,031
3,767
4,245
12,966
79,690
0
W
Cupid
Deltoni
Cupid
16,753
8,727
423
2,445
15,408
5,886
1,613
1,581
13,827
0
86,058
W
Merlin
19,607
664
352
1,602
7,396
3,176
256
1,176
6,220
88,501
0
L
Ah Muzen Cab
Selfmade09
Ah Muzen Cab
15,881
8,338
0
10,776
24,080
11,992
2,128
8,098
15,982
0
94,518
L
10,064
4,545
699
5,548
17,078
8,146
0
3,152
13,922
0
98,287
W
Kumbhakarna
SmokeyTehBandit
Kumbhakarna
6,201
736
3,555
3,443
19,808
16,964
0
4,168
15,640
23,228
0
W
11,286
1,948
654
4,172
22,518
17,438
0
1,549
20,969
0
76,277
L
3,756
1,731
6,438
3,856
16,598
18,001
0
10,518
6,080
15,540
0
L
5,933
1,540
0
659
16,181
7,258
0
4,966
11,215
0
78,778
L
Chang'e
peshiru
Chang'e
8,608
748
1,630
3,477
14,841
6,883
30
9,857
4,984
44,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,669
Gold Earned
46,000
556
Minions Killed
511
0
Camps Cleared
0
1,874,153
Distance Traveled
1,741,011
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,894
573
125
7
0
377,408
4
W
Cupid
10,373
546
140
7
0
352,684
3
W
Merlin
9,884
520
123
6
0
374,907
2
L
Ah Muzen Cab
10,423
549
133
7
0
293,618
6
L
Chiron
9,926
522
170
9
0
314,385
5
W
Kumbhakarna
9,172
483
22
1
0
416,278
5
W
Shiva
10,346
545
146
8
0
352,876
2
L
Yemoja
9,039
476
18
1
0
331,696
5
L
Mercury
9,102
479
123
6
0
443,538
4
L
Chang'e
7,510
395
67
4
0
357,774
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role