Player Matchup

Ah Puch
Ah Puch
ChaleFool
Ah Puch
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,373 Elo+
Party 1
Hun Batz
Hun Batz
GhostFaceAssasxn
Hun Batz
Level 89
God Stats
3W - 4L
1,752 SR
Queue Stats
4W - 12L
1,373 Elo+
Party 1
Jing Wei
Jing Wei
HoodieTronn
Jing Wei
Level 83
God Stats
1W - 3L
1,848 SR
Queue Stats
4W - 12L
1,373 Elo+
Party 1
Baron Samedi
Baron Samedi
HoodieZeuss
Baron Samedi
Level 85
God Stats
3W - 4L
1,600 SR
Queue Stats
4W - 12L
1,373 Elo+
Party 1
King Arthur
King Arthur
TerriFc_tK
King Arthur
Level 68
God Stats
8W - 8L
1,500 SR
Queue Stats
465W - 465L
1,569 Elo+
Solo
Team Averages
Level 93
1,640 SR
1,412 Elo+

VS

Team Averages
Level 130
1,506 SR
1,445 Elo+
King Arthur
King Arthur
DEADLYHELLHOUND
King Arthur
Level 160
God Stats
14W - 15L
1,465 SR
Queue Stats
359W - 341L
1,449 Elo+
Party 2
Sol
Sol
InquisitorIceMaw
Sol
Level 147
God Stats
2W - 2L
1,500 SR
Queue Stats
153W - 134L
1,446 Elo+
Party 2
Nu Wa
Nu Wa
RogueMarsh
Nu Wa
Level 85
God Stats
3W - 1L
1,698 SR
Queue Stats
13W - 16L
1,431 Elo+
Solo
Odin
Odin
SlapYaSilly93
Odin
Level 109
God Stats
14W - 5L
1,652 SR
Queue Stats
33W - 42L
1,422 Elo+
Party 2
Da Ji
Da Ji
UNHOLYANGEL13
Da Ji
Level 149
God Stats
3W - 3L
1,213 SR
Queue Stats
305W - 293L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ChaleFool
Ah Puch
14
7 / 4 / 1
8,345
556
15,176
17,957
7,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 4 / 2
6,655
444
5,121
11,792
4,553
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Jing Wei
HoodieTronn
Jing Wei
11
0 / 4 / 1
6,229
415
3,656
10,628
4,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
HoodieZeuss
Baron Samedi
9
1 / 3 / 0
6,596
440
3,077
12,957
10,999
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
TerriFc_tK
King Arthur
10
0 / 4 / 0
5,907
394
3,605
13,659
10,061
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DEADLYHELLHOUND
King Arthur
16
7 / 0 / 2
10,051
670
10,170
11,362
10,864
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
3 / 0 / 7
8,599
573
11,757
6,055
2,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nu Wa
13
0 / 4 / 6
7,958
531
9,871
7,461
3,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 1 / 7
7,969
531
5,254
12,522
14,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

14
7 / 4 / 4
9,064
604
11,286
13,986
6,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
9
Kills
19
19
Deaths
9
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
ChaleFool
Ah Puch
7
4
1
1.88
W
King Arthur
DEADLYHELLHOUND
King Arthur
7
0
2
8
L
1
4
2
0.5
L
Jing Wei
HoodieTronn
Jing Wei
0
4
1
0.13
L
Baron Samedi
HoodieZeuss
Baron Samedi
1
3
0
0.33
W
3
0
7
6.5
W
Nu Wa
0
4
6
0.75
W
2
1
7
5.5
L
King Arthur
TerriFc_tK
King Arthur
0
4
0
0
W
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,635
Damage
48,338
66,993
Taken
51,386
36,781
Mitigated
36,205
16,843
Healing
12,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
ChaleFool
Ah Puch
15,176
807
142
7,777
17,957
7,001
0
5,976
11,521
80,903
0
W
King Arthur
DEADLYHELLHOUND
King Arthur
10,170
1,884
0
1,180
11,362
10,864
156
3,448
7,914
0
80,966
L
5,121
1,459
0
0
11,792
4,553
0
1,389
10,329
0
46,106
L
Jing Wei
HoodieTronn
Jing Wei
3,656
3,471
0
1,788
10,628
4,167
0
5,191
5,337
0
45,579
L
Baron Samedi
HoodieZeuss
Baron Samedi
3,077
496
2,212
4,000
12,957
10,999
200
5,736
7,143
24,033
0
W
11,757
4,630
0
4,719
6,055
2,089
1,983
922
5,133
77,146
0
W
Nu Wa
9,871
2,053
0
156
7,461
3,093
1,705
6,368
1,093
56,192
0
W
5,254
750
145
2,134
12,522
14,049
118
4,521
8,001
0
21,197
L
King Arthur
TerriFc_tK
King Arthur
3,605
537
0
924
13,659
10,061
0
2,485
11,035
0
32,580
W
11,286
2,316
0
4,172
13,986
6,110
0
2,994
10,992
0
54,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,732
Gold Earned
43,641
338
Minions Killed
479
0
Camps Cleared
0
1,367,685
Distance Traveled
1,447,703
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,345
556
117
8
0
262,996
3
W
King Arthur
10,051
670
142
9
0
314,764
6
L
Hun Batz
6,655
444
71
5
0
309,936
0
L
Jing Wei
6,229
415
76
5
0
278,658
0
L
Baron Samedi
6,596
440
19
1
0
256,026
3
W
Sol
8,599
573
118
8
0
246,931
0
W
Nu Wa
7,958
531
95
6
0
274,555
3
W
Odin
7,969
531
39
3
0
294,093
2
L
King Arthur
5,907
394
55
4
0
260,069
2
W
Da Ji
9,064
604
85
6
0
317,360
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role