Player Matchup

Ullr
Ullr
Silver III
HowDeepIsYourLov
Ullr
Silver III
Level 67
God Stats
3W - 4L
1,500 SR
Queue Stats
42W - 28L
1,461 MMR
Solo
Sol
Sol
Gold IV
ILeozera
Sol
Gold IV
Level 149
God Stats
10W - 6L
1,356 SR
Queue Stats
50W - 63L
1,489 MMR
Solo
Serqet
Serqet
Bronze V
Tripodex123
Serqet
Bronze V
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
ZDiamanteZ
Baron Samedi
Gold V
Level 155
God Stats
4W - 2L
1,745 SR
Queue Stats
277W - 283L
1,342 MMR
Solo
Izanami
Izanami
Silver I
crakenOP
Izanami
Silver I
Level 159
God Stats
1W - 11L
1,098 SR
Queue Stats
237W - 244L
1,263 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 127
1,440 SR
1,411 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,459 SR
1,404 MMR
Pele
Pele
Platinum V
 
Pele
Platinum V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Arachne
Arachne
Gold V
 
Arachne
Gold V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Silver II
DrOlisan
Atlas
Silver II
Level 83
God Stats
7W - 7L
1,412 SR
Queue Stats
80W - 92L
1,198 MMR
Solo
Rama
Rama
Silver I
Nenenzinho
Rama
Silver I
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 30L
1,381 MMR
Solo
Chronos
Chronos
Gold III
TirinhaDeFrango
Chronos
Gold III
Level 160
God Stats
7W - 2L
1,384 SR
Queue Stats
240W - 237L
1,440 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 0
7,244
557
6,725
7,951
3,361
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 4 / 3
6,581
506
6,025
8,027
3,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
9
0 / 5 / 3
5,662
436
3,419
11,949
4,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
ZDiamanteZ
Baron Samedi
9
2 / 3 / 1
6,092
469
5,386
11,989
9,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Izanami
crakenOP
Izanami
11
0 / 2 / 2
6,544
503
7,977
7,695
2,693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AthenaCliodhnaThothArtio

VS

Bans
KaliShivaGebNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
2 / 0 / 1
7,440
572
6,711
8,769
3,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arachne
 
Arachne
11
6 / 4 / 3
7,417
571
6,663
9,810
4,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atlas
DrOlisan
Atlas
9
0 / 1 / 5
6,275
483
5,165
10,271
6,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
3 / 0 / 0
7,488
576
6,143
10,658
3,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
4 / 0 / 5
8,253
635
7,694
7,739
3,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
4
Kills
15
15
Deaths
5
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
2
0
1
2.5
W
Arachne
 
Arachne
6
4
3
1.88
W
Atlas
DrOlisan
Atlas
0
1
5
2.5
L
2
1
0
2
L
0
4
3
0.38
W
3
0
0
3
W
4
0
5
6.5
L
Serqet
0
5
3
0.3
L
Baron Samedi
ZDiamanteZ
Baron Samedi
2
3
1
0.83
L
Izanami
crakenOP
Izanami
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,532
Damage
32,376
47,611
Taken
47,247
23,970
Mitigated
21,478
14,185
Healing
17,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
6,711
1,737
0
3,497
8,769
3,583
1,212
1,177
7,592
0
53,376
W
Arachne
 
Arachne
6,663
4,758
0
2,912
9,810
4,254
0
2,253
7,046
0
36,372
W
Atlas
DrOlisan
Atlas
5,165
2,315
0
2,318
10,271
6,794
0
2,464
7,639
17,002
0
L
6,725
1,961
0
1,510
7,951
3,361
309
535
7,416
0
61,301
L
6,025
2,290
0
2,466
8,027
3,668
345
2,341
5,686
51,450
7,213
W
6,143
4,889
0
6,105
10,658
3,571
1,134
1,471
9,187
0
59,854
W
7,694
1,634
0
2,931
7,739
3,276
1,302
3,377
4,362
67,673
0
L
Serqet
3,419
826
0
2,735
11,949
4,900
0
2,682
9,267
0
30,771
L
Baron Samedi
ZDiamanteZ
Baron Samedi
5,386
863
282
3,928
11,989
9,348
0
6,125
5,864
14,848
0
L
Izanami
crakenOP
Izanami
7,977
6,082
0
3,264
7,695
2,693
603
1,176
6,519
0
61,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,123
Gold Earned
36,873
415
Minions Killed
393
0
Camps Cleared
0
1,217,948
Distance Traveled
1,347,135
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,440
572
92
7
0
261,183
0
W
Arachne
7,417
571
59
5
0
304,352
4
W
Atlas
6,275
483
18
1
0
270,788
3
L
Ullr
7,244
557
114
9
0
245,807
8
L
Sol
6,581
506
110
8
0
229,595
4
W
Rama
7,488
576
105
8
0
229,235
3
W
Chronos
8,253
635
119
9
0
281,577
2
L
Serqet
5,662
436
60
5
0
286,352
2
L
Baron Samedi
6,092
469
20
2
0
234,931
2
L
Izanami
6,544
503
111
9
0
221,263
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role