Player Matchup

Freya
Freya
MOGGUI
Freya
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,478 Elo+
Party 1
Odin
Odin
Ricardox4
Odin
Level 48
God Stats
3W - 3L
1,587 SR
Queue Stats
7W - 8L
1,495 Elo+
Party 1
Cupid
Cupid
carlosxd1574
Cupid
Level 124
God Stats
0W - 1L
1,760 SR
Queue Stats
17W - 22L
1,412 Elo+
Solo
Team Averages
Level 73
1,616 SR
1,462 Elo+

VS

Team Averages
Level 77
1,389 SR
1,410 Elo+
Hercules
Hercules
MJHtoni
Hercules
Level 68
God Stats
1W - 1L
1,172 SR
Queue Stats
25W - 22L
1,370 Elo+
Party 2
Scylla
Scylla
Wasa7
Scylla
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 31L
1,359 Elo+
Party 2
Skadi
Skadi
sterbensebo
Skadi
Level 76
God Stats
1W - 5L
1,496 SR
Queue Stats
59W - 66L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
MOGGUI
Freya
12
1 / 6 / 2
8,014
616
8,572
13,404
6,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Odin
11
0 / 5 / 3
8,255
635
6,346
14,534
15,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

13
2 / 5 / 0
8,556
658
6,020
10,870
4,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MJHtoni
Hercules
15
3 / 1 / 13
10,060
774
9,339
12,939
11,154
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
Wasa7
Scylla
14
2 / 2 / 10
9,497
731
8,465
8,084
3,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
11 / 0 / 5
11,332
872
16,068
9,725
4,259
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
3
Kills
16
16
Deaths
3
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Hercules
MJHtoni
Hercules
3
1
13
9.5
L
Freya
MOGGUI
Freya
1
6
2
0.33
L
Odin
0
5
3
0.3
W
Scylla
Wasa7
Scylla
2
2
10
3.5
L
2
5
0
0.4
W
11
0
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,938
Damage
33,872
38,808
Taken
30,748
26,269
Mitigated
18,798
5,433
Healing
5,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
MJHtoni
Hercules
9,339
1,793
0
3,597
12,939
11,154
0
4,466
8,473
0
24,091
L
Freya
MOGGUI
Freya
8,572
2,685
0
2,242
13,404
6,752
0
2,863
10,295
25,160
2,102
L
Odin
6,346
1,176
0
774
14,534
15,196
0
3,807
10,430
0
14,839
W
Scylla
Wasa7
Scylla
8,465
961
0
1,111
8,084
3,385
422
2,444
5,640
32,825
0
L
6,020
2,859
390
2,027
10,870
4,321
0
1,117
9,597
0
31,077
W
16,068
6,482
0
1,241
9,725
4,259
2,216
1,359
8,366
0
61,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,825
Gold Earned
30,889
113
Minions Killed
179
2
Camps Cleared
11
675,293
Distance Traveled
749,274
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,060
774
35
3
2
263,781
3
L
Freya
8,014
616
31
2
0
231,136
4
L
Odin
8,255
635
19
1
1
218,785
4
W
Scylla
9,497
731
46
4
7
250,314
1
L
Cupid
8,556
658
63
5
1
225,372
2
W
Skadi
11,332
872
98
8
2
235,179
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role