Player Matchup

Discordia
Discordia
BrolyBenson
Discordia
Level 109
God Stats
0W - 3L
1,617 SR
Queue Stats
195W - 269L
1,409 Elo+
Party 2
Artemis
Artemis
MCClapYoHands23
Artemis
Level 86
God Stats
1W - 6L
1,308 SR
Queue Stats
126W - 157L
1,463 Elo+
Party 2
Da Ji
Da Ji
PabloPocasso
Da Ji
Level 108
God Stats
7W - 5L
1,492 SR
Queue Stats
204W - 227L
1,491 Elo+
Party 2
Jormungandr
Jormungandr
ShameOnJames
Jormungandr
Level 135
God Stats
10W - 17L
1,511 SR
Queue Stats
261W - 309L
1,435 Elo+
Party 2
Sobek
Sobek
toungueNass
Sobek
Level 83
God Stats
10W - 7L
1,666 SR
Queue Stats
480W - 535L
1,400 Elo+
Party 2
Team Averages
Level 104
1,519 SR
1,440 Elo+

VS

Team Averages
Level 96
1,637 SR
1,539 Elo+
Horus
Horus
BMORE_Chaos
Horus
Level 139
God Stats
11W - 6L
1,728 SR
Queue Stats
488W - 450L
1,581 Elo+
Party 1
Mercury
Mercury
DAAARRRK
Mercury
Level 41
God Stats
2W - 0L
1,789 SR
Queue Stats
84W - 48L
1,788 Elo+
Party 1
Vamana
Vamana
KingClovers
Vamana
Level 127
God Stats
14W - 10L
1,521 SR
Queue Stats
703W - 584L
1,620 Elo+
Party 1
Chronos
Chronos
SantiagoJV033
Chronos
Level 143
God Stats
14W - 9L
1,649 SR
Queue Stats
193W - 187L
1,493 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
polxity
Ah Muzen Cab
Level 31
God Stats
2W - 3L
1,500 SR
Queue Stats
21W - 64L
1,212 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BrolyBenson
Discordia
10
0 / 7 / 0
6,188
413
3,776
9,982
3,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 6 / 0
6,864
458
6,215
14,457
4,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
3 / 4 / 3
7,702
513
7,350
12,239
6,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
ShameOnJames
Jormungandr
13
2 / 2 / 0
8,238
549
7,245
8,889
9,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
0 / 3 / 1
6,693
446
5,459
17,198
13,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 9
8,113
541
7,435
8,933
8,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
DAAARRRK
Mercury
12
3 / 2 / 4
7,217
481
8,996
10,240
4,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vamana
14
6 / 2 / 7
8,301
553
11,005
14,732
8,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chronos
15
7 / 2 / 5
9,544
636
7,166
7,141
3,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
polxity
Ah Muzen Cab
16
2 / 1 / 0
9,190
613
5,384
10,859
4,849
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
7
Kills
22
22
Deaths
7
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
4
0
9
8.5
L
Discordia
BrolyBenson
Discordia
0
7
0
0
W
Mercury
DAAARRRK
Mercury
3
2
4
2.5
W
Vamana
6
2
7
4.75
L
2
6
0
0.33
L
3
4
3
1.13
W
Chronos
7
2
5
4.75
L
Jormungandr
ShameOnJames
Jormungandr
2
2
0
1
W
Ah Muzen Cab
polxity
Ah Muzen Cab
2
1
0
2
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,045
Damage
39,986
62,765
Taken
51,905
37,555
Mitigated
29,293
14,284
Healing
15,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,435
2,605
726
4,107
8,933
8,724
0
3,225
5,708
0
26,493
L
Discordia
BrolyBenson
Discordia
3,776
116
145
1,315
9,982
3,346
0
3,287
6,507
39,993
0
W
Mercury
DAAARRRK
Mercury
8,996
4,682
0
1,957
10,240
4,014
154
1,676
8,564
0
54,675
W
Vamana
11,005
6,430
0
3,237
14,732
8,684
199
1,802
12,930
0
64,800
L
6,215
3,141
0
4,682
14,457
4,783
82
341
14,094
0
41,341
L
7,350
2,307
0
3,265
12,239
6,561
0
1,619
10,472
0
53,415
W
Chronos
7,166
1,127
0
948
7,141
3,022
39
3,156
3,985
65,078
0
L
Jormungandr
ShameOnJames
Jormungandr
7,245
3,152
0
1,125
8,889
9,374
0
592
8,253
58,283
0
W
Ah Muzen Cab
polxity
Ah Muzen Cab
5,384
2,307
0
4,936
10,859
4,849
762
6,621
4,238
0
81,148
L
5,459
502
0
3,752
17,198
13,491
0
887
16,273
35,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,685
Gold Earned
42,365
392
Minions Killed
505
0
Camps Cleared
0
1,361,512
Distance Traveled
1,505,484
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,113
541
25
2
0
288,727
1
L
Discordia
6,188
413
58
4
0
266,205
3
W
Mercury
7,217
481
89
6
0
290,575
0
W
Vamana
8,301
553
100
7
0
339,028
1
L
Artemis
6,864
458
62
4
0
250,084
1
L
Da Ji
7,702
513
84
6
0
302,068
4
W
Chronos
9,544
636
125
8
0
298,501
2
L
Jormungandr
8,238
549
141
9
0
237,981
6
W
Ah Muzen Cab
9,190
613
166
11
0
288,653
5
L
Sobek
6,693
446
47
3
0
305,174
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role