Player Matchup

Mulan
Mulan
AlienwareX51
Mulan
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
207W - 157L
1,634 Elo+
Party 2
Kali
Kali
M4ttox
Kali
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 71L
1,641 Elo+
Party 2
Thoth
Thoth
UnforseenReturns
Thoth
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,806 Elo+
Party 3
Guan Yu
Guan Yu
Walls
Guan Yu
Level 160
God Stats
3W - 2L
1,526 SR
Queue Stats
212W - 157L
1,625 Elo+
Party 2
Apollo
Apollo
iamcatbu123
Apollo
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,756 Elo+
Party 3
Team Averages
Level 68
1,505 SR
1,692 Elo+

VS

Team Averages
Level 72
1,579 SR
1,568 Elo+
Atlas
Atlas
Flameikorn
Atlas
Level 29
God Stats
0W - 1L
1,872 SR
Queue Stats
39W - 56L
1,507 Elo+
Party 1
Ah Puch
Ah Puch
Lazard37
Ah Puch
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 35L
1,630 Elo+
Party 1
Ravana
Ravana
ONIxGARY
Ravana
Level 125
God Stats
1W - 2L
1,609 SR
Queue Stats
108W - 86L
1,582 Elo+
Party 1
Sun Wukong
Sun Wukong
SeaSerpents
Sun Wukong
Level 9
God Stats
5W - 5L
1,543 SR
Queue Stats
5W - 5L
1,577 Elo+
Party 1
Izanami
Izanami
midoriya19
Izanami
Level 160
God Stats
1W - 2L
1,372 SR
Queue Stats
178W - 171L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 7 / 13
14,556
766
21,681
31,865
48,465
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Kali
M4ttox
Kali
19
1 / 8 / 16
12,702
669
15,309
25,694
12,304
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

20
4 / 3 / 12
14,165
746
17,044
16,006
7,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Guan Yu
Walls
Guan Yu
20
5 / 2 / 16
13,558
714
19,879
27,397
40,702
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Apollo
20
9 / 2 / 7
15,142
797
24,028
17,832
9,473
Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
20
4 / 2 / 15
13,384
704
13,035
25,542
45,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Puch
Lazard37
Ah Puch
19
1 / 6 / 11
11,851
624
22,416
17,578
8,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
ONIxGARY
Ravana
20
13 / 5 / 3
14,397
758
21,315
21,412
24,242
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
SeaSerpents
Sun Wukong
17
0 / 5 / 9
11,098
584
10,684
23,951
29,350
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
midoriya19
Izanami
20
4 / 7 / 15
13,290
699
23,111
24,275
13,026
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
75
25
Kills
22
22
Deaths
25
64
Assists
53
Player
Kills
Deaths
Assists
KDA
W
6
7
13
1.79
L
Atlas
4
2
15
5.75
L
Ah Puch
Lazard37
Ah Puch
1
6
11
1.08
W
Kali
M4ttox
Kali
1
8
16
1.13
L
Ravana
ONIxGARY
Ravana
13
5
3
2.9
L
Sun Wukong
SeaSerpents
Sun Wukong
0
5
9
0.9
W
4
3
12
3.33
W
Guan Yu
Walls
Guan Yu
5
2
16
6.5
W
Apollo
9
2
7
6.25
L
Izanami
midoriya19
Izanami
4
7
15
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,941
Damage
90,561
118,794
Taken
112,758
118,024
Mitigated
120,388
43,906
Healing
17,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,681
2,648
0
7,646
31,865
48,465
1,075
7,430
24,137
0
51,838
L
Atlas
13,035
4,060
0
1,688
25,542
45,382
0
4,059
20,622
37,248
0
L
Ah Puch
Lazard37
Ah Puch
22,416
229
0
4,958
17,578
8,388
171
2,335
14,745
52,068
0
W
Kali
M4ttox
Kali
15,309
7,739
0
3,753
25,694
12,304
133
8,436
16,983
0
39,876
L
Ravana
ONIxGARY
Ravana
21,315
6,022
0
4,573
21,412
24,242
156
2,684
17,994
0
50,740
L
Sun Wukong
SeaSerpents
Sun Wukong
10,684
2,358
0
3,752
23,951
29,350
0
4,285
19,358
68
31,027
W
17,044
620
366
3,422
16,006
7,080
1,776
3,315
12,581
67,804
0
W
Guan Yu
Walls
Guan Yu
19,879
932
10,738
11,568
27,397
40,702
1,346
7,713
19,163
0
43,978
W
Apollo
24,028
13,685
0
6,413
17,832
9,473
5,182
7,136
10,455
0
81,893
L
Izanami
midoriya19
Izanami
23,111
14,075
0
3,010
24,275
13,026
1,052
3,624
20,093
0
71,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,123
Gold Earned
64,020
388
Minions Killed
311
0
Camps Cleared
0
1,946,286
Distance Traveled
1,688,091
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
14,556
766
64
3
0
360,291
0
L
Atlas
13,384
704
39
2
0
358,271
1
L
Ah Puch
11,851
624
75
4
0
361,732
1
W
Kali
12,702
669
45
2
0
378,807
0
L
Ravana
14,397
758
54
3
0
352,369
0
L
Sun Wukong
11,098
584
36
2
0
345,439
0
W
Thoth
14,165
746
104
5
0
391,366
3
W
Guan Yu
13,558
714
44
2
0
438,713
0
W
Apollo
15,142
797
131
7
0
377,109
1
L
Izanami
13,290
699
107
6
0
270,280
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role