Player Matchup

Freya
Freya
Acheron8273
Freya
Level 63
God Stats
2W - 4L
1,431 SR
Queue Stats
9W - 8L
1,405 Elo+
Party 1
Medusa
Medusa
NBG Souls
Medusa
Level 48
God Stats
2W - 1L
1,684 SR
Queue Stats
7W - 5L
1,447 Elo+
Party 1
Sylvanus
Sylvanus
Simply A Bully
Sylvanus
Level 68
God Stats
3W - 3L
1,514 SR
Queue Stats
8W - 5L
1,444 Elo+
Party 1
Team Averages
Level 60
1,543 SR
1,432 Elo+

VS

Team Averages
Level 99
1,566 SR
1,346 Elo+
Heimdallr
Heimdallr
FrostyyInferno
Heimdallr
Level 108
God Stats
3W - 0L
1,699 SR
Queue Stats
34W - 28L
1,354 Elo+
Solo
Pele
Pele
Kaden1044
Pele
Level 105
God Stats
4W - 1L
1,500 SR
Queue Stats
12W - 15L
1,241 Elo+
Solo
Odin
Odin
Shawn56yt5
Odin
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 58L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
6,148
615
3,629
9,992
5,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
NBG Souls
Medusa
10
1 / 3 / 1
6,545
655
7,102
9,797
4,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
9
1 / 3 / 1
6,672
667
5,543
12,540
12,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FrostyyInferno
Heimdallr
14
5 / 1 / 5
8,330
833
11,098
7,088
3,281
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pele
12
3 / 1 / 6
7,351
735
11,700
7,948
3,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
3 / 1 / 7
7,567
757
7,440
9,548
6,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
3
Kills
11
11
Deaths
3
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Heimdallr
FrostyyInferno
Heimdallr
5
1
5
7.5
W
Pele
3
1
6
6
L
Medusa
NBG Souls
Medusa
1
3
1
0.5
W
3
1
7
6.5
L
Sylvanus
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,274
Damage
30,238
32,329
Taken
24,584
22,765
Mitigated
13,869
7,168
Healing
1,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,629
1,181
0
1,858
9,992
5,684
0
422
9,438
13,782
1,771
W
Heimdallr
FrostyyInferno
Heimdallr
11,098
4,829
0
460
7,088
3,281
1,068
2,245
4,843
0
36,759
W
Pele
11,700
3,189
0
952
7,948
3,998
380
3,481
4,467
0
26,798
L
Medusa
NBG Souls
Medusa
7,102
3,270
0
627
9,797
4,343
0
361
9,197
0
20,707
W
7,440
1,479
0
188
9,548
6,590
190
3,310
6,238
1,048
12,574
L
Sylvanus
5,543
1,613
1,573
3,110
12,540
12,738
0
286
12,010
10,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,365
Gold Earned
23,248
75
Minions Killed
120
2
Camps Cleared
7
520,810
Distance Traveled
584,883
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,148
615
22
2
1
148,254
4
W
Heimdallr
8,330
833
75
8
1
187,467
0
W
Pele
7,351
735
34
3
4
208,704
3
L
Medusa
6,545
655
35
4
1
178,770
0
W
Odin
7,567
757
11
1
2
188,712
4
L
Sylvanus
6,672
667
18
2
0
193,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role