Player Matchup

Ravana
Ravana
 
Ravana
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
ADRI4N3537
Scylla
Level 114
God Stats
4W - 9L
1,392 SR
Queue Stats
95W - 116L
1,421 Elo+
Solo
Hercules
Hercules
BaldNiqqaIvan
Hercules
Level 44
God Stats
3W - 2L
1,500 SR
Queue Stats
261W - 246L
1,491 Elo+
Party 2
Sun Wukong
Sun Wukong
Dr Bladed
Sun Wukong
Level 129
God Stats
4W - 3L
1,754 SR
Queue Stats
113W - 93L
1,551 Elo+
Party 2
Medusa
Medusa
Emiboiii
Medusa
Level 62
God Stats
10W - 7L
1,468 SR
Queue Stats
18W - 13L
1,526 Elo+
Solo
Team Averages
Level 102
1,523 SR
1,498 Elo+

VS

Team Averages
Level 91
1,595 SR
1,548 Elo+
Nemesis
Nemesis
Ace2346
Nemesis
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 56L
1,504 Elo+
Party 1
Hou Yi
Hou Yi
Destro2475
Hou Yi
Level 107
God Stats
27W - 26L
1,558 SR
Queue Stats
175W - 177L
1,581 Elo+
Party 1
Atlas
Atlas
HoneyBadger3216
Atlas
Level 69
God Stats
28W - 20L
1,756 SR
Queue Stats
146W - 139L
1,603 Elo+
Party 1
Agni
Agni
ThatOneGodwf
Agni
Level 108
God Stats
4W - 1L
1,576 SR
Queue Stats
91W - 77L
1,560 Elo+
Party 1
Baron Samedi
Baron Samedi
slump1324
Baron Samedi
Level 90
God Stats
4W - 0L
1,583 SR
Queue Stats
72W - 83L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
20
6 / 4 / 2
13,899
535
15,145
25,905
17,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
ADRI4N3537
Scylla
17
1 / 5 / 1
11,112
427
13,555
17,405
7,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
BaldNiqqaIvan
Hercules
17
0 / 6 / 2
11,209
431
6,441
25,053
29,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sun Wukong
Dr Bladed
Sun Wukong
19
3 / 3 / 2
12,442
479
21,705
31,827
40,909
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Medusa
Emiboiii
Medusa
10
0 / 6 / 0
7,823
301
736
9,923
3,265
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ace2346
Nemesis
20
2 / 4 / 8
13,297
511
15,019
22,937
12,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hou Yi
Destro2475
Hou Yi
20
13 / 1 / 2
15,022
578
18,704
16,379
10,307
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
2 / 0 / 13
13,330
513
9,377
22,541
29,967
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
4 / 2 / 4
14,625
563
20,019
13,500
6,433
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
slump1324
Baron Samedi
20
3 / 3 / 4
13,592
523
20,269
26,041
27,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
55
10
Kills
24
24
Deaths
10
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
6
4
2
1.75
L
Scylla
ADRI4N3537
Scylla
1
5
1
0.3
W
Nemesis
Ace2346
Nemesis
2
4
8
1.5
L
Hercules
BaldNiqqaIvan
Hercules
0
6
2
0.17
W
Hou Yi
Destro2475
Hou Yi
13
1
2
14
L
Sun Wukong
Dr Bladed
Sun Wukong
3
3
2
1.33
L
Medusa
Emiboiii
Medusa
0
6
0
0
W
2
0
13
8.5
W
4
2
4
3
W
Baron Samedi
slump1324
Baron Samedi
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,582
Damage
83,388
110,113
Taken
101,398
99,510
Mitigated
86,920
30,767
Healing
32,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
15,145
5,059
0
11,429
25,905
17,442
643
9,598
16,123
0
113,338
L
Scylla
ADRI4N3537
Scylla
13,555
1,877
0
1,768
17,405
7,990
0
10,636
6,201
88,563
0
W
Nemesis
Ace2346
Nemesis
15,019
6,664
0
2,911
22,937
12,253
5,092
5,074
17,863
0
133,429
L
Hercules
BaldNiqqaIvan
Hercules
6,441
2,180
0
3,811
25,053
29,904
50
8,198
16,781
0
73,491
W
Hou Yi
Destro2475
Hou Yi
18,704
9,935
0
1,242
16,379
10,307
675
1,002
15,377
0
161,029
L
Sun Wukong
Dr Bladed
Sun Wukong
21,705
5,399
150
12,595
31,827
40,909
393
19,634
12,069
0
96,250
L
Medusa
Emiboiii
Medusa
736
226
14
1,000
9,923
3,265
0
649
9,274
0
25,813
W
9,377
3,910
5,510
5,879
22,541
29,967
1,591
4,868
17,673
50,133
0
W
20,019
1,716
0
2,775
13,500
6,433
3,913
3,134
10,366
139,043
0
W
Baron Samedi
slump1324
Baron Samedi
20,269
3,134
2,216
12,287
26,041
27,960
1,545
1,788
24,253
103,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,485
Gold Earned
69,866
625
Minions Killed
819
0
Camps Cleared
0
2,175,633
Distance Traveled
2,469,667
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
13,899
535
176
7
0
515,189
11
L
Scylla
11,112
427
139
5
0
430,700
5
W
Nemesis
13,297
511
148
6
0
555,490
3
L
Hercules
11,209
431
124
5
0
436,455
2
W
Hou Yi
15,022
578
189
7
0
448,317
0
L
Sun Wukong
12,442
479
158
6
0
499,456
3
L
Medusa
7,823
301
28
1
0
293,833
1
W
Atlas
13,330
513
72
3
0
507,994
0
W
Agni
14,625
563
236
9
0
519,434
4
W
Baron Samedi
13,592
523
174
7
0
438,432
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role